Player Matchup

Baron Samedi
Baron Samedi
AranchoPancho
Baron Samedi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Susano
Susano
CaKir_99
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
SwordKiritoNinja
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,177 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,392 Elo+

VS

Team Averages
Level 78
1,430 SR
1,325 Elo+
Zeus
Zeus
Algebrator
Zeus
Level 69
God Stats
17W - 9L
1,290 SR
Queue Stats
93W - 128L
1,279 Elo+
Party 2
Da Ji
Da Ji
Gebrate
Da Ji
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 72L
1,239 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MenagoChicken
Kumbhakarna
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 32L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AranchoPancho
Baron Samedi
16
1 / 11 / 3
10,270
604
7,297
19,128
10,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Susano
CaKir_99
Susano
14
0 / 10 / 5
9,868
580
5,412
15,707
5,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 6 / 1
11,399
671
5,031
19,202
20,974
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 12
13,473
793
24,087
7,511
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Gebrate
Da Ji
19
15 / 0 / 11
13,753
809
18,140
7,981
3,685
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
MenagoChicken
Kumbhakarna
15
1 / 2 / 21
12,037
708
4,362
17,624
16,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
5
Kills
27
27
Deaths
5
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
11
3
12
5.67
L
Baron Samedi
AranchoPancho
Baron Samedi
1
11
3
0.23
L
Susano
CaKir_99
Susano
0
10
5
0.25
W
Da Ji
Gebrate
Da Ji
15
0
11
20.5
W
Kumbhakarna
MenagoChicken
Kumbhakarna
1
2
21
5.75
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,740
Damage
46,589
54,037
Taken
33,116
37,370
Mitigated
23,466
5,671
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,087
1,654
214
933
7,511
2,849
559
2,357
5,154
82,978
0
L
Baron Samedi
AranchoPancho
Baron Samedi
7,297
599
518
1,601
19,128
10,844
0
11,770
7,358
30,850
0
L
Susano
CaKir_99
Susano
5,412
992
0
250
15,707
5,552
0
6,494
9,213
0
23,641
W
Da Ji
Gebrate
Da Ji
18,140
5,251
0
1,868
7,981
3,685
1,077
1,015
6,966
0
44,045
W
Kumbhakarna
MenagoChicken
Kumbhakarna
4,362
351
0
3,975
17,624
16,932
480
4,525
13,099
19,028
0
L
5,031
988
458
2,844
19,202
20,974
0
10,728
8,474
0
26,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,537
Gold Earned
39,263
111
Minions Killed
181
5
Camps Cleared
7
816,418
Distance Traveled
841,827
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,473
793
109
6
1
232,458
1
L
Baron Samedi
10,270
604
41
2
1
224,609
1
L
Susano
9,868
580
28
2
1
266,936
0
W
Da Ji
13,753
809
52
3
5
320,022
1
W
Kumbhakarna
12,037
708
20
1
1
289,347
9
L
Guan Yu
11,399
671
42
2
3
324,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role