Player Matchup

Nox
Nox
 
Nox
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DaddyFrostie
Sun Wukong
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
109W - 125L
1,578 Elo+
Solo
Medusa
Medusa
Hectorpene
Medusa
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 64L
1,628 Elo+
Solo
Arachne
Arachne
TowerDiver420
Arachne
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 17L
1,602 Elo+
Solo
Nike
Nike
Twinn01
Nike
Level 107
God Stats
4W - 4L
1,789 SR
Queue Stats
32W - 29L
1,593 Elo+
Party 2
Team Averages
Level 74
1,558 SR
1,580 Elo+

VS

Team Averages
Level 76
1,463 SR
1,524 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DrakoG0dFall
Kuzenbo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,520 Elo+
Party 1
Medusa
Medusa
GodKingDre
Medusa
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,495 Elo+
Party 1
Thoth
Thoth
Jskiway
Thoth
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 149L
1,594 Elo+
Solo
Arachne
Arachne
kidwhosucks
Arachne
Level 117
God Stats
0W - 2L
1,316 SR
Queue Stats
96W - 114L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
3 / 0 / 3
4,897
700
2,029
1,571
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
DaddyFrostie
Sun Wukong
7
2 / 0 / 4
4,419
631
1,297
4,052
1,478
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
Hectorpene
Medusa
8
3 / 0 / 4
4,814
688
3,698
4,076
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
7
4 / 1 / 4
4,766
681
5,104
3,336
1,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
Twinn01
Nike
8
1 / 2 / 0
4,500
643
2,652
5,103
1,004

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
2 / 1 / 0
5,085
726
2,998
6,295
2,681
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
DrakoG0dFall
Kuzenbo
5
0 / 3 / 0
3,586
512
1,621
4,870
2,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
GodKingDre
Medusa
5
0 / 3 / 0
3,374
482
2,420
3,766
520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Jskiway
Thoth
7
1 / 3 / 0
4,174
596
1,563
3,226
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
kidwhosucks
Arachne
4
0 / 3 / 1
3,537
505
536
3,606
790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
13
Kills
3
3
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
3
4.5
L
Guan Yu
 
Guan Yu
2
1
0
2
W
Sun Wukong
DaddyFrostie
Sun Wukong
2
0
4
4
L
Kuzenbo
DrakoG0dFall
Kuzenbo
0
3
0
0
L
Medusa
GodKingDre
Medusa
0
3
0
0
W
Medusa
Hectorpene
Medusa
3
0
4
5
L
Thoth
Jskiway
Thoth
1
3
0
0.33
W
Arachne
4
1
4
6
W
Nike
Twinn01
Nike
1
2
0
0.5
L
Arachne
kidwhosucks
Arachne
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,780
Damage
9,138
18,138
Taken
21,763
5,163
Mitigated
7,030
4,603
Healing
4,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,029
46
0
450
1,571
471
0
625
946
17,053
0
L
Guan Yu
 
Guan Yu
2,998
281
0
2,037
6,295
2,681
0
0
6,295
0
26,231
W
Sun Wukong
DaddyFrostie
Sun Wukong
1,297
587
0
1,007
4,052
1,478
0
673
3,231
0
21,521
L
Kuzenbo
DrakoG0dFall
Kuzenbo
1,621
926
0
608
4,870
2,343
0
340
4,520
4,769
0
L
Medusa
GodKingDre
Medusa
2,420
807
0
472
3,766
520
0
567
3,163
0
16,661
W
Medusa
Hectorpene
Medusa
3,698
1,922
0
1,851
4,076
1,140
0
983
3,093
0
24,453
L
Thoth
Jskiway
Thoth
1,563
82
0
643
3,226
696
0
712
2,416
15,996
0
W
Arachne
5,104
3,618
0
955
3,336
1,070
0
903
2,307
0
16,576
W
Nike
Twinn01
Nike
2,652
463
0
340
5,103
1,004
0
0
5,103
0
20,667
L
Arachne
kidwhosucks
Arachne
536
536
0
379
3,606
790
0
202
3,340
0
8,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,396
Gold Earned
19,756
220
Minions Killed
173
0
Camps Cleared
0
721,819
Distance Traveled
624,370
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
4,897
700
53
8
0
139,699
1
L
Guan Yu
5,085
726
66
9
0
124,999
2
W
Sun Wukong
4,419
631
47
7
0
158,582
0
L
Kuzenbo
3,586
512
9
1
0
136,306
1
L
Medusa
3,374
482
28
4
0
125,786
2
W
Medusa
4,814
688
46
7
0
128,079
1
L
Thoth
4,174
596
43
6
0
139,270
3
W
Arachne
4,766
681
27
4
0
157,646
0
W
Nike
4,500
643
47
7
0
137,813
0
L
Arachne
3,537
505
27
4
0
98,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role