Player Matchup

Nu Wa
Nu Wa
GrzechJo
Nu Wa
Level 19
God Stats
4W - 3L
1,538 SR
Queue Stats
5W - 7L
1,450 Elo+
Party 1
Loki
Loki
Gufumun
Loki
Level 32
God Stats
4W - 1L
1,700 SR
Queue Stats
32W - 15L
1,717 Elo+
Party 1
Cthulhu
Cthulhu
Pablooo1111
Cthulhu
Level 26
God Stats
4W - 2L
1,700 SR
Queue Stats
4W - 3L
1,450 Elo+
Party 1
Team Averages
Level 26
1,646 SR
1,539 Elo+

VS

Team Averages
Level 91
1,349 SR
1,408 Elo+
Geb
Geb
Maksimka-Doter
Geb
Level 108
God Stats
0W - 3L
1,287 SR
Queue Stats
38W - 48L
1,504 Elo+
Party 2
Tiamat
Tiamat
Nikariors
Tiamat
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
42W - 53L
1,504 Elo+
Party 2
Thor
Thor
joorgetb_
Thor
Level 56
God Stats
10W - 10L
1,261 SR
Queue Stats
11W - 14L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GrzechJo
Nu Wa
13
4 / 2 / 6
7,935
794
7,132
4,306
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Gufumun
Loki
13
7 / 2 / 5
8,178
818
10,393
7,304
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Pablooo1111
Cthulhu
11
1 / 0 / 9
7,606
761
7,006
6,886
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,713
671
5,442
12,133
10,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Nikariors
Tiamat
9
1 / 6 / 1
6,396
640
4,167
9,440
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
11
2 / 3 / 1
6,756
676
3,301
6,902
2,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
4
4
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
GrzechJo
Nu Wa
4
2
6
3.5
W
Loki
Gufumun
Loki
7
2
5
4.75
L
1
3
1
0.5
L
Tiamat
Nikariors
Tiamat
1
6
1
0.25
W
Cthulhu
Pablooo1111
Cthulhu
1
0
9
5.5
L
Thor
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,531
Damage
12,910
18,496
Taken
28,475
10,429
Mitigated
16,969
3,709
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
GrzechJo
Nu Wa
7,132
1,155
176
478
4,306
1,445
128
2,544
1,762
20,944
0
W
Loki
Gufumun
Loki
10,393
3,744
0
2,302
7,304
3,044
378
3,657
3,647
0
35,150
L
5,442
1,144
220
3,397
12,133
10,430
0
6,027
6,106
14,815
0
L
Tiamat
Nikariors
Tiamat
4,167
967
0
1,508
9,440
4,152
0
4,429
5,011
20,193
0
W
Cthulhu
Pablooo1111
Cthulhu
7,006
666
0
753
6,886
5,940
24
3,752
3,134
14,356
0
L
Thor
3,301
225
198
1,347
6,902
2,387
0
4,070
2,832
0
10,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,719
Gold Earned
19,865
102
Minions Killed
65
7
Camps Cleared
3
593,727
Distance Traveled
514,460
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,935
794
34
3
1
188,990
2
W
Loki
8,178
818
44
4
6
194,184
2
L
Geb
6,713
671
13
1
0
176,892
1
L
Tiamat
6,396
640
26
3
2
178,017
3
W
Cthulhu
7,606
761
24
2
0
210,553
1
L
Thor
6,756
676
26
3
1
159,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role