Player Matchup

Ares
Ares
Capt_Haumigruen
Ares
Level 27
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 1
Loki
Loki
ChefLadAaron
Loki
Level 82
God Stats
13W - 16L
1,538 SR
Queue Stats
229W - 384L
1,397 Elo+
Solo
Scylla
Scylla
GEA_Tom
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 1
Team Averages
Level 52
1,438 SR
1,223 Elo+

VS

Team Averages
Level 88
1,314 SR
1,458 Elo+
Zhong Kui
Zhong Kui
JacobbGX
Zhong Kui
Level 111
God Stats
16W - 14L
1,092 SR
Queue Stats
370W - 259L
1,577 Elo+
Solo
Erlang Shen
Erlang Shen
SamHurstHD
Erlang Shen
Level 64
God Stats
36W - 37L
1,439 SR
Queue Stats
473W - 466L
1,523 Elo+
Solo
Fenrir
Fenrir
iTzKezy
Fenrir
Level 88
God Stats
10W - 11L
1,412 SR
Queue Stats
51W - 87L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 6
13,064
726
12,047
21,871
25,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
6 / 14 / 2
13,841
769
9,251
21,047
5,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
GEA_Tom
Scylla
15
1 / 11 / 3
10,639
591
6,708
15,113
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JacobbGX
Zhong Kui
19
8 / 2 / 11
14,041
780
27,046
15,926
10,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
SamHurstHD
Erlang Shen
17
7 / 4 / 11
13,286
738
12,653
17,632
14,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
iTzKezy
Fenrir
17
10 / 3 / 7
13,716
762
8,949
13,149
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
9
Kills
25
25
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
0
6
5
L
6
14
2
0.5
L
Scylla
GEA_Tom
Scylla
1
11
3
0.23
W
Zhong Kui
JacobbGX
Zhong Kui
8
2
11
6.75
W
Erlang Shen
SamHurstHD
Erlang Shen
7
4
11
3.13
W
Fenrir
iTzKezy
Fenrir
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,006
Damage
48,648
58,031
Taken
46,707
34,640
Mitigated
30,347
4,575
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,047
226
0
2,119
21,871
25,709
0
11,938
9,342
36,771
0
L
9,251
1,065
0
1,238
21,047
5,627
0
6,529
14,002
0
35,612
L
Scylla
GEA_Tom
Scylla
6,708
765
0
1,218
15,113
3,304
0
7,649
6,893
36,900
0
W
Zhong Kui
JacobbGX
Zhong Kui
27,046
2,679
0
8,274
15,926
10,402
1,252
8,946
6,762
75,586
0
W
Erlang Shen
SamHurstHD
Erlang Shen
12,653
6,555
0
4,840
17,632
14,607
1,722
6,836
9,861
0
51,526
W
Fenrir
iTzKezy
Fenrir
8,949
1,335
0
2,452
13,149
5,338
0
3,293
8,109
0
26,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,544
Gold Earned
41,043
139
Minions Killed
189
2
Camps Cleared
13
745,595
Distance Traveled
1,042,273
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,064
726
36
2
1
332,682
3
L
Loki
13,841
769
42
2
0
181,918
3
L
Scylla
10,639
591
61
3
1
230,995
3
W
Zhong Kui
14,041
780
102
6
2
339,653
1
W
Erlang Shen
13,286
738
58
3
4
353,843
2
W
Fenrir
13,716
762
29
2
7
348,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role