Player Matchup

Kuzenbo
Kuzenbo
Overcommiter
Kuzenbo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
1,461 Elo+
Party 3
Horus
Horus
SeccoBull
Horus
Level 148
God Stats
0W - 1L
1,701 SR
Queue Stats
29W - 38L
1,506 Elo+
Party 1
Cupid
Cupid
TwistedKarma1234
Cupid
Level 145
God Stats
4W - 3L
1,536 SR
Queue Stats
155W - 184L
1,419 Elo+
Party 3
Gilgamesh
Gilgamesh
UchihaMadaradis
Gilgamesh
Level 39
God Stats
1W - 2L
1,369 SR
Queue Stats
34W - 43L
1,504 Elo+
Party 1
Poseidon
Poseidon
zePonny
Poseidon
Level 31
God Stats
8W - 8L
1,290 SR
Queue Stats
134W - 153L
1,399 Elo+
Solo
Team Averages
Level 82
1,479 SR
1,458 Elo+

VS

Team Averages
Level 59
1,536 SR
1,507 Elo+
Athena
Athena
 
Athena
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
TEZOMAA
Anubis
Level 46
God Stats
7W - 3L
1,710 SR
Queue Stats
131W - 164L
1,450 Elo+
Solo
Thanatos
Thanatos
TurkeySmalls
Thanatos
Level 34
God Stats
5W - 6L
1,470 SR
Queue Stats
81W - 61L
1,547 Elo+
Party 2
Chiron
Chiron
cesardiez
Chiron
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 20L
1,233 Elo+
Solo
Janus
Janus
ptejerinaaa02
Janus
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,803 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Overcommiter
Kuzenbo
11
1 / 4 / 2
6,899
431
6,686
14,066
11,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
SeccoBull
Horus
13
4 / 6 / 2
8,486
530
7,382
12,849
9,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
1 / 4 / 1
7,153
447
5,109
9,273
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
UchihaMadaradis
Gilgamesh
12
5 / 5 / 2
7,847
490
7,005
13,435
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Poseidon
zePonny
Poseidon
11
0 / 5 / 4
7,054
441
3,724
8,288
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 0 / 8
8,784
549
5,428
11,428
11,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
TEZOMAA
Anubis
17
6 / 0 / 6
10,378
649
11,115
6,895
3,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
TurkeySmalls
Thanatos
16
9 / 4 / 5
9,970
623
8,357
13,479
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
cesardiez
Chiron
14
2 / 3 / 4
8,670
542
7,788
9,659
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
6 / 4 / 4
11,499
719
10,676
8,938
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
11
Kills
24
24
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
8
5
L
Kuzenbo
Overcommiter
Kuzenbo
1
4
2
0.5
L
Horus
SeccoBull
Horus
4
6
2
0.83
W
Anubis
TEZOMAA
Anubis
6
0
6
9
W
Thanatos
TurkeySmalls
Thanatos
9
4
5
2.88
L
1
4
1
0.38
L
Gilgamesh
UchihaMadaradis
Gilgamesh
5
5
2
1.2
W
Chiron
cesardiez
Chiron
2
3
4
1.33
W
6
4
4
2
L
Poseidon
zePonny
Poseidon
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,906
Damage
43,364
57,911
Taken
50,399
28,730
Mitigated
26,590
12,087
Healing
27,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,428
1,417
276
2,522
11,428
11,830
31
2,645
8,783
21,769
3,323
L
Kuzenbo
Overcommiter
Kuzenbo
6,686
2,955
0
1,977
14,066
11,483
0
4,037
9,993
26,914
0
L
Horus
SeccoBull
Horus
7,382
3,231
300
2,626
12,849
9,471
0
7,605
4,792
0
35,179
W
Anubis
TEZOMAA
Anubis
11,115
440
0
5,125
6,895
3,776
802
1,811
5,084
77,699
0
W
Thanatos
TurkeySmalls
Thanatos
8,357
2,695
0
12,569
13,479
5,169
0
1,405
12,074
0
61,261
L
5,109
2,300
515
3,488
9,273
2,322
0
1,983
7,290
0
42,110
L
Gilgamesh
UchihaMadaradis
Gilgamesh
7,005
2,088
0
2,501
13,435
3,999
0
7,388
5,923
0
36,762
W
Chiron
cesardiez
Chiron
7,788
3,718
828
3,930
9,659
3,450
1,439
3,721
5,937
0
55,933
W
10,676
977
0
1,860
8,938
2,365
698
827
8,111
76,613
0
L
Poseidon
zePonny
Poseidon
3,724
471
0
680
8,288
1,455
0
5,178
3,054
38,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,439
Gold Earned
49,301
305
Minions Killed
555
0
Camps Cleared
0
1,491,564
Distance Traveled
1,537,394
32
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,784
549
37
2
0
294,798
5
L
Kuzenbo
6,899
431
44
3
0
304,197
10
L
Horus
8,486
530
58
4
0
299,704
8
W
Anubis
10,378
649
146
9
0
289,256
1
W
Thanatos
9,970
623
101
6
0
329,670
0
L
Cupid
7,153
447
77
5
0
286,898
2
L
Gilgamesh
7,847
490
67
4
0
306,967
5
W
Chiron
8,670
542
117
7
0
287,178
1
W
Janus
11,499
719
154
10
0
336,492
4
L
Poseidon
7,054
441
59
4
0
293,798
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role