Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LordNiftyy
Scylla
Level 68
God Stats
3W - 2L
1,309 SR
Queue Stats
174W - 184L
1,453 Elo+
Solo
Hou Yi
Hou Yi
MrPocketRocket
Hou Yi
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 50L
1,197 Elo+
Solo
Ares
Ares
falkon10000000
Ares
Level 65
God Stats
5W - 0L
1,815 SR
Queue Stats
26W - 23L
1,547 Elo+
Solo
Awilix
Awilix
josegoncalves
Awilix
Level 116
God Stats
9W - 9L
1,500 SR
Queue Stats
104W - 120L
1,468 Elo+
Solo
Team Averages
Level 78
1,525 SR
1,433 Elo+

VS

Team Averages
Level 119
1,613 SR
1,460 Elo+
Thanatos
Thanatos
 
Thanatos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JioStarFreed
Sol
Level 134
God Stats
1W - 3L
1,673 SR
Queue Stats
149W - 168L
1,475 Elo+
Party 1
Chaac
Chaac
MP162b
Chaac
Level 121
God Stats
6W - 7L
1,436 SR
Queue Stats
63W - 76L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
MajorKratos
Nu Wa
Level 106
God Stats
5W - 8L
1,855 SR
Queue Stats
352W - 372L
1,446 Elo+
Party 1
Thor
Thor
SkaddiDaddy
Thor
Level 122
God Stats
2W - 4L
1,601 SR
Queue Stats
48W - 59L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
7 / 0 / 0
7,250
725
6,194
5,637
3,781
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
LordNiftyy
Scylla
10
2 / 1 / 2
5,635
564
3,707
4,189
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 0
6,110
611
3,007
5,046
1,439
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 3
5,614
561
2,739
5,322
2,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
3 / 0 / 4
6,185
619
4,333
7,041
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
1 / 5 / 0
4,550
455
3,067
8,289
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 0
4,786
479
4,248
4,797
641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
MP162b
Chaac
7
0 / 5 / 0
4,608
461
3,755
8,031
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 3 / 0
4,695
470
3,533
4,018
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 0
4,076
408
1,313
5,186
1,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
16
Kills
1
1
Deaths
16
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
7
0
0
7
L
Thanatos
 
Thanatos
1
5
0
0.2
L
0
2
0
0
W
Scylla
LordNiftyy
Scylla
2
1
2
3
L
Chaac
MP162b
Chaac
0
5
0
0
L
0
3
0
0
W
3
0
0
3
L
0
1
0
0
W
1
0
3
2.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,980
Damage
15,916
27,235
Taken
30,321
10,693
Mitigated
9,886
9,382
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,194
1,152
0
1,211
5,637
3,781
0
203
5,386
6,113
31,704
L
Thanatos
 
Thanatos
3,067
993
0
4,795
8,289
2,199
0
2,011
6,252
0
18,914
L
4,248
1,853
0
1,595
4,797
641
934
591
4,206
24,219
0
W
Scylla
LordNiftyy
Scylla
3,707
733
0
848
4,189
1,015
220
547
3,484
32,226
0
L
Chaac
MP162b
Chaac
3,755
1,057
0
1,631
8,031
5,090
0
1,863
6,126
0
18,692
L
3,533
813
0
256
4,018
858
448
1,205
2,767
22,427
0
W
3,007
1,797
0
1,018
5,046
1,439
836
2,301
2,697
0
35,367
L
1,313
477
150
882
5,186
1,098
0
1,848
3,304
0
9,909
W
2,739
81
1,204
2,078
5,322
2,382
80
2,125
3,021
11,651
0
W
4,333
1,570
0
3,023
7,041
2,076
0
2,001
4,866
0
33,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,794
Gold Earned
22,715
304
Minions Killed
195
0
Camps Cleared
0
1,029,249
Distance Traveled
870,276
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,250
725
83
8
0
227,886
3
L
Thanatos
4,550
455
45
5
0
165,397
3
L
Sol
4,786
479
52
5
0
166,675
4
W
Scylla
5,635
564
71
7
0
182,962
2
L
Chaac
4,608
461
36
4
0
184,791
3
L
Nu Wa
4,695
470
42
4
0
173,683
4
W
Hou Yi
6,110
611
74
7
0
191,479
4
L
Thor
4,076
408
20
2
0
179,730
4
W
Ares
5,614
561
14
1
0
196,813
3
W
Awilix
6,185
619
62
6
0
230,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role