Player Matchup

Pele
Pele
DCoink
Pele
Level 83
God Stats
31W - 21L
1,722 SR
Queue Stats
68W - 78L
1,456 Elo+
Solo
Nu Wa
Nu Wa
Gaturro2597
Nu Wa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,470 Elo+
Solo
Chaac
Chaac
LurkingMonk7992
Chaac
Level 156
God Stats
10W - 12L
1,661 SR
Queue Stats
227W - 224L
1,482 Elo+
Party 2
Sol
Sol
MeezyThaGr8
Sol
Level 139
God Stats
14W - 9L
1,643 SR
Queue Stats
183W - 183L
1,452 Elo+
Party 2
Arachne
Arachne
Ollie ottie
Arachne
Level 149
God Stats
9W - 4L
1,861 SR
Queue Stats
413W - 393L
1,469 Elo+
Solo
Team Averages
Level 130
1,678 SR
1,466 Elo+

VS

Team Averages
Level 75
1,576 SR
1,480 Elo+
Artemis
Artemis
CitizennSnipps
Artemis
Level 96
God Stats
5W - 3L
1,625 SR
Queue Stats
260W - 235L
1,463 Elo+
Solo
Ah Puch
Ah Puch
JaVinci2468
Ah Puch
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,401 Elo+
Party 1
Da Ji
Da Ji
Kwambee
Da Ji
Level 87
God Stats
11W - 14L
1,528 SR
Queue Stats
36W - 37L
1,499 Elo+
Party 1
Mulan
Mulan
Kwumbee
Mulan
Level 28
God Stats
1W - 1L
1,786 SR
Queue Stats
8W - 5L
1,597 Elo+
Party 1
Tiamat
Tiamat
Tbox28 C5
Tiamat
Level 78
God Stats
12W - 8L
1,440 SR
Queue Stats
54W - 60L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DCoink
Pele
20
6 / 4 / 5
13,674
570
10,938
23,197
8,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 7 / 13
13,194
550
17,829
17,823
5,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 11
11,613
484
11,443
17,159
16,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 5 / 6
13,524
564
16,775
15,693
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Ollie ottie
Arachne
20
9 / 4 / 4
14,547
606
19,454
22,432
20,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 3
12,244
510
13,267
18,248
6,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
JaVinci2468
Ah Puch
17
5 / 3 / 11
12,465
519
13,800
25,735
23,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Da Ji
Kwambee
Da Ji
17
4 / 10 / 7
10,602
442
13,273
20,872
8,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Kwumbee
Mulan
18
6 / 6 / 2
12,497
521
9,830
22,323
21,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Tbox28 C5
Tiamat
19
1 / 3 / 8
11,432
476
11,810
14,179
7,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
53
29
Kills
22
23
Deaths
29
39
Assists
31
Player
Kills
Deaths
Assists
KDA
L
6
7
3
1.07
W
Pele
DCoink
Pele
6
4
5
2.13
W
4
7
13
1.5
L
Ah Puch
JaVinci2468
Ah Puch
5
3
11
3.5
L
Da Ji
Kwambee
Da Ji
4
10
7
0.75
L
Mulan
Kwumbee
Mulan
6
6
2
1.17
W
3
3
11
2.83
W
7
5
6
2
W
Arachne
Ollie ottie
Arachne
9
4
4
2.75
L
Tiamat
Tbox28 C5
Tiamat
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,439
Damage
61,980
96,304
Taken
101,357
56,205
Mitigated
68,371
40,038
Healing
25,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,267
6,728
95
6,551
18,248
6,939
318
7,045
11,073
0
77,412
W
Pele
DCoink
Pele
10,938
2,182
107
12,186
23,197
8,053
5,027
6,005
17,192
0
105,952
W
17,829
3,502
0
5,239
17,823
5,398
851
6,663
11,160
98,564
0
L
Ah Puch
JaVinci2468
Ah Puch
13,800
2,030
634
11,718
25,735
23,233
0
7,826
17,180
54,517
6,285
L
Da Ji
Kwambee
Da Ji
13,273
4,042
0
781
20,872
8,802
0
6,514
13,996
0
64,058
L
Mulan
Kwumbee
Mulan
9,830
1,747
0
1,613
22,323
21,848
972
7,345
14,348
0
52,529
W
11,443
2,182
0
4,624
17,159
16,750
219
4,974
12,185
8,469
39,884
W
16,775
7,955
0
6,327
15,693
5,880
2,383
2,539
13,154
87,611
11,331
W
Arachne
Ollie ottie
Arachne
19,454
12,524
0
11,555
22,432
20,124
6,732
4,875
17,557
0
101,620
L
Tiamat
Tbox28 C5
Tiamat
11,810
1,213
0
3,744
14,179
7,549
0
5,258
8,519
96,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,552
Gold Earned
59,240
750
Minions Killed
599
0
Camps Cleared
0
2,267,635
Distance Traveled
2,090,570
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,244
510
121
5
0
388,584
2
W
Pele
13,674
570
167
7
0
499,308
0
W
Nu Wa
13,194
550
158
7
0
432,752
3
L
Ah Puch
12,465
519
88
4
0
419,640
7
L
Da Ji
10,602
442
114
5
0
434,750
2
L
Mulan
12,497
521
117
5
0
394,841
1
W
Chaac
11,613
484
70
3
0
477,791
2
W
Sol
13,524
564
180
8
0
407,902
0
W
Arachne
14,547
606
175
7
0
449,882
0
L
Tiamat
11,432
476
159
7
0
452,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role