Player Matchup

Zhong Kui
Zhong Kui
EXTRSLotH
Zhong Kui
Level 52
God Stats
9W - 8L
1,478 SR
Queue Stats
88W - 104L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
PiRatJulas
Gilgamesh
Level 58
God Stats
3W - 5L
1,432 SR
Queue Stats
21W - 36L
1,334 Elo+
Solo
Cupid
Cupid
smefanyewest
Cupid
Level 121
God Stats
2W - 0L
1,737 SR
Queue Stats
5W - 5L
1,361 Elo+
Solo
Team Averages
Level 77
1,549 SR
1,349 Elo+

VS

Team Averages
Level 76
1,500 SR
1,331 Elo+
Hera
Hera
Alukard163tlt
Hera
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 95L
1,458 Elo+
Solo
Hercules
Hercules
AquilaAurum
Hercules
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,268 Elo+
Party 1
Cliodhna
Cliodhna
SponeLa
Cliodhna
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EXTRSLotH
Zhong Kui
15
4 / 2 / 10
9,503
792
14,385
12,116
8,020
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
PiRatJulas
Gilgamesh
11
1 / 3 / 5
7,715
643
8,640
13,886
11,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 0 / 5
10,097
841
10,318
9,852
3,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,928
661
8,903
9,014
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
AquilaAurum
Hercules
11
3 / 4 / 1
7,653
638
8,487
18,148
11,703
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
SponeLa
Cliodhna
12
1 / 7 / 3
7,858
655
4,161
13,195
4,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
5
5
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Hercules
AquilaAurum
Hercules
3
4
1
0.88
W
Zhong Kui
EXTRSLotH
Zhong Kui
4
2
10
4.5
W
Gilgamesh
PiRatJulas
Gilgamesh
1
3
5
1.17
L
Cliodhna
SponeLa
Cliodhna
1
7
3
0.36
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,343
Damage
21,551
35,854
Taken
40,357
23,091
Mitigated
18,793
12,165
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,903
2,012
610
2,014
9,014
2,889
78
2,566
6,448
38,085
0
L
Hercules
AquilaAurum
Hercules
8,487
3,302
0
2,567
18,148
11,703
167
9,274
8,874
0
17,408
W
Zhong Kui
EXTRSLotH
Zhong Kui
14,385
952
127
5,896
12,116
8,020
564
3,375
8,741
37,306
0
W
Gilgamesh
PiRatJulas
Gilgamesh
8,640
1,233
295
928
13,886
11,208
156
2,772
11,114
5,746
10,933
L
Cliodhna
SponeLa
Cliodhna
4,161
303
439
546
13,195
4,201
168
5,047
8,148
0
14,678
W
10,318
5,240
38
4,881
9,852
3,863
2,056
3,255
6,597
0
55,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,315
Gold Earned
23,439
149
Minions Killed
109
7
Camps Cleared
2
686,085
Distance Traveled
613,890
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,928
661
57
5
0
212,982
2
L
Hercules
7,653
638
17
1
2
205,807
1
W
Zhong Kui
9,503
792
43
4
5
228,897
4
W
Gilgamesh
7,715
643
11
1
1
232,619
1
L
Cliodhna
7,858
655
35
3
0
195,101
2
W
Cupid
10,097
841
95
8
1
224,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role