Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
ImPaCt SkIlLz65
Shiva
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 31L
1,378 Elo+
Party 1
Geb
Geb
RatteBlut560287
Geb
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 258L
1,642 Elo+
Party 1
Nu Wa
Nu Wa
SargentoPuyana
Nu Wa
Level 157
God Stats
16W - 9L
1,593 SR
Queue Stats
591W - 579L
1,501 Elo+
Solo
Team Averages
Level 128
1,519 SR
1,504 Elo+

VS

Team Averages
Level 134
1,445 SR
1,432 Elo+
Loki
Loki
Brokenheart__Tv
Loki
Level 125
God Stats
205W - 149L
1,636 SR
Queue Stats
809W - 796L
1,524 Elo+
Solo
Olorun
Olorun
IMistI-
Olorun
Level 148
God Stats
1W - 0L
1,743 SR
Queue Stats
15W - 30L
1,388 Elo+
Party 2
Shiva
Shiva
Twxse
Shiva
Level 146
God Stats
1W - 3L
1,086 SR
Queue Stats
21W - 28L
1,470 Elo+
Party 2
Janus
Janus
lWxstI
Janus
Level 128
God Stats
2W - 2L
1,259 SR
Queue Stats
5W - 7L
1,270 Elo+
Party 2
Chaac
Chaac
solero22-MLG
Chaac
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
215W - 231L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 3 / 0
6,320
575
3,562
6,689
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
 
Loki
11
0 / 1 / 0
5,929
539
989
6,558
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 0
6,218
565
4,942
10,641
7,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 0
5,560
505
2,794
7,958
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 0
5,774
525
3,461
2,657
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,105
646
7,224
7,749
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
IMistI-
Olorun
12
1 / 0 / 2
6,760
615
4,072
5,811
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
Twxse
Shiva
11
4 / 0 / 0
6,692
608
4,426
5,174
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
lWxstI
Janus
12
0 / 0 / 0
6,548
595
2,451
3,389
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 4
5,823
529
3,996
4,938
3,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
9
9
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
0
0
L
Loki
 
Loki
0
1
0
0
W
2
0
4
4
W
Olorun
IMistI-
Olorun
1
0
2
2
L
0
4
0
0
L
0
1
0
0
L
0
0
0
0
W
Shiva
Twxse
Shiva
4
0
0
4
W
Janus
lWxstI
Janus
0
0
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,748
Damage
22,169
34,503
Taken
27,061
15,530
Mitigated
10,784
12,172
Healing
11,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,562
1,695
0
2,539
6,689
1,821
0
2,907
3,782
0
44,397
L
Loki
 
Loki
989
81
0
3,438
6,558
1,663
0
571
5,987
0
39,473
W
7,224
2,152
0
1,125
7,749
2,221
0
628
7,045
0
40,830
W
Olorun
IMistI-
Olorun
4,072
1,637
104
2,818
5,811
2,438
0
833
4,902
38,523
5,220
L
4,942
868
0
3,024
10,641
7,800
0
168
10,473
0
39,604
L
2,794
460
0
2,277
7,958
3,515
0
1,727
6,231
11,300
4,197
L
3,461
359
0
894
2,657
731
0
1,152
1,505
37,908
0
W
Shiva
Twxse
Shiva
4,426
857
0
3,211
5,174
1,956
608
692
4,368
0
35,290
W
Janus
lWxstI
Janus
2,451
312
0
859
3,389
890
638
1,394
1,799
53,210
0
W
3,996
539
261
2,881
4,938
3,279
0
1,513
3,325
5,339
18,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,801
Gold Earned
32,928
379
Minions Killed
437
0
Camps Cleared
0
1,153,666
Distance Traveled
1,156,837
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,320
575
86
8
0
215,636
2
L
Loki
5,929
539
90
8
0
272,872
2
W
Loki
7,105
646
95
9
0
237,218
3
W
Olorun
6,760
615
103
9
0
203,627
3
L
Shiva
6,218
565
88
8
0
216,449
1
L
Geb
5,560
505
24
2
0
238,340
7
L
Nu Wa
5,774
525
91
8
0
210,369
2
W
Shiva
6,692
608
79
7
0
240,831
3
W
Janus
6,548
595
123
11
0
223,746
4
W
Chaac
5,823
529
37
3
0
251,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role