Player Matchup

Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
KriticArtz
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Apollo
Apollo
UndercoverCashew
Apollo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 31L
1,368 Elo+
Solo
Shiva
Shiva
利川星小蝰
Shiva
Level 27
God Stats
1W - 1L
1,268 SR
Queue Stats
84W - 99L
1,396 Elo+
Party 1
Atlas
Atlas
边际信仰
Atlas
Level 109
God Stats
1W - 4L
1,569 SR
Queue Stats
125W - 142L
1,377 Elo+
Party 1
Team Averages
Level 61
1,468 SR
1,428 Elo+

VS

Team Averages
Level 56
1,435 SR
1,420 Elo+
Hercules
Hercules
AshleighsLove
Hercules
Level 66
God Stats
5W - 5L
1,506 SR
Queue Stats
55W - 63L
1,579 Elo+
Party 2
Mercury
Mercury
Schweppps
Mercury
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 68L
1,428 Elo+
Solo
Olorun
Olorun
deezXnutss84
Olorun
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 186L
1,171 Elo+
Solo
Zhong Kui
Zhong Kui
fahd20143
Zhong Kui
Level 129
God Stats
6W - 4L
1,169 SR
Queue Stats
281W - 289L
1,418 Elo+
Solo
Bacchus
Bacchus
itzki1o
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
6 / 5 / 15
12,239
720
16,673
29,164
15,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 6 / 2
8,617
507
568
6,967
2,180
19
6 / 9 / 10
12,546
738
12,418
15,632
6,661
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 7 / 10
12,798
753
20,474
17,744
22,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 2 / 20
12,182
717
28,192
29,477
26,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AshleighsLove
Hercules
20
4 / 1 / 20
12,247
720
15,167
20,825
21,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Schweppps
Mercury
17
3 / 7 / 18
11,499
676
12,223
17,376
9,216
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
17
3 / 8 / 17
11,179
658
16,986
18,699
12,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
fahd20143
Zhong Kui
20
15 / 4 / 13
14,298
841
27,178
20,554
17,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
itzki1o
Bacchus
16
3 / 6 / 16
11,012
648
11,216
16,395
16,718
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
112
26
Kills
28
29
Deaths
26
57
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
6
5
15
2.7
W
Hercules
AshleighsLove
Hercules
4
1
20
14
L
1
6
2
0.33
W
Mercury
Schweppps
Mercury
3
7
18
1.71
L
6
9
10
1.22
W
Olorun
3
8
17
1.44
W
Zhong Kui
fahd20143
Zhong Kui
15
4
13
5.38
W
Bacchus
itzki1o
Bacchus
3
6
16
1.83
L
10
7
10
2.14
L
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,325
Damage
82,770
98,984
Taken
93,849
73,774
Mitigated
76,576
34,217
Healing
42,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
16,673
1,122
719
9,938
29,164
15,657
1,304
15,729
13,435
0
28,101
W
Hercules
AshleighsLove
Hercules
15,167
2,219
4,732
12,649
20,825
21,489
390
8,305
12,090
1,289
27,287
L
568
208
19
16
6,967
2,180
0
4,339
2,628
0
1,339
W
Mercury
Schweppps
Mercury
12,223
5,172
1,556
2,098
17,376
9,216
828
5,838
11,340
104
26,605
L
12,418
5,540
1,303
1,056
15,632
6,661
1,392
10,501
5,131
0
29,485
W
Olorun
16,986
8,241
7,988
3,874
18,699
12,033
2,578
5,767
12,590
34,599
0
W
Zhong Kui
fahd20143
Zhong Kui
27,178
2,934
1,810
7,533
20,554
17,120
2,490
6,811
13,550
44,210
0
W
Bacchus
itzki1o
Bacchus
11,216
1,099
200
394
16,395
16,718
411
4,500
11,709
22,543
0
L
20,474
1,444
1,437
3,012
17,744
22,951
519
10,569
7,175
7,486
31,428
L
28,192
11,069
2,390
14,327
29,477
26,325
340
14,922
14,555
50,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,382
Gold Earned
60,235
145
Minions Killed
144
0
Camps Cleared
0
1,444,197
Distance Traveled
1,537,188
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,239
720
26
2
0
337,402
2
W
Hercules
12,247
720
27
2
0
355,447
0
L
Loki
8,617
507
3
0
0
239,351
2
W
Mercury
11,499
676
23
1
0
362,384
3
L
Apollo
12,546
738
46
3
0
255,571
0
W
Olorun
11,179
658
32
2
0
270,601
0
W
Zhong Kui
14,298
841
42
2
0
258,957
0
W
Bacchus
11,012
648
20
1
0
289,799
0
L
Shiva
12,798
753
33
2
0
296,434
0
L
Atlas
12,182
717
37
2
0
315,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role