Player Matchup

Raijin
Raijin
MiniDweet
Raijin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,671 Elo+
Solo
Mercury
Mercury
Obliteracticus
Mercury
Level 88
God Stats
1W - 3L
1,477 SR
Queue Stats
45W - 67L
1,302 Elo+
Solo
Baba Yaga
Baba Yaga
phillip21
Baba Yaga
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 101L
1,444 Elo+
Solo
Amaterasu
Amaterasu
vizual anti BDH
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 84L
1,422 Elo+
Solo
Cthulhu
Cthulhu
xxMonkeyboy9166
Cthulhu
Level 157
God Stats
8W - 8L
1,727 SR
Queue Stats
378W - 401L
1,407 Elo+
Solo
Team Averages
Level 109
1,541 SR
1,449 Elo+

VS

Team Averages
Level 119
1,459 SR
1,483 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Chaosili
Pele
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 44L
1,583 Elo+
Solo
Chronos
Chronos
borotrack801
Chronos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,378 Elo+
Solo
Janus
Janus
tayler01
Janus
Level 141
God Stats
1W - 2L
1,296 SR
Queue Stats
139W - 139L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MiniDweet
Raijin
10
1 / 3 / 2
6,608
734
3,335
4,319
1,233
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 5 / 3
7,742
860
5,094
9,295
3,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
phillip21
Baba Yaga
15
3 / 3 / 7
8,482
942
12,828
9,241
3,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
vizual anti BDH
Amaterasu
14
2 / 3 / 4
7,826
870
4,315
13,373
10,173
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 3 / 5
8,234
915
11,898
14,188
10,077
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
2 / 1 / 12
8,755
973
6,241
12,302
13,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
 
Hun Batz
15
4 / 3 / 5
8,561
951
9,398
7,788
3,444
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
14
6 / 3 / 7
8,447
939
12,322
8,332
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
borotrack801
Chronos
16
4 / 3 / 9
8,871
986
7,271
9,065
4,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
tayler01
Janus
14
1 / 2 / 5
7,624
847
5,940
6,735
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
12
Kills
17
17
Deaths
12
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
1
12
8
W
Hun Batz
 
Hun Batz
4
3
5
2.17
W
Pele
6
3
7
3.17
L
Raijin
MiniDweet
Raijin
1
3
2
0.67
L
3
5
3
0.9
W
Chronos
borotrack801
Chronos
4
3
9
2.83
L
Baba Yaga
phillip21
Baba Yaga
3
3
7
2.17
W
Janus
tayler01
Janus
1
2
5
1.75
L
Amaterasu
vizual anti BDH
Amaterasu
2
3
4
1.33
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,470
Damage
41,172
50,416
Taken
44,222
28,294
Mitigated
28,762
19,789
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,241
663
178
1,243
12,302
13,466
287
7,853
4,037
11,513
0
W
Hun Batz
 
Hun Batz
9,398
1,570
1,134
1,356
7,788
3,444
1,648
4,833
2,799
0
20,589
W
Pele
12,322
2,169
1,128
2,184
8,332
4,741
0
5,289
2,949
0
17,900
L
Raijin
MiniDweet
Raijin
3,335
450
359
622
4,319
1,233
0
1,665
2,654
7,553
0
L
5,094
641
637
1,483
9,295
3,013
88
2,730
6,472
0
12,455
W
Chronos
borotrack801
Chronos
7,271
3,296
1,378
1,291
9,065
4,376
1,059
4,906
4,089
12,633
0
L
Baba Yaga
phillip21
Baba Yaga
12,828
1,677
1,406
3,057
9,241
3,798
591
4,139
4,921
25,624
0
W
Janus
tayler01
Janus
5,940
392
539
1,482
6,735
2,735
717
4,380
2,287
20,884
0
L
Amaterasu
vizual anti BDH
Amaterasu
4,315
2,067
332
5,905
13,373
10,173
713
5,290
7,977
0
10,488
L
11,898
464
1,405
4,583
14,188
10,077
48
5,628
8,348
20,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,892
Gold Earned
42,258
88
Minions Killed
89
0
Camps Cleared
0
851,202
Distance Traveled
877,327
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,755
973
9
1
0
198,863
0
W
Hun Batz
8,561
951
26
3
0
202,929
0
W
Pele
8,447
939
17
2
0
192,420
1
L
Raijin
6,608
734
6
1
0
104,454
0
L
Mercury
7,742
860
12
1
0
196,497
1
W
Chronos
8,871
986
15
2
0
130,046
0
L
Baba Yaga
8,482
942
31
3
0
168,513
0
W
Janus
7,624
847
22
2
0
153,069
0
L
Amaterasu
7,826
870
15
2
0
188,764
0
L
Cthulhu
8,234
915
24
3
0
192,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role