Player Matchup

Agni
Agni
Silver I
 
Agni
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
CaptainSnip
Nemesis
Silver II
Level 88
God Stats
9W - 3L
1,725 SR
Queue Stats
210W - 209L
1,236 MMR
Party 1
Bellona
Bellona
Silver I
Grumpe3
Bellona
Silver I
Level 140
God Stats
5W - 1L
1,500 SR
Queue Stats
79W - 97L
1,228 MMR
Party 1
Apollo
Apollo
Silver I
SanxKillersoul
Apollo
Silver I
Level 145
God Stats
7W - 3L
1,936 SR
Queue Stats
102W - 112L
1,135 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,632 SR
1,320 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,559 SR
1,376 MMR
Loki
Loki
Gold V
 
Loki
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver II
 
Hel
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze IV
RedstoneLegends
Tiamat
Bronze IV
Level 103
God Stats
5W - 19L
1,466 SR
Queue Stats
5W - 20L
1,128 MMR
Solo
Nox
Nox
Silver II
edwinb24
Nox
Silver II
Level 113
God Stats
5W - 4L
1,827 SR
Queue Stats
29W - 33L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 1 / 3
6,898
627
3,574
3,635
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
 
Sylvanus
10
1 / 1 / 6
6,263
569
2,358
7,372
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
CaptainSnip
Nemesis
13
8 / 2 / 3
7,554
687
10,174
10,327
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Grumpe3
Bellona
11
2 / 3 / 3
6,784
617
8,943
9,582
9,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 3
6,603
600
2,964
5,422
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneAtlasGilgamesh

VS

Bans
BastetThothCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 3 / 1
6,339
576
4,326
7,865
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
 
Osiris
10
2 / 3 / 2
5,800
527
6,492
12,808
6,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
 
Hel
10
0 / 3 / 3
5,496
500
3,012
5,477
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 2
5,247
477
6,179
7,751
5,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 1
6,336
576
3,506
5,476
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
15
Kills
8
8
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
3
3.5
W
Sylvanus
 
Sylvanus
1
1
6
4
L
Loki
 
Loki
3
3
1
1.17
L
Osiris
 
Osiris
2
3
2
1
L
Hel
 
Hel
0
3
3
0.5
W
Nemesis
CaptainSnip
Nemesis
8
2
3
4.75
W
Bellona
Grumpe3
Bellona
2
3
3
1.17
L
1
3
2
0.67
W
2
1
3
3.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,013
Damage
23,515
36,338
Taken
39,377
18,820
Mitigated
18,714
13,476
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,574
225
0
1,319
3,635
949
0
1,705
1,930
40,726
0
W
Sylvanus
 
Sylvanus
2,358
568
397
3,022
7,372
4,043
0
4,394
2,813
10,097
0
L
Loki
 
Loki
4,326
1,114
0
2,701
7,865
1,942
0
899
6,966
0
33,112
L
Osiris
 
Osiris
6,492
3,356
0
2,927
12,808
6,447
0
0
12,808
0
26,434
L
Hel
 
Hel
3,012
305
1,270
2,188
5,477
2,904
0
1,249
4,228
26,992
0
W
Nemesis
CaptainSnip
Nemesis
10,174
4,537
0
2,888
10,327
3,103
0
2,622
7,646
0
44,547
W
Bellona
Grumpe3
Bellona
8,943
2,393
0
3,799
9,582
9,274
0
1,072
8,444
0
38,648
L
6,179
527
0
1,620
7,751
5,412
0
1,009
6,742
21,997
0
W
2,964
1,182
0
2,051
5,422
1,451
776
2,385
2,808
0
44,303
L
3,506
428
0
1,039
5,476
2,009
0
2,775
2,701
34,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,102
Gold Earned
29,218
371
Minions Killed
290
0
Camps Cleared
0
1,160,718
Distance Traveled
1,092,845
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,898
627
100
9
0
231,992
8
W
Sylvanus
6,263
569
19
2
0
228,699
5
L
Loki
6,339
576
64
6
0
252,113
3
L
Osiris
5,800
527
55
5
0
220,763
6
L
Hel
5,496
500
50
5
0
218,481
3
W
Nemesis
7,554
687
81
7
0
273,686
2
W
Bellona
6,784
617
79
7
0
215,122
0
L
Tiamat
5,247
477
49
4
0
186,059
4
W
Apollo
6,603
600
92
8
0
211,219
4
L
Nox
6,336
576
72
7
0
215,429
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role