Player Matchup

Hades
Hades
BarrelrollJones
Hades
Level 142
God Stats
9W - 3L
1,776 SR
Queue Stats
343W - 313L
1,606 Elo+
Solo
Kuzenbo
Kuzenbo
MrBusAhNut
Kuzenbo
Level 82
God Stats
15W - 5L
1,943 SR
Queue Stats
56W - 54L
1,593 Elo+
Party 1
Apollo
Apollo
RavenClaudius
Apollo
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
71W - 55L
1,583 Elo+
Party 1
Arachne
Arachne
ZodzQc
Arachne
Level 119
God Stats
3W - 1L
1,599 SR
Queue Stats
253W - 251L
1,438 Elo+
Solo
Sylvanus
Sylvanus
gozinta4
Sylvanus
Level 88
God Stats
6W - 8L
1,547 SR
Queue Stats
197W - 206L
1,575 Elo+
Solo
Team Averages
Level 99
1,673 SR
1,559 Elo+

VS

Team Averages
Level 112
1,602 SR
1,504 Elo+
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Antoniazog493
King Arthur
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,419 Elo+
Solo
Heimdallr
Heimdallr
Jiwt
Heimdallr
Level 129
God Stats
4W - 7L
1,471 SR
Queue Stats
168W - 164L
1,501 Elo+
Solo
Ares
Ares
aSoggyPancake
Ares
Level 99
God Stats
2W - 1L
1,823 SR
Queue Stats
351W - 357L
1,593 Elo+
Solo
Janus
Janus
creamylettuce
Janus
Level 101
God Stats
1W - 1L
1,716 SR
Queue Stats
60W - 57L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
10,157
635
8,521
9,897
5,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
MrBusAhNut
Kuzenbo
12
3 / 4 / 10
7,912
495
5,936
11,806
7,389
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 2 / 6
9,661
604
8,093
9,835
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Arachne
ZodzQc
Arachne
17
11 / 1 / 5
10,456
654
11,016
11,372
9,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
gozinta4
Sylvanus
15
2 / 1 / 10
9,092
568
8,590
13,069
12,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 5 / 2
7,935
496
6,381
12,074
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Antoniazog493
King Arthur
11
1 / 4 / 0
6,810
426
3,411
9,636
4,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Jiwt
Heimdallr
11
4 / 5 / 4
7,529
471
9,457
10,784
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 5
7,196
450
7,468
17,229
14,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 6 / 2
7,521
470
7,725
8,528
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
28
Kills
10
10
Deaths
28
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
2
0.4
L
King Arthur
Antoniazog493
King Arthur
1
4
0
0.25
W
7
2
6
5
L
Heimdallr
Jiwt
Heimdallr
4
5
4
1.2
W
Kuzenbo
MrBusAhNut
Kuzenbo
3
4
10
2
W
5
2
6
4
W
Arachne
ZodzQc
Arachne
11
1
5
13.5
L
1
8
5
0.44
L
3
6
2
0.67
W
Sylvanus
gozinta4
Sylvanus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,156
Damage
34,442
55,979
Taken
58,251
37,954
Mitigated
29,332
29,703
Healing
7,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,381
2,582
0
321
12,074
3,862
0
5,320
6,754
0
60,314
L
King Arthur
Antoniazog493
King Arthur
3,411
436
0
944
9,636
4,807
0
2,906
6,730
0
30,976
W
8,521
1,045
620
5,361
9,897
5,041
618
3,370
6,313
55,903
0
L
Heimdallr
Jiwt
Heimdallr
9,457
5,428
0
2,242
10,784
3,532
321
3,896
6,888
0
47,756
W
Kuzenbo
MrBusAhNut
Kuzenbo
5,936
2,557
0
1,055
11,806
7,389
520
3,512
8,294
19,817
2,190
W
8,093
4,093
0
4,972
9,835
3,476
3,190
2,589
7,246
0
66,337
W
Arachne
ZodzQc
Arachne
11,016
7,979
0
7,594
11,372
9,433
930
1,713
9,601
0
75,118
L
7,468
1,033
87
2,122
17,229
14,893
0
5,041
12,188
18,676
0
L
7,725
1,339
0
1,318
8,528
2,238
0
5,694
2,834
44,810
0
W
Sylvanus
gozinta4
Sylvanus
8,590
2,247
1,700
8,401
13,069
12,615
678
4,009
8,640
44,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,278
Gold Earned
36,991
464
Minions Killed
362
0
Camps Cleared
0
1,618,639
Distance Traveled
1,409,352
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,935
496
99
6
0
332,799
3
L
King Arthur
6,810
426
67
4
0
268,562
4
W
Hades
10,157
635
118
7
0
324,555
3
L
Heimdallr
7,529
471
78
5
0
248,153
1
W
Kuzenbo
7,912
495
28
2
0
351,544
6
W
Apollo
9,661
604
122
8
0
333,147
2
W
Arachne
10,456
654
115
7
0
393,001
0
L
Ares
7,196
450
25
2
0
270,923
0
L
Janus
7,521
470
93
6
0
288,915
4
W
Sylvanus
9,092
568
81
5
0
216,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role