Player Matchup

Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
A_J_Slims
Cabrakan
Gold III
Level 123
God Stats
1W - 4L
1,222 SR
Queue Stats
212W - 209L
1,319 MMR
Solo
Kukulkan
Kukulkan
Gold III
BobbyXXkingXX504
Kukulkan
Gold III
Level 159
God Stats
51W - 49L
1,603 SR
Queue Stats
690W - 707L
1,573 MMR
Solo
Thanatos
Thanatos
Silver II
OnYX Ghoul
Thanatos
Silver II
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,525 MMR
Solo
Sylvanus
Sylvanus
Bronze III
RandallCards
Sylvanus
Bronze III
Level 88
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 19L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,465 SR
1,474 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,624 SR
1,422 MMR
Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
AlexissUwU
Agni
Gold III
Level 147
God Stats
6W - 6L
1,603 SR
Queue Stats
139W - 143L
1,479 MMR
Solo
Geb
Geb
Silver IV
InFamousBiGD709
Geb
Silver IV
Level 144
God Stats
0W - 2L
1,573 SR
Queue Stats
27W - 46L
1,274 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Joshvelra
Tsukuyomi
Silver I
Level 120
God Stats
2W - 2L
1,747 SR
Queue Stats
231W - 226L
1,262 MMR
Solo
Skadi
Skadi
Gold IV
RedEyedJediOG
Skadi
Gold IV
Level 80
God Stats
18W - 11L
1,697 SR
Queue Stats
281W - 292L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
7 / 2 / 6
8,979
599
9,320
16,874
12,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
A_J_Slims
Cabrakan
15
6 / 3 / 2
9,382
625
7,131
11,758
15,673
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
6 / 4 / 7
8,811
587
8,176
8,276
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
OnYX Ghoul
Thanatos
15
5 / 0 / 9
9,260
617
10,385
10,612
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
RandallCards
Sylvanus
14
2 / 1 / 9
8,721
581
3,748
8,799
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaCthulhuCliodhnaBaba Yaga

VS

Bans
LokiMulanGilgameshAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 7 / 3
7,095
473
10,404
15,740
10,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 6 / 2
8,411
561
8,796
10,985
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 2 / 1
4,813
321
921
3,145
1,648
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Joshvelra
Tsukuyomi
11
4 / 5 / 1
7,312
487
4,411
10,669
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
2 / 6 / 2
7,371
491
9,313
10,931
3,066
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
26
Kills
10
10
Deaths
26
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
2
6
5
L
Sun Wukong
 
Sun Wukong
1
7
3
0.36
W
Cabrakan
A_J_Slims
Cabrakan
6
3
2
2.33
L
3
6
2
0.67
W
6
4
7
2.38
L
0
2
1
0.25
L
Tsukuyomi
Joshvelra
Tsukuyomi
4
5
1
0.9
W
Thanatos
OnYX Ghoul
Thanatos
5
0
9
9.5
W
Sylvanus
RandallCards
Sylvanus
2
1
9
6.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,760
Damage
33,845
56,319
Taken
51,470
45,284
Mitigated
22,402
24,228
Healing
8,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,320
4,446
0
3,686
16,874
12,181
1,092
2,754
13,978
49,999
0
L
Sun Wukong
 
Sun Wukong
10,404
3,445
0
2,448
15,740
10,861
0
6,939
8,801
0
38,566
W
Cabrakan
A_J_Slims
Cabrakan
7,131
1,010
0
2,302
11,758
15,673
215
806
10,235
46,194
0
L
8,796
689
0
1,780
10,985
3,460
0
6,675
4,310
48,760
0
W
8,176
394
0
1,192
8,276
3,396
2,043
3,154
4,718
45,367
0
L
921
96
105
620
3,145
1,648
0
1,946
1,199
3,271
0
L
Tsukuyomi
Joshvelra
Tsukuyomi
4,411
916
0
1,903
10,669
3,367
0
4,888
5,781
0
31,391
W
Thanatos
OnYX Ghoul
Thanatos
10,385
3,080
0
9,795
10,612
5,453
1,277
838
9,660
0
57,566
W
Sylvanus
RandallCards
Sylvanus
3,748
1,352
2,640
4,613
8,799
8,581
2,124
1,525
7,190
25,440
0
L
9,313
4,586
200
1,575
10,931
3,066
978
7,927
3,004
0
39,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,153
Gold Earned
35,002
409
Minions Killed
299
0
Camps Cleared
0
1,322,364
Distance Traveled
1,085,460
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,979
599
83
6
0
258,271
3
L
Sun Wukong
7,095
473
62
4
0
239,671
3
W
Cabrakan
9,382
625
97
6
0
258,357
5
L
Agni
8,411
561
103
7
0
257,645
3
W
Kukulkan
8,811
587
88
6
0
249,001
3
L
Geb
4,813
321
2
0
0
95,032
1
L
Tsukuyomi
7,312
487
53
4
0
234,506
0
W
Thanatos
9,260
617
100
7
0
342,285
0
W
Sylvanus
8,721
581
41
3
0
214,450
0
L
Skadi
7,371
491
79
5
0
258,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role