Player Matchup

Ra
Ra
Ano Aoi Sora
Ra
Level 152
God Stats
5W - 3L
1,500 SR
Queue Stats
173W - 122L
1,647 Elo+
Party 2
Cthulhu
Cthulhu
Orangejucie69420
Cthulhu
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
vK0T
Fenrir
Level 26
God Stats
1W - 0L
1,285 SR
Queue Stats
12W - 7L
1,931 Elo+
Party 2
Team Averages
Level 60
1,428 SR
1,692 Elo+

VS

Team Averages
Level 63
1,624 SR
1,432 Elo+
Artemis
Artemis
 
Artemis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Shadow_Nyx__
Sylvanus
Level 17
God Stats
1W - 2L
1,873 SR
Queue Stats
3W - 4L
1,564 Elo+
Party 1
Ra
Ra
Undead1993Gamer
Ra
Level 85
God Stats
9W - 9L
1,500 SR
Queue Stats
232W - 322L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 6
14,205
888
19,686
9,023
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 7 / 12
11,803
738
15,054
17,706
14,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
vK0T
Fenrir
15
2 / 6 / 11
10,600
663
4,000
13,046
5,940
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
8 / 6 / 3
11,707
732
14,805
15,858
4,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Shadow_Nyx__
Sylvanus
16
3 / 5 / 6
11,160
698
4,918
16,530
6,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 10 / 6
10,414
651
6,912
13,449
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
21
Kills
14
14
Deaths
21
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
8
6
3
1.58
W
14
1
6
17
W
5
7
12
1.57
L
Sylvanus
Shadow_Nyx__
Sylvanus
3
5
6
1.2
L
3
10
6
0.6
W
Fenrir
vK0T
Fenrir
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,740
Damage
26,635
39,775
Taken
45,837
24,617
Mitigated
15,449
4,661
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
14,805
6,013
325
4,158
15,858
4,389
1,270
13,205
2,333
0
38,873
W
19,686
792
2,076
1,880
9,023
4,592
954
1,963
7,000
74,701
0
W
15,054
1,394
210
450
17,706
14,085
149
4,616
12,722
30,977
0
L
Sylvanus
Shadow_Nyx__
Sylvanus
4,918
932
1,113
4,113
16,530
6,965
394
9,595
6,495
26,008
4,271
L
6,912
259
435
1,703
13,449
4,095
539
11,232
1,805
25,551
0
W
Fenrir
vK0T
Fenrir
4,000
361
0
45
13,046
5,940
734
4,741
8,031
0
13,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,608
Gold Earned
33,281
173
Minions Killed
147
8
Camps Cleared
4
745,150
Distance Traveled
670,962
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,707
732
55
3
1
243,149
2
W
Ra
14,205
888
107
7
8
307,130
3
W
Cthulhu
11,803
738
41
3
0
221,699
1
L
Sylvanus
11,160
698
41
3
1
218,535
0
L
Ra
10,414
651
51
3
2
209,278
0
W
Fenrir
10,600
663
25
2
0
216,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role