Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Drevum
Kukulkan
Level 72
God Stats
23W - 37L
1,178 SR
Queue Stats
103W - 118L
1,391 Elo+
Solo
Hun Batz
Hun Batz
Kovminator
Hun Batz
Level 68
God Stats
0W - 7L
1,181 SR
Queue Stats
1,483W - 1,694L
1,517 Elo+
Solo
King Arthur
King Arthur
TheBlueDog-
King Arthur
Level 148
God Stats
6W - 21L
1,199 SR
Queue Stats
237W - 270L
1,492 Elo+
Solo
Team Averages
Level 111
1,312 SR
1,480 Elo+

VS

Team Averages
Level 98
1,483 SR
1,527 Elo+
Jing Wei
Jing Wei
ClericGuy
Jing Wei
Level 93
God Stats
1W - 1L
1,183 SR
Queue Stats
49W - 64L
1,449 Elo+
Solo
Nox
Nox
Pahnini
Nox
Level 110
God Stats
10W - 4L
1,793 SR
Queue Stats
147W - 115L
1,571 Elo+
Party 1
Odin
Odin
iKroNoNos
Odin
Level 146
God Stats
3W - 0L
1,818 SR
Queue Stats
104W - 102L
1,574 Elo+
Solo
Ares
Ares
manymenne
Ares
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,551 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXChillmangoXx
Morgan Le Fay
Level 68
God Stats
2W - 4L
1,122 SR
Queue Stats
268W - 307L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
4 / 1 / 1
11,590
1,159
6,828
8,835
2,938
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
 
Cthulhu
16
2 / 6 / 9
10,886
1,089
11,333
22,425
18,726
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Drevum
Kukulkan
16
1 / 4 / 7
10,491
1,049
10,854
7,865
3,142
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Kovminator
Hun Batz
16
1 / 6 / 6
9,839
984
7,412
9,527
2,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
TheBlueDog-
King Arthur
17
5 / 5 / 8
12,052
1,205
15,884
18,076
7,154
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

155

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ClericGuy
Jing Wei
17
2 / 2 / 16
11,205
1,121
14,759
10,934
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
17
4 / 4 / 14
11,515
1,152
10,023
11,719
5,012
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
17
10 / 0 / 7
12,689
1,269
15,951
9,156
9,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ares
17
3 / 4 / 10
11,080
1,108
8,464
16,414
16,509
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
xXChillmangoXx
Morgan Le Fay
17
3 / 3 / 11
11,200
1,120
12,999
8,853
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
13
Kills
22
22
Deaths
13
31
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
1
1
4.5
L
Cthulhu
 
Cthulhu
2
6
9
1.08
W
Jing Wei
ClericGuy
Jing Wei
2
2
16
5
L
Kukulkan
Drevum
Kukulkan
1
4
7
1.13
L
Hun Batz
Kovminator
Hun Batz
1
6
6
0.67
W
Nox
4
4
14
2.75
L
King Arthur
TheBlueDog-
King Arthur
5
5
8
1.8
W
Odin
10
0
7
13.5
W
Ares
3
4
10
2
W
Morgan Le Fay
xXChillmangoXx
Morgan Le Fay
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,311
Damage
62,196
66,728
Taken
57,076
34,890
Mitigated
38,335
5,761
Healing
5,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,828
3,111
0
3,235
8,835
2,938
0
5,991
2,536
0
44,686
L
Cthulhu
 
Cthulhu
11,333
320
854
1,461
22,425
18,726
0
9,895
11,854
25,162
0
W
Jing Wei
ClericGuy
Jing Wei
14,759
11,999
0
4,029
10,934
4,122
0
4,673
6,261
0
42,719
L
Kukulkan
Drevum
Kukulkan
10,854
293
0
70
7,865
3,142
0
4,700
3,068
28,961
0
L
Hun Batz
Kovminator
Hun Batz
7,412
1,368
0
141
9,527
2,930
0
3,224
5,921
0
11,461
W
Nox
10,023
1,010
0
390
11,719
5,012
0
5,224
6,495
23,242
0
L
King Arthur
TheBlueDog-
King Arthur
15,884
2,699
0
0
18,076
7,154
0
6,774
10,766
0
32,682
W
Odin
15,951
4,330
0
1,166
9,156
9,848
0
3,608
5,548
0
19,863
W
Ares
8,464
371
0
0
16,414
16,509
0
6,696
9,718
19,489
0
W
Morgan Le Fay
xXChillmangoXx
Morgan Le Fay
12,999
1,416
0
234
8,853
2,844
0
1,986
6,867
34,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,858
Gold Earned
57,689
199
Minions Killed
191
9
Camps Cleared
5
855,199
Distance Traveled
955,098
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,590
1,159
98
10
1
173,059
0
L
Cthulhu
10,886
1,089
29
3
1
178,177
0
W
Jing Wei
11,205
1,121
67
7
2
200,629
2
L
Kukulkan
10,491
1,049
41
4
0
182,866
1
L
Hun Batz
9,839
984
5
1
1
126,948
1
W
Nox
11,515
1,152
43
4
1
180,319
0
L
King Arthur
12,052
1,205
26
3
6
194,149
5
W
Odin
12,689
1,269
8
1
2
216,624
0
W
Ares
11,080
1,108
23
2
0
166,090
0
W
Morgan Le Fay
11,200
1,120
50
5
0
191,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role