Player Matchup

Mulan
Mulan
Digui-Breizh
Mulan
Level 127
God Stats
10W - 8L
1,145 SR
Queue Stats
359W - 351L
1,438 Elo+
Party 1
Kali
Kali
DoubleJhota
Kali
Level 106
God Stats
6W - 0L
1,500 SR
Queue Stats
190W - 188L
1,504 Elo+
Solo
Khepri
Khepri
Elondra3
Khepri
Level 83
God Stats
12W - 2L
1,629 SR
Queue Stats
346W - 335L
1,444 Elo+
Party 1
Raijin
Raijin
Laiima
Raijin
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
358W - 353L
1,436 Elo+
Party 1
Xing Tian
Xing Tian
WeedPanda9215
Xing Tian
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 53L
1,474 Elo+
Solo
Team Averages
Level 114
1,455 SR
1,459 Elo+

VS

Team Averages
Level 112
1,467 SR
1,455 Elo+
Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Ajitae
Janus
Level 125
God Stats
0W - 1L
1,283 SR
Queue Stats
10W - 16L
1,439 Elo+
Party 2
Ne Zha
Ne Zha
I-IBergZwergI-I
Ne Zha
Level 157
God Stats
3W - 3L
1,553 SR
Queue Stats
214W - 231L
1,400 Elo+
Solo
Loki
Loki
Varokchna
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,459 Elo+
Party 2
Cabrakan
Cabrakan
barnsey4234
Cabrakan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 16
10,976
646
10,082
15,946
16,703
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
7 / 2 / 8
12,751
750
11,861
12,709
8,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Elondra3
Khepri
19
2 / 1 / 14
12,073
710
8,105
15,281
15,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Laiima
Raijin
20
7 / 2 / 10
12,681
746
18,096
10,499
5,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
WeedPanda9215
Xing Tian
16
2 / 3 / 14
10,409
612
6,017
15,562
15,084
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 5 / 2
9,400
553
7,717
11,842
4,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Ajitae
Janus
20
2 / 3 / 7
11,654
686
17,187
10,688
4,761
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 4 / 4
10,257
603
13,051
12,136
5,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
15
2 / 6 / 1
9,209
542
7,603
11,783
7,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
barnsey4234
Cabrakan
16
2 / 2 / 5
10,232
602
8,946
13,133
18,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
20
Kills
10
10
Deaths
20
62
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
2
0.6
L
Janus
Ajitae
Janus
2
3
7
1.83
W
2
2
16
5
W
7
2
8
5.5
W
Khepri
Elondra3
Khepri
2
1
14
9
L
2
4
4
1
W
Raijin
Laiima
Raijin
7
2
10
6
L
Loki
2
6
1
0.42
W
Xing Tian
WeedPanda9215
Xing Tian
2
3
14
3
L
Cabrakan
barnsey4234
Cabrakan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,161
Damage
54,504
69,997
Taken
59,582
61,320
Mitigated
41,338
25,135
Healing
20,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,717
3,726
136
1,773
11,842
4,454
0
6,635
4,958
0
17,289
L
Janus
Ajitae
Janus
17,187
1,743
1,613
3,092
10,688
4,761
0
6,571
3,909
56,304
0
W
10,082
1,748
366
2,342
15,946
16,703
1,792
6,594
9,270
876
18,137
W
11,861
3,034
1,936
4,633
12,709
8,352
676
4,901
7,691
0
30,774
W
Khepri
Elondra3
Khepri
8,105
513
2,184
3,816
15,281
15,908
1,058
7,046
8,016
21,169
0
L
13,051
2,434
464
4,400
12,136
5,919
0
5,633
6,258
0
30,666
W
Raijin
Laiima
Raijin
18,096
1,723
1,853
2,797
10,499
5,273
1,646
4,205
6,234
58,984
0
L
Loki
7,603
2,165
1,863
1,401
11,783
7,575
0
6,689
4,934
0
13,526
W
Xing Tian
WeedPanda9215
Xing Tian
6,017
191
3,215
1,993
15,562
15,084
1,015
3,387
12,047
15,056
0
L
Cabrakan
barnsey4234
Cabrakan
8,946
780
1,369
4,255
13,133
18,629
0
7,292
5,613
12,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,890
Gold Earned
50,752
189
Minions Killed
153
0
Camps Cleared
0
1,462,509
Distance Traveled
1,270,301
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,400
553
17
1
0
228,644
0
L
Janus
11,654
686
100
6
0
288,611
0
W
Mulan
10,976
646
28
2
0
305,044
0
W
Kali
12,751
750
36
2
0
317,890
0
W
Khepri
12,073
710
23
1
0
329,556
0
L
Ne Zha
10,257
603
22
1
0
238,932
1
W
Raijin
12,681
746
87
5
0
254,159
3
L
Loki
9,209
542
10
1
0
273,779
0
W
Xing Tian
10,409
612
15
1
0
255,860
2
L
Cabrakan
10,232
602
4
0
0
240,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role