Player Matchup

Susano
Susano
Diamond II
 
Susano
Diamond II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Masters
 
Chang'e
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Diamond I
 
Neith
Diamond I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
Fuji Natsuo
Ullr
Masters
Level 100
God Stats
74W - 34L
1,846 SR
Queue Stats
1,075W - 819L
2,683 MMR
Solo
Ymir
Ymir
Masters
Pablo_0134
Ymir
Masters
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
647W - 598L
2,469 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,569 SR
1,930 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,524 SR
2,113 MMR
Chiron
Chiron
Masters
 
Chiron
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond II
 
Kukulkan
Diamond II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
RitzySZN
Ne Zha
Masters
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 135L
2,420 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
Ruthra_B
Cu Chulainn
Diamond I
Level 159
God Stats
18W - 21L
1,621 SR
Queue Stats
536W - 525L
2,437 MMR
Solo
Ganesha
Ganesha
Masters
ghgfddrt
Ganesha
Masters
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
319W - 281L
2,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
12 / 2 / 4
15,195
661
20,167
18,059
8,203
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
 
Chang'e
20
4 / 2 / 7
13,761
598
14,454
17,987
19,327
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
20
1 / 4 / 5
12,329
536
10,874
16,837
8,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 4 / 9
13,690
595
19,545
14,183
6,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 4 / 13
12,241
532
7,313
30,414
36,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AphroditeBastetGebBellona

VS

Bans
ThothMedusaGilgameshKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
10 / 4 / 2
12,987
565
20,063
20,271
8,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
 
Kukulkan
16
2 / 5 / 3
10,535
458
15,787
11,881
11,008
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
RitzySZN
Ne Zha
18
3 / 7 / 6
11,794
513
10,607
20,161
7,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Ruthra_B
Cu Chulainn
18
1 / 5 / 3
11,843
515
9,783
22,880
24,186
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
ghgfddrt
Ganesha
15
0 / 3 / 11
10,348
450
8,054
19,154
24,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
41
24
Kills
16
16
Deaths
24
38
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
12
2
4
7
W
Chang'e
 
Chang'e
4
2
7
3.75
W
Neith
 
Neith
1
4
5
0.88
L
Chiron
 
Chiron
10
4
2
2.75
L
Kukulkan
 
Kukulkan
2
5
3
0.7
W
5
4
9
2.38
W
2
4
13
2.13
L
Ne Zha
RitzySZN
Ne Zha
3
7
6
0.86
L
Cu Chulainn
Ruthra_B
Cu Chulainn
1
5
3
0.5
L
Ganesha
ghgfddrt
Ganesha
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,353
Damage
64,294
97,480
Taken
94,347
78,659
Mitigated
76,176
41,680
Healing
15,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
20,167
6,138
0
8,572
18,059
8,203
2,512
5,305
12,754
0
125,165
W
Chang'e
 
Chang'e
14,454
901
6,653
11,331
17,987
19,327
1,339
4,693
13,294
92,653
0
W
Neith
 
Neith
10,874
4,503
0
5,862
16,837
8,185
4,794
786
16,051
0
103,026
L
Chiron
 
Chiron
20,063
8,995
642
5,409
20,271
8,620
2,470
3,191
17,080
0
103,572
L
Kukulkan
 
Kukulkan
15,787
578
0
913
11,881
11,008
47
1,361
10,520
90,044
0
W
19,545
7,785
0
3,799
14,183
6,465
3,184
4,647
9,536
0
120,844
W
7,313
904
0
5,463
30,414
36,479
316
9,860
20,554
24,962
2,503
L
Ne Zha
RitzySZN
Ne Zha
10,607
2,492
0
2,120
20,161
7,847
360
3,386
16,775
0
82,766
L
Cu Chulainn
Ruthra_B
Cu Chulainn
9,783
1,627
0
3,709
22,880
24,186
58
10,198
12,682
0
87,220
L
Ganesha
ghgfddrt
Ganesha
8,054
801
0
2,808
19,154
24,515
101
3,390
15,764
28,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,216
Gold Earned
57,507
723
Minions Killed
637
0
Camps Cleared
0
2,264,049
Distance Traveled
2,170,653
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
15,195
661
168
7
0
530,868
2
W
Chang'e
13,761
598
172
7
0
448,607
6
W
Neith
12,329
536
160
7
0
412,651
4
L
Chiron
12,987
565
173
8
0
395,662
7
L
Kukulkan
10,535
458
161
7
0
412,723
3
W
Ullr
13,690
595
195
8
0
431,669
4
W
Ymir
12,241
532
28
1
0
440,254
5
L
Ne Zha
11,794
513
129
6
0
475,178
6
L
Cu Chulainn
11,843
515
169
7
0
458,514
4
L
Ganesha
10,348
450
5
0
0
428,576
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role