Player Matchup

Mercury
Mercury
Bartje69420
Mercury
Level 29
God Stats
4W - 1L
1,432 SR
Queue Stats
89W - 92L
1,490 Elo+
Party 2
Amaterasu
Amaterasu
BykVo3D
Amaterasu
Level 123
God Stats
6W - 1L
1,538 SR
Queue Stats
25W - 9L
1,710 Elo+
Solo
Thoth
Thoth
DiheNorq
Thoth
Level 104
God Stats
4W - 4L
1,692 SR
Queue Stats
295W - 286L
1,501 Elo+
Party 1
Atlas
Atlas
Uniper73
Atlas
Level 105
God Stats
31W - 19L
1,586 SR
Queue Stats
483W - 487L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
robberke
Danzaburou
Level 67
God Stats
9W - 5L
1,654 SR
Queue Stats
180W - 189L
1,486 Elo+
Party 2
Team Averages
Level 86
1,581 SR
1,542 Elo+

VS

Team Averages
Level 101
1,531 SR
1,447 Elo+
Nox
Nox
Campeao
Nox
Level 39
God Stats
1W - 1L
1,727 SR
Queue Stats
54W - 46L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LepVor
Morgan Le Fay
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,253 Elo+
Solo
Olorun
Olorun
Shelltox
Olorun
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 98L
1,462 Elo+
Party 3
Da Ji
Da Ji
jhonnywar64
Da Ji
Level 89
God Stats
61W - 80L
1,324 SR
Queue Stats
270W - 276L
1,440 Elo+
Solo
Shiva
Shiva
ΣπιριτΦρακταλ
Shiva
Level 153
God Stats
18W - 9L
1,605 SR
Queue Stats
112W - 82L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bartje69420
Mercury
17
2 / 6 / 3
10,545
479
5,722
13,789
5,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
BykVo3D
Amaterasu
20
12 / 2 / 7
13,714
623
18,249
25,225
27,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thoth
DiheNorq
Thoth
20
9 / 2 / 6
13,073
594
15,612
8,838
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Uniper73
Atlas
17
4 / 1 / 8
10,865
494
12,110
16,196
12,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
robberke
Danzaburou
17
4 / 5 / 6
11,613
528
13,867
14,271
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
0 / 6 / 3
8,777
399
3,561
11,570
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
LepVor
Morgan Le Fay
14
1 / 11 / 1
8,963
407
7,698
15,774
5,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Shelltox
Olorun
18
7 / 4 / 2
11,393
518
9,918
19,673
6,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 4
9,971
453
8,367
16,715
7,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 5 / 6
9,571
435
18,971
25,311
18,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
31
Kills
15
16
Deaths
31
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bartje69420
Mercury
2
6
3
0.58
W
Amaterasu
BykVo3D
Amaterasu
12
2
7
7.75
L
Nox
0
6
3
0.25
W
Thoth
DiheNorq
Thoth
9
2
6
6
L
Morgan Le Fay
LepVor
Morgan Le Fay
1
11
1
0.14
L
Olorun
Shelltox
Olorun
7
4
2
2
W
Atlas
Uniper73
Atlas
4
1
8
8
L
3
5
4
1
W
Danzaburou
robberke
Danzaburou
4
5
6
1.4
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,560
Damage
48,515
78,319
Taken
89,043
53,900
Mitigated
40,432
24,485
Healing
16,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bartje69420
Mercury
5,722
1,692
0
2,151
13,789
5,889
1,450
4,371
9,396
0
68,641
W
Amaterasu
BykVo3D
Amaterasu
18,249
6,416
0
13,322
25,225
27,298
3,158
7,794
16,916
1,092
103,580
L
Nox
3,561
357
0
1,072
11,570
2,995
0
5,522
5,857
48,467
0
W
Thoth
DiheNorq
Thoth
15,612
385
0
2,569
8,838
3,432
2,151
2,297
6,501
100,595
0
L
Morgan Le Fay
LepVor
Morgan Le Fay
7,698
1,256
0
1,520
15,774
5,064
507
2,958
12,767
47,307
0
L
Olorun
Shelltox
Olorun
9,918
5,552
764
7,320
19,673
6,893
776
5,877
13,687
80,613
0
W
Atlas
Uniper73
Atlas
12,110
3,380
0
250
16,196
12,263
88
6,292
9,809
46,818
0
L
8,367
1,934
0
2,310
16,715
7,288
0
3,714
12,871
29
52,927
W
Danzaburou
robberke
Danzaburou
13,867
6,159
0
6,193
14,271
5,018
2,995
4,834
9,437
0
75,512
L
18,971
2,641
387
2,991
25,311
18,192
0
10,065
15,125
6,973
44,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,810
Gold Earned
48,675
587
Minions Killed
474
0
Camps Cleared
0
2,169,827
Distance Traveled
1,885,054
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,545
479
84
4
0
460,935
0
W
Amaterasu
13,714
623
145
7
0
433,692
3
L
Nox
8,777
399
101
5
0
341,267
4
W
Thoth
13,073
594
175
8
0
430,083
8
L
Morgan Le Fay
8,963
407
89
4
0
318,604
3
L
Olorun
11,393
518
151
7
0
381,080
5
W
Atlas
10,865
494
65
3
0
427,343
7
L
Da Ji
9,971
453
75
3
0
402,158
3
W
Danzaburou
11,613
528
118
5
0
417,774
1
L
Shiva
9,571
435
58
3
0
441,945
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role