Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nemesis
Nemesis
AnilcanMeral
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 19L
1,659 Elo+
Party 4
Anhur
Anhur
B_oh3ck
Anhur
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
243W - 211L
1,580 Elo+
Party 4
The Morrigan
The Morrigan
Drako62
The Morrigan
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 80L
1,627 Elo+
Party 2
Osiris
Osiris
ToxicKaren
Osiris
Level 49
God Stats
2W - 1L
1,771 SR
Queue Stats
25W - 19L
1,696 Elo+
Party 2
Team Averages
Level 68
1,554 SR
1,612 Elo+

VS

Team Averages
Level 55
1,505 SR
1,549 Elo+
Chronos
Chronos
HeroFrog4
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,755 Elo+
Party 3
Amaterasu
Amaterasu
Metsäsauna
Amaterasu
Level 108
God Stats
47W - 19L
1,722 SR
Queue Stats
282W - 277L
1,607 Elo+
Party 3
Neith
Neith
RealCryptic
Neith
Level 44
God Stats
3W - 1L
1,279 SR
Queue Stats
53W - 49L
1,481 Elo+
Party 1
Ne Zha
Ne Zha
TEZOMAA
Ne Zha
Level 46
God Stats
13W - 13L
1,527 SR
Queue Stats
131W - 164L
1,424 Elo+
Solo
Ganesha
Ganesha
madAapw
Ganesha
Level 47
God Stats
3W - 1L
1,495 SR
Queue Stats
54W - 49L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 5 / 5
7,655
403
7,192
13,858
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
AnilcanMeral
Nemesis
18
8 / 6 / 0
10,917
575
10,742
16,745
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
B_oh3ck
Anhur
13
1 / 6 / 3
8,045
423
5,977
13,742
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Drako62
The Morrigan
14
1 / 6 / 5
8,964
472
8,073
9,136
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
ToxicKaren
Osiris
15
0 / 4 / 0
8,723
459
6,697
12,490
9,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HeroFrog4
Chronos
17
3 / 3 / 4
10,657
561
5,163
10,087
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
Metsäsauna
Amaterasu
20
9 / 0 / 2
12,952
682
11,294
14,390
13,099
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 1 / 2
12,095
637
12,740
9,920
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
TEZOMAA
Ne Zha
17
4 / 5 / 8
10,608
558
12,809
16,597
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
madAapw
Ganesha
14
0 / 1 / 17
9,883
520
5,993
9,300
7,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
10
Kills
27
27
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
5
0.5
L
Nemesis
AnilcanMeral
Nemesis
8
6
0
1.33
L
Anhur
B_oh3ck
Anhur
1
6
3
0.42
L
The Morrigan
Drako62
The Morrigan
1
6
5
0.58
W
Chronos
HeroFrog4
Chronos
3
3
4
1.67
W
Amaterasu
Metsäsauna
Amaterasu
9
0
2
10
W
11
1
2
12
W
Ne Zha
TEZOMAA
Ne Zha
4
5
8
1.6
L
Osiris
ToxicKaren
Osiris
0
4
0
0
W
Ganesha
madAapw
Ganesha
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,681
Damage
47,999
65,971
Taken
60,294
27,466
Mitigated
33,034
12,736
Healing
24,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,192
1,105
177
3,137
13,858
6,829
0
3,798
10,007
23,765
0
L
Nemesis
AnilcanMeral
Nemesis
10,742
4,430
0
1,660
16,745
6,040
0
2,996
13,557
0
80,375
L
Anhur
B_oh3ck
Anhur
5,977
2,193
0
2,293
13,742
2,283
0
1,384
12,358
0
50,258
L
The Morrigan
Drako62
The Morrigan
8,073
1,315
0
704
9,136
2,779
0
2,018
6,971
57,986
2,189
W
Chronos
HeroFrog4
Chronos
5,163
1,705
0
2,414
10,087
3,162
850
3,149
6,802
71,444
0
W
Amaterasu
Metsäsauna
Amaterasu
11,294
5,687
0
8,885
14,390
13,099
2,820
1,249
13,067
0
88,166
W
12,740
4,361
0
4,508
9,920
2,775
715
653
9,267
0
89,284
W
Ne Zha
TEZOMAA
Ne Zha
12,809
3,917
0
6,164
16,597
6,268
0
4,817
11,674
0
77,494
L
Osiris
ToxicKaren
Osiris
6,697
2,668
0
4,765
12,490
9,535
0
699
11,791
122
56,891
W
Ganesha
madAapw
Ganesha
5,993
586
0
2,172
9,300
7,730
0
2,902
6,286
26,624
216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,304
Gold Earned
56,195
513
Minions Killed
613
0
Camps Cleared
0
1,645,852
Distance Traveled
1,885,315
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,655
403
37
2
0
352,975
4
L
Nemesis
10,917
575
116
6
0
358,830
2
L
Anhur
8,045
423
84
4
0
302,587
3
L
The Morrigan
8,964
472
142
7
0
287,708
2
W
Chronos
10,657
561
139
7
0
368,018
5
W
Amaterasu
12,952
682
160
8
0
409,402
1
W
Neith
12,095
637
164
9
0
343,501
5
W
Ne Zha
10,608
558
132
7
0
374,566
2
L
Osiris
8,723
459
134
7
0
343,752
2
W
Ganesha
9,883
520
18
1
0
389,828
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role