Player Matchup

Horus
Horus
CheRie ChunKs
Horus
Level 142
God Stats
8W - 3L
1,697 SR
Queue Stats
64W - 41L
1,571 Elo+
Solo
Kukulkan
Kukulkan
GnarlyDoor66277
Kukulkan
Level 85
God Stats
4W - 2L
1,675 SR
Queue Stats
161W - 158L
1,448 Elo+
Solo
Hel
Hel
Highendlow
Hel
Level 62
God Stats
14W - 15L
1,519 SR
Queue Stats
402W - 448L
1,463 Elo+
Solo
Neith
Neith
Mulchiner
Neith
Level 65
God Stats
16W - 15L
1,711 SR
Queue Stats
91W - 68L
1,584 Elo+
Solo
Nox
Nox
f1icker
Nox
Level 107
God Stats
9W - 11L
1,601 SR
Queue Stats
126W - 124L
1,505 Elo+
Solo
Team Averages
Level 92
1,641 SR
1,514 Elo+

VS

Team Averages
Level 121
1,355 SR
1,427 Elo+
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Amaya7282
Jing Wei
Level 140
God Stats
21W - 35L
1,476 SR
Queue Stats
258W - 299L
1,444 Elo+
Solo
Kumbhakarna
Kumbhakarna
BR0KEN
Kumbhakarna
Level 128
God Stats
23W - 32L
1,324 SR
Queue Stats
130W - 145L
1,379 Elo+
Party 1
Da Ji
Da Ji
Dead0fWinter
Da Ji
Level 144
God Stats
14W - 29L
1,199 SR
Queue Stats
262W - 298L
1,417 Elo+
Party 1
Ao Kuang
Ao Kuang
jimcivil1
Ao Kuang
Level 67
God Stats
0W - 2L
1,273 SR
Queue Stats
156W - 173L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 16
12,427
1,130
10,126
14,385
19,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
19
7 / 0 / 13
13,211
1,201
22,895
3,685
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
5 / 2 / 16
13,372
1,216
16,393
14,272
6,790
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Mulchiner
Neith
18
2 / 6 / 17
12,444
1,131
18,699
16,431
6,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
19
6 / 0 / 14
13,081
1,189
16,079
7,088
3,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

208

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
3 / 10 / 6
12,842
1,167
16,164
22,796
9,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Amaya7282
Jing Wei
18
0 / 3 / 7
11,926
1,084
16,744
18,688
6,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
BR0KEN
Kumbhakarna
18
1 / 3 / 6
11,781
1,071
6,573
25,658
25,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 1 / 2
12,305
1,119
4,629
3,913
1,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
jimcivil1
Ao Kuang
17
0 / 6 / 5
11,397
1,036
6,246
19,929
7,799
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
35
23
Kills
9
9
Deaths
23
76
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
10
6
0.6
L
Jing Wei
Amaya7282
Jing Wei
0
3
7
1.17
L
Kumbhakarna
BR0KEN
Kumbhakarna
1
3
6
1.33
W
3
1
16
11
L
5
1
2
6
W
Kukulkan
7
0
13
13.5
W
5
2
16
6.5
W
Neith
Mulchiner
Neith
2
6
17
1.75
W
Nox
6
0
14
13
L
Ao Kuang
jimcivil1
Ao Kuang
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,192
Damage
50,356
55,861
Taken
90,984
37,561
Mitigated
51,003
20,540
Healing
7,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
16,164
2,139
369
1,760
22,796
9,106
0
16,248
6,203
0
42,702
L
Jing Wei
Amaya7282
Jing Wei
16,744
9,209
0
3,406
18,688
6,736
0
11,322
7,136
0
54,171
L
Kumbhakarna
BR0KEN
Kumbhakarna
6,573
726
0
0
25,658
25,656
0
15,079
10,240
25,181
0
W
10,126
4,804
4,934
3,713
14,385
19,543
0
3,443
9,949
1,138
14,711
L
4,629
744
0
20
3,913
1,706
0
2,810
1,103
0
11,447
W
Kukulkan
22,895
4,098
0
470
3,685
1,640
0
565
3,120
45,998
0
W
16,393
3,671
3,879
5,571
14,272
6,790
0
3,993
10,279
39,919
0
W
Neith
Mulchiner
Neith
18,699
6,809
0
1,973
16,431
6,534
0
2,439
11,826
0
38,805
W
Nox
16,079
1,463
0
0
7,088
3,054
0
2,379
4,709
32,212
0
L
Ao Kuang
jimcivil1
Ao Kuang
6,246
2,200
0
1,592
19,929
7,799
0
9,938
9,849
23,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,535
Gold Earned
60,251
234
Minions Killed
239
6
Camps Cleared
8
1,083,198
Distance Traveled
1,110,244
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,842
1,167
56
5
4
214,512
1
L
Jing Wei
11,926
1,084
88
8
1
208,648
1
L
Kumbhakarna
11,781
1,071
44
4
0
216,177
1
W
Horus
12,427
1,130
14
1
1
245,650
0
L
Da Ji
12,305
1,119
16
1
0
255,045
0
W
Kukulkan
13,211
1,201
65
6
1
211,122
0
W
Hel
13,372
1,216
70
6
0
205,822
1
W
Neith
12,444
1,131
43
4
1
194,065
1
W
Nox
13,081
1,189
42
4
3
226,539
0
L
Ao Kuang
11,397
1,036
35
3
3
215,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role