Player Matchup

Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BodakRedd25K
Morgan Le Fay
Level 149
God Stats
40W - 47L
1,401 SR
Queue Stats
133W - 140L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MastaNameTab
Ah Muzen Cab
Level 145
God Stats
12W - 3L
2,023 SR
Queue Stats
156W - 148L
1,649 Elo+
Solo
Cthulhu
Cthulhu
Vigilantics_17
Cthulhu
Level 56
God Stats
2W - 0L
1,752 SR
Queue Stats
210W - 217L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
devilfam4
Zhong Kui
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 109L
1,596 Elo+
Solo
Team Averages
Level 130
1,635 SR
1,541 Elo+

VS

Team Averages
Level 117
1,573 SR
1,588 Elo+
Merlin
Merlin
AskeChad69
Merlin
Level 150
God Stats
8W - 6L
1,739 SR
Queue Stats
206W - 203L
1,588 Elo+
Solo
Hachiman
Hachiman
Davedude_dk
Hachiman
Level 52
God Stats
3W - 2L
1,639 SR
Queue Stats
393W - 425L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
KingLows
Kuzenbo
Level 128
God Stats
12W - 9L
1,665 SR
Queue Stats
153W - 148L
1,561 Elo+
Solo
Heimdallr
Heimdallr
SawLemon
Heimdallr
Level 147
God Stats
27W - 30L
1,525 SR
Queue Stats
462W - 474L
1,621 Elo+
Solo
Discordia
Discordia
X419XSAURER
Discordia
Level 106
God Stats
16W - 12L
1,298 SR
Queue Stats
203W - 204L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
6 / 4 / 7
13,173
775
12,059
16,384
7,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
BodakRedd25K
Morgan Le Fay
19
5 / 1 / 9
12,133
714
17,046
12,160
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
MastaNameTab
Ah Muzen Cab
20
4 / 3 / 12
13,137
773
17,318
15,827
6,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 15
12,517
736
15,468
25,491
29,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
devilfam4
Zhong Kui
20
9 / 3 / 10
13,042
767
26,523
22,417
17,455
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AskeChad69
Merlin
19
3 / 6 / 5
11,986
705
12,332
13,696
4,700
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Davedude_dk
Hachiman
19
1 / 4 / 11
11,401
671
11,306
20,700
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
KingLows
Kuzenbo
19
6 / 3 / 9
12,620
742
17,539
26,364
39,161
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
SawLemon
Heimdallr
20
6 / 9 / 10
12,997
765
15,778
20,573
7,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
X419XSAURER
Discordia
17
0 / 7 / 6
10,363
610
6,856
13,983
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
57
29
Kills
16
16
Deaths
29
53
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
4
7
2.38
L
Merlin
AskeChad69
Merlin
3
6
5
0.92
W
Morgan Le Fay
BodakRedd25K
Morgan Le Fay
5
1
9
9.5
L
Hachiman
Davedude_dk
Hachiman
1
4
11
1.63
L
Kuzenbo
KingLows
Kuzenbo
6
3
9
3.5
W
Ah Muzen Cab
MastaNameTab
Ah Muzen Cab
4
3
12
3.33
L
Heimdallr
SawLemon
Heimdallr
6
9
10
1.22
W
5
5
15
2.5
L
Discordia
X419XSAURER
Discordia
0
7
6
0.43
W
Zhong Kui
devilfam4
Zhong Kui
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,414
Damage
63,811
92,279
Taken
95,316
66,422
Mitigated
62,595
25,084
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,059
2,988
0
1,888
16,384
7,153
1,520
6,232
10,152
0
56,397
L
Merlin
AskeChad69
Merlin
12,332
396
0
1,270
13,696
4,700
0
7,681
5,769
64,819
0
W
Morgan Le Fay
BodakRedd25K
Morgan Le Fay
17,046
966
0
4,450
12,160
4,997
1,078
6,271
5,889
41,428
0
L
Hachiman
Davedude_dk
Hachiman
11,306
6,208
0
5,494
20,700
6,979
0
13,241
7,111
0
44,612
L
Kuzenbo
KingLows
Kuzenbo
17,539
5,142
0
4,848
26,364
39,161
0
13,544
11,846
29,743
0
W
Ah Muzen Cab
MastaNameTab
Ah Muzen Cab
17,318
5,047
0
5,630
15,827
6,913
3,864
6,595
9,232
0
83,594
L
Heimdallr
SawLemon
Heimdallr
15,778
8,068
0
2,703
20,573
7,453
0
15,106
5,011
0
37,070
W
15,468
1,181
808
4,700
25,491
29,904
163
8,940
16,551
36,120
0
L
Discordia
X419XSAURER
Discordia
6,856
425
216
1,614
13,983
4,302
0
7,030
6,542
37,488
0
W
Zhong Kui
devilfam4
Zhong Kui
26,523
2,009
156
7,452
22,417
17,455
69
8,689
13,728
66,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,002
Gold Earned
59,367
404
Minions Killed
360
0
Camps Cleared
0
1,936,154
Distance Traveled
1,497,728
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,173
775
81
5
0
399,162
0
L
Merlin
11,986
705
117
7
0
305,835
1
W
Morgan Le Fay
12,133
714
64
4
0
392,581
1
L
Hachiman
11,401
671
87
5
0
304,272
2
L
Kuzenbo
12,620
742
32
2
0
328,738
0
W
Ah Muzen Cab
13,137
773
147
9
0
370,976
1
L
Heimdallr
12,997
765
51
3
0
271,038
0
W
Cthulhu
12,517
736
38
2
0
370,242
2
L
Discordia
10,363
610
73
4
0
287,845
3
W
Zhong Kui
13,042
767
74
4
0
403,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role