Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CellularLevel
Sobek
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
1,169W - 1,226L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
DirgeSteele
Tsukuyomi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,566 Elo+
Party 2
Cernunnos
Cernunnos
MtnDewALoli
Cernunnos
Level 143
God Stats
0W - 1L
1,742 SR
Queue Stats
14W - 27L
1,403 Elo+
Party 2
Mercury
Mercury
TekRecka
Mercury
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
392W - 408L
1,521 Elo+
Solo
Team Averages
Level 146
1,548 SR
1,505 Elo+

VS

Team Averages
Level 105
1,453 SR
1,500 Elo+
Nu Wa
Nu Wa
Rancord
Nu Wa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 158L
1,525 Elo+
Solo
Da Ji
Da Ji
Suciooo
Da Ji
Level 89
God Stats
3W - 3L
1,285 SR
Queue Stats
112W - 117L
1,539 Elo+
Party 1
Ares
Ares
anticipators
Ares
Level 122
God Stats
6W - 3L
1,500 SR
Queue Stats
161W - 178L
1,414 Elo+
Party 1
Thoth
Thoth
brushedleach956
Thoth
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 98L
1,550 Elo+
Solo
Atlas
Atlas
deep daddy420
Atlas
Level 120
God Stats
5W - 3L
1,479 SR
Queue Stats
305W - 319L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
2 / 3 / 11
8,454
769
8,297
10,107
3,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 5 / 10
9,017
820
7,442
20,960
16,794
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
DirgeSteele
Tsukuyomi
12
2 / 8 / 7
7,666
697
6,366
10,700
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
MtnDewALoli
Cernunnos
15
3 / 6 / 12
8,682
789
10,405
11,731
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
TekRecka
Mercury
15
5 / 6 / 9
9,262
842
6,621
10,353
3,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Rancord
Nu Wa
18
6 / 1 / 11
10,234
930
14,348
5,118
2,096
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Suciooo
Da Ji
15
4 / 3 / 14
9,714
883
11,320
9,240
4,032
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 4 / 12
10,056
914
9,493
10,641
12,054
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
10 / 5 / 9
10,198
927
13,197
8,204
3,483
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 4 / 20
9,622
875
8,418
12,673
17,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
94
17
Kills
28
28
Deaths
17
49
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
3
11
2.5
L
5
5
10
2
L
Tsukuyomi
DirgeSteele
Tsukuyomi
2
8
7
0.69
L
Cernunnos
MtnDewALoli
Cernunnos
3
6
12
1.5
W
Nu Wa
Rancord
Nu Wa
6
1
11
11.5
W
Da Ji
Suciooo
Da Ji
4
3
14
3.67
L
Mercury
TekRecka
Mercury
5
6
9
1.58
W
7
4
12
3.25
W
10
5
9
2.9
W
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,131
Damage
56,776
63,851
Taken
45,876
29,000
Mitigated
39,483
17,381
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,297
1,661
393
3,633
10,107
3,088
0
6,239
3,773
0
31,545
L
7,442
241
732
7,838
20,960
16,794
0
12,728
7,985
13,492
0
L
Tsukuyomi
DirgeSteele
Tsukuyomi
6,366
1,496
335
451
10,700
2,491
0
7,972
2,624
0
20,274
L
Cernunnos
MtnDewALoli
Cernunnos
10,405
2,889
0
902
11,731
2,878
0
10,393
1,213
0
31,208
W
Nu Wa
Rancord
Nu Wa
14,348
3,879
418
505
5,118
2,096
1,594
1,079
3,968
35,717
0
W
Da Ji
Suciooo
Da Ji
11,320
2,276
2,566
1,959
9,240
4,032
1,049
1,390
7,708
0
14,663
L
Mercury
TekRecka
Mercury
6,621
1,509
862
2,235
10,353
3,749
0
7,376
2,800
0
12,914
W
9,493
127
798
223
10,641
12,054
533
2,255
8,249
12,238
0
W
13,197
1,090
494
457
8,204
3,483
1,331
963
7,170
21,792
0
W
8,418
2,279
793
1,675
12,673
17,818
358
1,755
10,634
22,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,081
Gold Earned
49,824
136
Minions Killed
150
0
Camps Cleared
0
980,127
Distance Traveled
1,064,863
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,454
769
42
4
0
219,980
0
L
Sobek
9,017
820
8
1
0
210,414
0
L
Tsukuyomi
7,666
697
14
1
0
170,381
0
L
Cernunnos
8,682
789
56
5
0
148,320
1
W
Nu Wa
10,234
930
56
5
0
241,706
0
W
Da Ji
9,714
883
11
1
0
239,689
6
L
Mercury
9,262
842
16
1
0
231,032
0
W
Ares
10,056
914
11
1
0
201,523
0
W
Thoth
10,198
927
30
3
0
172,973
0
W
Atlas
9,622
875
42
4
0
208,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role