Player Matchup

Bacchus
Bacchus
Gold I
DKLastra
Bacchus
Gold I
Level 132
God Stats
7W - 7L
1,647 SR
Queue Stats
191W - 191L
1,675 MMR
Party 1
Chaac
Chaac
Bronze III
Einkie
Chaac
Bronze III
Level 128
God Stats
0W - 3L
1,317 SR
Queue Stats
3W - 10L
1,496 MMR
Solo
Fenrir
Fenrir
Gold III
MrChristianich
Fenrir
Gold III
Level 142
God Stats
18W - 13L
1,803 SR
Queue Stats
104W - 101L
1,598 MMR
Party 2
Skadi
Skadi
Gold IV
NRGFLASHER
Skadi
Gold IV
Level 128
God Stats
1W - 2L
1,711 SR
Queue Stats
454W - 450L
1,319 MMR
Party 1
Scylla
Scylla
Gold V
destroyerpuig
Scylla
Gold V
Level 156
God Stats
15W - 12L
1,624 SR
Queue Stats
106W - 104L
1,461 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,621 SR
1,510 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,559 SR
1,509 MMR
Athena
Athena
Gold IV
Asunä
Athena
Gold IV
Level 152
God Stats
19W - 14L
1,581 SR
Queue Stats
92W - 77L
1,541 MMR
Solo
Persephone
Persephone
Silver II
Dеoxys
Persephone
Silver II
Level 128
God Stats
5W - 4L
1,538 SR
Queue Stats
9W - 9L
1,503 MMR
Solo
Arachne
Arachne
Gold III
Kinetix07
Arachne
Gold III
Level 69
God Stats
7W - 2L
1,763 SR
Queue Stats
123W - 121L
1,482 MMR
Solo
Cabrakan
Cabrakan
Gold I
Papilealis
Cabrakan
Gold I
Level 114
God Stats
9W - 4L
1,570 SR
Queue Stats
281W - 281L
1,535 MMR
Solo
Neith
Neith
Bronze III
PsyCoNoRikAn
Neith
Bronze III
Level 158
God Stats
3W - 2L
1,344 SR
Queue Stats
3W - 4L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DKLastra
Bacchus
17
3 / 3 / 6
12,087
483
11,325
24,498
28,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Einkie
Chaac
18
5 / 7 / 1
12,486
499
11,637
30,919
26,169
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
2 / 8 / 2
11,696
468
7,552
22,567
10,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
20
5 / 3 / 7
14,120
565
14,344
15,357
5,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
2 / 5 / 8
12,838
514
16,900
14,185
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
BastetAtlasCliodhnaAh Muzen Cab

VS

Bans
ThothThanatosOdinAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Asunä
Athena
18
4 / 3 / 17
12,849
514
9,583
25,924
42,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Dеoxys
Persephone
20
8 / 4 / 6
14,753
590
22,782
11,024
5,144
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Kinetix07
Arachne
20
10 / 3 / 4
14,844
594
15,823
23,688
15,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
Papilealis
Cabrakan
20
3 / 2 / 10
13,976
559
22,939
23,133
42,272
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 5 / 7
12,050
482
8,720
12,265
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
70
17
Kills
26
26
Deaths
17
24
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Athena
Asunä
Athena
4
3
17
4.17
L
Bacchus
DKLastra
Bacchus
3
3
6
2
W
Persephone
Dеoxys
Persephone
8
4
6
2.75
L
Chaac
Einkie
Chaac
5
7
1
0.79
W
Arachne
Kinetix07
Arachne
10
3
4
4
L
2
8
2
0.38
L
Skadi
5
3
7
2.83
W
Cabrakan
Papilealis
Cabrakan
3
2
10
4
W
1
5
7
0.9
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,758
Damage
79,847
107,526
Taken
96,034
75,256
Mitigated
110,406
22,071
Healing
24,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Asunä
Athena
9,583
1,963
0
2,082
25,924
42,420
391
10,028
15,896
33,149
0
L
Bacchus
DKLastra
Bacchus
11,325
1,093
3,515
2,475
24,498
28,769
33
11,850
11,092
32,435
5,460
W
Persephone
Dеoxys
Persephone
22,782
839
414
2,303
11,024
5,144
1,761
4,584
6,436
122,782
0
L
Chaac
Einkie
Chaac
11,637
4,915
0
6,603
30,919
26,169
1,216
18,581
12,338
0
62,642
W
Arachne
Kinetix07
Arachne
15,823
8,606
0
9,964
23,688
15,892
105
5,201
18,487
0
142,131
L
7,552
1,799
0
5,822
22,567
10,854
909
8,594
13,973
0
80,726
L
Skadi
14,344
6,111
0
2,413
15,357
5,336
30
7,784
7,573
0
138,970
W
Cabrakan
Papilealis
Cabrakan
22,939
2,378
0
6,028
23,133
42,272
514
3,901
19,232
107,714
0
W
8,720
3,010
0
4,080
12,265
4,678
3,092
4,124
8,141
0
85,938
L
16,900
1,346
0
1,243
14,185
4,128
0
8,495
5,690
112,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,227
Gold Earned
68,472
700
Minions Killed
737
0
Camps Cleared
0
2,349,255
Distance Traveled
2,386,057
34
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,849
514
34
1
0
540,559
9
L
Bacchus
12,087
483
46
2
0
497,200
3
W
Persephone
14,753
590
168
7
0
476,787
7
L
Chaac
12,486
499
102
4
0
427,241
5
W
Arachne
14,844
594
183
7
0
539,578
2
L
Fenrir
11,696
468
136
5
0
495,469
10
L
Skadi
14,120
565
217
9
0
465,194
2
W
Cabrakan
13,976
559
190
8
0
421,624
6
W
Neith
12,050
482
162
6
0
407,509
7
L
Scylla
12,838
514
199
8
0
464,151
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role