Player Matchup

Da Ji
Da Ji
Bound_LPG
Da Ji
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 49L
1,584 Elo+
Solo
Hera
Hera
Daddy-Jay99
Hera
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 39L
1,608 Elo+
Party 1
Chernobog
Chernobog
Loose Buns8171
Chernobog
Level 109
God Stats
1W - 6L
1,389 SR
Queue Stats
318W - 338L
1,505 Elo+
Solo
Bacchus
Bacchus
macho_andresCR
Bacchus
Level 132
God Stats
0W - 2L
1,285 SR
Queue Stats
160W - 169L
1,466 Elo+
Solo
Cupid
Cupid
yourUncleWill
Cupid
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,617 Elo+
Party 1
Team Averages
Level 127
1,435 SR
1,556 Elo+

VS

Team Averages
Level 118
1,467 SR
1,459 Elo+
Cthulhu
Cthulhu
JheDai
Cthulhu
Level 141
God Stats
19W - 10L
1,308 SR
Queue Stats
331W - 336L
1,511 Elo+
Solo
Ganesha
Ganesha
bymichaelZ5
Ganesha
Level 102
God Stats
10W - 3L
1,689 SR
Queue Stats
335W - 335L
1,503 Elo+
Solo
Pele
Pele
dmont51
Pele
Level 122
God Stats
17W - 22L
1,541 SR
Queue Stats
808W - 853L
1,497 Elo+
Solo
Nu Wa
Nu Wa
lSpectr0l
Nu Wa
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 19L
1,282 Elo+
Solo
Cupid
Cupid
luchitoo0099
Cupid
Level 124
God Stats
2W - 1L
1,298 SR
Queue Stats
136W - 136L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bound_LPG
Da Ji
15
5 / 10 / 9
10,236
640
10,720
17,068
5,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 6 / 4
12,971
811
25,007
14,434
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
Loose Buns8171
Chernobog
16
2 / 11 / 10
10,282
643
12,753
22,532
8,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 7 / 12
11,829
739
16,685
29,025
27,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 7 / 11
10,369
648
9,290
23,168
19,584
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JheDai
Cthulhu
20
13 / 2 / 21
14,212
888
23,669
30,778
36,025
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
bymichaelZ5
Ganesha
20
1 / 3 / 35
11,707
732
13,196
17,343
22,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
dmont51
Pele
20
12 / 5 / 14
13,684
855
23,640
16,306
7,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
lSpectr0l
Nu Wa
20
8 / 6 / 16
12,857
804
19,978
11,911
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 7 / 14
11,846
740
13,378
12,358
4,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
141
23
Kills
41
41
Deaths
23
46
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Bound_LPG
Da Ji
5
10
9
0.95
L
10
6
4
2
W
Cthulhu
JheDai
Cthulhu
13
2
21
11.75
L
Chernobog
Loose Buns8171
Chernobog
2
11
10
0.64
W
Ganesha
bymichaelZ5
Ganesha
1
3
35
6.17
W
Pele
dmont51
Pele
12
5
14
3.8
W
Nu Wa
lSpectr0l
Nu Wa
8
6
16
2.67
W
7
7
14
2
L
4
7
12
1.43
L
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,455
Damage
93,861
106,227
Taken
88,696
64,761
Mitigated
73,655
29,281
Healing
38,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Bound_LPG
Da Ji
10,720
2,182
1,030
1,568
17,068
5,051
0
11,535
5,533
0
16,948
L
25,007
6,414
883
2,218
14,434
4,551
748
8,000
6,434
51,785
0
W
Cthulhu
JheDai
Cthulhu
23,669
890
3,015
13,814
30,778
36,025
60
12,690
18,088
46,467
0
L
Chernobog
Loose Buns8171
Chernobog
12,753
5,709
307
4,362
22,532
8,329
975
11,914
10,618
0
44,352
W
Ganesha
bymichaelZ5
Ganesha
13,196
1,328
3,731
4,411
17,343
22,078
768
6,397
10,946
23,472
0
W
Pele
dmont51
Pele
23,640
4,189
1,030
3,931
16,306
7,113
1,414
8,671
7,635
0
48,097
W
Nu Wa
lSpectr0l
Nu Wa
19,978
5,759
657
2,634
11,911
3,898
1,527
7,798
4,113
35,903
0
W
13,378
7,236
3,571
2,189
12,358
4,541
1,074
6,136
6,222
0
27,218
L
16,685
1,164
336
7,814
29,025
27,246
0
13,807
15,218
31,142
0
L
9,290
5,160
3,534
7,229
23,168
19,584
0
11,587
11,581
0
20,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,687
Gold Earned
64,306
177
Minions Killed
177
0
Camps Cleared
0
1,198,402
Distance Traveled
1,507,698
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,236
640
15
1
0
248,543
1
L
Hera
12,971
811
59
4
0
232,968
0
W
Cthulhu
14,212
888
58
4
0
337,745
2
L
Chernobog
10,282
643
65
4
0
216,281
1
W
Ganesha
11,707
732
2
0
0
316,493
3
W
Pele
13,684
855
53
3
0
312,598
0
W
Nu Wa
12,857
804
37
2
0
269,003
1
W
Cupid
11,846
740
27
2
0
271,859
0
L
Bacchus
11,829
739
14
1
0
250,245
0
L
Cupid
10,369
648
24
2
0
250,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role