Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Christina934793
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,261 Elo+
Solo
Charybdis
Charybdis
Ntay_HoZer
Charybdis
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
182W - 218L
1,379 Elo+
Solo
He Bo
He Bo
Rhetin
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 48
1,500 SR
1,428 Elo+

VS

Team Averages
Level 72
1,500 SR
1,492 Elo+
Horus
Horus
Forasterow8267
Horus
Level 40
God Stats
5W - 0L
1,500 SR
Queue Stats
79W - 75L
1,586 Elo+
Party 1
Agni
Agni
Harleynightyx
Agni
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 119L
1,471 Elo+
Solo
Bellona
Bellona
MCBubi
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,442 Elo+
Party 1
Xbalanque
Xbalanque
RaTeD I f3StA
Xbalanque
Level 152
God Stats
3W - 5L
1,500 SR
Queue Stats
368W - 391L
1,508 Elo+
Solo
Kumbhakarna
Kumbhakarna
oOnJIe
Kumbhakarna
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 63L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 6 / 7
8,952
895
12,726
12,145
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
 
Medusa
12
1 / 7 / 9
7,229
723
9,471
10,854
4,786
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 7 / 6
7,567
757
4,873
8,856
2,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Ntay_HoZer
Charybdis
16
4 / 4 / 6
8,503
850
7,149
7,689
2,607
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Rhetin
He Bo
14
4 / 8 / 8
8,275
828
11,677
9,345
2,896
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 9
9,871
987
9,302
10,909
7,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 5 / 11
9,262
926
8,370
7,822
3,511
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
MCBubi
Bellona
16
9 / 3 / 13
10,285
1,029
10,446
15,933
15,931
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
RaTeD I f3StA
Xbalanque
17
5 / 3 / 14
9,505
951
11,651
8,885
4,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
oOnJIe
Kumbhakarna
13
1 / 3 / 14
8,278
828
3,664
10,848
12,090
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
93
16
Kills
32
32
Deaths
16
36
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
6
7
1.25
L
Medusa
 
Medusa
1
7
9
0.79
L
3
7
6
0.86
W
11
2
9
7.75
W
6
5
11
2.3
W
Bellona
MCBubi
Bellona
9
3
13
5.17
L
Charybdis
Ntay_HoZer
Charybdis
4
4
6
1.75
W
Xbalanque
RaTeD I f3StA
Xbalanque
5
3
14
4
L
He Bo
Rhetin
He Bo
4
8
8
1
W
Kumbhakarna
oOnJIe
Kumbhakarna
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,896
Damage
43,433
48,889
Taken
54,397
17,225
Mitigated
43,082
8,844
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,726
6,753
267
2,971
12,145
4,066
0
3,561
8,584
0
25,491
L
Medusa
 
Medusa
9,471
4,975
415
1,380
10,854
4,786
0
2,135
8,719
0
17,133
L
4,873
571
1,106
1,123
8,856
2,870
166
1,292
7,564
9,313
0
W
9,302
3,728
2,682
2,939
10,909
7,498
473
3,617
7,169
0
16,853
W
8,370
609
537
415
7,822
3,511
590
3,858
3,932
18,320
0
W
Bellona
MCBubi
Bellona
10,446
2,690
2,314
3,395
15,933
15,931
239
4,314
11,591
0
17,548
L
Charybdis
Ntay_HoZer
Charybdis
7,149
2,847
795
741
7,689
2,607
0
2,679
5,010
0
15,026
W
Xbalanque
RaTeD I f3StA
Xbalanque
11,651
3,579
128
2,582
8,885
4,052
1,711
1,061
7,795
0
28,828
L
He Bo
Rhetin
He Bo
11,677
903
30
16
9,345
2,896
114
2,367
6,978
18,423
0
W
Kumbhakarna
oOnJIe
Kumbhakarna
3,664
359
685
495
10,848
12,090
387
3,700
7,148
7,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
47,201
92
Minions Killed
98
0
Camps Cleared
0
815,641
Distance Traveled
884,137
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,952
895
27
3
0
169,307
0
L
Medusa
7,229
723
15
2
0
134,835
0
L
Ra
7,567
757
11
1
0
184,430
2
W
Horus
9,871
987
17
2
0
218,320
0
W
Agni
9,262
926
17
2
0
150,517
3
W
Bellona
10,285
1,029
9
1
0
203,797
1
L
Charybdis
8,503
850
20
2
0
163,063
0
W
Xbalanque
9,505
951
44
4
0
186,939
0
L
He Bo
8,275
828
19
2
0
164,006
1
W
Kumbhakarna
8,278
828
11
1
0
124,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role