Player Matchup

Apollo
Apollo
Beartuzzi
Apollo
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 171L
1,557 Elo+
Solo
Discordia
Discordia
GetMoreSalty618
Discordia
Level 86
God Stats
3W - 2L
1,509 SR
Queue Stats
98W - 78L
1,670 Elo+
Solo
Baron Samedi
Baron Samedi
M1sterMeeseeks
Baron Samedi
Level 149
God Stats
9W - 4L
1,608 SR
Queue Stats
337W - 327L
1,522 Elo+
Solo
Achilles
Achilles
ShabangShabloom
Achilles
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
76W - 92L
1,490 Elo+
Solo
Ganesha
Ganesha
The Joker9969
Ganesha
Level 86
God Stats
1W - 4L
1,285 SR
Queue Stats
335W - 369L
1,509 Elo+
Solo
Team Averages
Level 109
1,480 SR
1,550 Elo+

VS

Team Averages
Level 128
1,533 SR
1,522 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AK_STARSHOOTER
Mercury
Level 145
God Stats
2W - 1L
1,486 SR
Queue Stats
142W - 126L
1,545 Elo+
Solo
Sol
Sol
BabyGirlx
Sol
Level 160
God Stats
12W - 20L
1,679 SR
Queue Stats
454W - 533L
1,459 Elo+
Party 1
Hachiman
Hachiman
Devil9000
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,444 Elo+
Solo
Odin
Odin
Troy82086
Odin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Beartuzzi
Apollo
19
10 / 5 / 12
11,048
850
19,348
13,648
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Discordia
GetMoreSalty618
Discordia
17
4 / 5 / 15
10,624
817
13,790
12,506
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
M1sterMeeseeks
Baron Samedi
20
9 / 4 / 20
12,059
928
17,328
11,601
6,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
19
8 / 5 / 16
11,286
868
15,346
25,989
35,254
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ganesha
7
0 / 3 / 4
7,474
575
1,247
4,827
2,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 6 / 11
10,326
794
10,197
13,082
8,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 5 / 8
11,664
897
12,411
13,356
4,659
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 4 / 7
12,420
955
13,038
12,557
4,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
Devil9000
Hachiman
13
0 / 12 / 6
8,601
662
5,646
15,210
4,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
20
7 / 4 / 14
12,799
985
11,596
22,926
19,677
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
68
31
Kills
22
22
Deaths
31
67
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
6
11
1.42
W
7
5
8
2.2
W
5
4
7
2.13
L
Apollo
Beartuzzi
Apollo
10
5
12
3.2
W
Hachiman
Devil9000
Hachiman
0
12
6
0.25
L
Discordia
GetMoreSalty618
Discordia
4
5
15
2.3
L
Baron Samedi
M1sterMeeseeks
Baron Samedi
9
4
20
4.75
L
Achilles
8
5
16
3.2
L
Ganesha
0
3
4
0.67
W
Odin
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,059
Damage
52,888
68,571
Taken
77,131
56,398
Mitigated
41,030
25,702
Healing
27,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,197
141
2,688
3,220
13,082
8,117
598
6,802
5,725
28,483
0
W
12,411
5,596
2,057
4,129
13,356
4,659
1,074
5,513
7,510
0
21,807
W
13,038
5,056
353
4,623
12,557
4,220
3,193
4,400
7,716
37,295
0
L
Apollo
Beartuzzi
Apollo
19,348
8,815
512
2,397
13,648
6,490
2,133
5,196
8,452
0
31,034
W
Hachiman
Devil9000
Hachiman
5,646
3,552
0
496
15,210
4,357
253
6,123
8,728
0
8,703
L
Discordia
GetMoreSalty618
Discordia
13,790
421
592
3,464
12,506
5,309
1,043
3,186
9,320
23,205
0
L
Baron Samedi
M1sterMeeseeks
Baron Samedi
17,328
1,582
3,883
3,081
11,601
6,391
1,486
3,805
7,796
41,265
0
L
Achilles
15,346
2,548
1,647
9,982
25,989
35,254
311
8,485
17,504
5,075
21,401
L
Ganesha
1,247
108
0
144
4,827
2,954
0
2,563
2,264
2,243
0
W
Odin
11,596
2,281
1,632
8,464
22,926
19,677
416
10,118
12,303
0
20,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,491
Gold Earned
55,810
133
Minions Killed
133
0
Camps Cleared
0
939,323
Distance Traveled
1,098,657
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,326
794
27
2
0
199,513
0
W
Mercury
11,664
897
15
1
0
276,308
0
W
Sol
12,420
955
66
5
0
201,436
0
L
Apollo
11,048
850
29
2
0
234,812
0
W
Hachiman
8,601
662
6
0
0
184,341
0
L
Discordia
10,624
817
29
2
0
192,426
0
L
Baron Samedi
12,059
928
57
4
0
224,338
0
L
Achilles
11,286
868
18
1
0
235,090
0
L
Ganesha
7,474
575
0
0
0
52,657
0
W
Odin
12,799
985
19
1
0
237,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role