Player Matchup

Ra
Ra
 
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Raven_Feels
Cthulhu
Level 120
God Stats
0W - 1L
1,135 SR
Queue Stats
141W - 140L
1,489 Elo+
Solo
Skadi
Skadi
RolandBullet12
Skadi
Level 128
God Stats
63W - 56L
1,500 SR
Queue Stats
431W - 451L
1,472 Elo+
Solo
Hun Batz
Hun Batz
TSK_Chico
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,422 Elo+
Party 2
Hades
Hades
TSK_Kartal
Hades
Level 69
God Stats
7W - 7L
1,605 SR
Queue Stats
12W - 7L
1,676 Elo+
Party 2
Team Averages
Level 112
1,448 SR
1,512 Elo+

VS

Team Averages
Level 109
1,639 SR
1,501 Elo+
Mercury
Mercury
CallMe_Takho
Mercury
Level 126
God Stats
5W - 3L
1,808 SR
Queue Stats
151W - 127L
1,557 Elo+
Party 1
Charybdis
Charybdis
Kaeth_Boalkoht
Charybdis
Level 76
God Stats
4W - 2L
1,823 SR
Queue Stats
104W - 100L
1,426 Elo+
Party 1
Bacchus
Bacchus
Luzifer03
Bacchus
Level 65
God Stats
10W - 5L
1,462 SR
Queue Stats
355W - 383L
1,517 Elo+
Solo
Achilles
Achilles
newbeginings777
Achilles
Level 124
God Stats
5W - 2L
1,500 SR
Queue Stats
305W - 318L
1,490 Elo+
Solo
Nu Wa
Nu Wa
rexy6911
Nu Wa
Level 155
God Stats
22W - 12L
1,600 SR
Queue Stats
455W - 429L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 1 / 0
3,988
665
1,409
2,609
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Raven_Feels
Cthulhu
3
0 / 1 / 1
3,358
560
1,283
2,039
772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 0
3,996
666
2,235
2,732
650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
TSK_Chico
Hun Batz
7
0 / 2 / 0
3,795
633
1,020
4,329
1,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
6
1 / 0 / 0
3,856
643
926
3,430
914
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CallMe_Takho
Mercury
8
2 / 0 / 1
4,591
765
1,971
3,704
935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Kaeth_Boalkoht
Charybdis
6
0 / 1 / 1
3,679
613
905
3,335
658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Luzifer03
Bacchus
6
1 / 0 / 0
4,072
679
959
3,344
1,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
7
0 / 1 / 0
4,179
697
2,510
3,265
1,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
rexy6911
Nu Wa
8
1 / 0 / 2
4,759
793
2,230
2,274
688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Mercury
CallMe_Takho
Mercury
2
0
1
2.5
W
Charybdis
Kaeth_Boalkoht
Charybdis
0
1
1
0.5
W
Bacchus
Luzifer03
Bacchus
1
0
0
1
L
Cthulhu
Raven_Feels
Cthulhu
0
1
1
0.5
L
1
0
0
1
L
Hun Batz
TSK_Chico
Hun Batz
0
2
0
0
L
Hades
1
0
0
1
W
Achilles
0
1
0
0
W
Nu Wa
rexy6911
Nu Wa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,873
Damage
8,575
15,139
Taken
15,922
4,335
Mitigated
5,871
5,125
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,409
411
163
977
2,609
781
0
1,151
1,458
22,120
0
W
Mercury
CallMe_Takho
Mercury
1,971
838
0
619
3,704
935
0
710
2,994
0
20,450
W
Charybdis
Kaeth_Boalkoht
Charybdis
905
326
0
1,563
3,335
658
0
796
2,539
0
17,670
W
Bacchus
Luzifer03
Bacchus
959
305
0
1,514
3,344
1,821
0
529
2,815
9,492
0
L
Cthulhu
Raven_Feels
Cthulhu
1,283
314
0
271
2,039
772
0
463
1,576
5,417
0
L
2,235
746
0
1,238
2,732
650
0
832
1,900
0
20,276
L
Hun Batz
TSK_Chico
Hun Batz
1,020
121
0
1,588
4,329
1,218
0
429
3,900
0
14,666
L
Hades
926
301
25
863
3,430
914
0
175
3,255
9,439
0
W
Achilles
2,510
928
0
1,612
3,265
1,769
380
926
2,339
0
15,417
W
Nu Wa
rexy6911
Nu Wa
2,230
648
0
1,077
2,274
688
0
657
1,617
24,281
2,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,993
Gold Earned
21,280
159
Minions Killed
188
0
Camps Cleared
0
580,577
Distance Traveled
661,252
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,988
665
50
8
0
131,364
2
W
Mercury
4,591
765
43
7
0
173,377
0
W
Charybdis
3,679
613
35
6
0
121,800
1
W
Bacchus
4,072
679
23
4
0
125,394
0
L
Cthulhu
3,358
560
4
1
0
70,255
0
L
Skadi
3,996
666
35
6
0
121,515
1
L
Hun Batz
3,795
633
40
7
0
126,351
1
L
Hades
3,856
643
30
5
0
131,092
1
W
Achilles
4,179
697
37
6
0
121,727
0
W
Nu Wa
4,759
793
50
8
0
118,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role