Player Matchup

Ganesha
Ganesha
BigBadBodyPillow
Ganesha
Level 100
God Stats
1W - 1L
1,715 SR
Queue Stats
55W - 55L
1,527 Elo+
Party 4
Jing Wei
Jing Wei
CandyCrushSweat
Jing Wei
Level 6
God Stats
3W - 4L
1,724 SR
Queue Stats
4W - 8L
1,482 Elo+
Party 4
Ymir
Ymir
Overcommiter
Ymir
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 68L
1,494 Elo+
Party 3
Thoth
Thoth
TwistedKarma1234
Thoth
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 184L
1,426 Elo+
Party 3
Kali
Kali
swempai
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,694 Elo+
Party 4
Team Averages
Level 60
1,588 SR
1,525 Elo+

VS

Team Averages
Level 65
1,540 SR
1,545 Elo+
Neith
Neith
 
Neith
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Drako62
Thor
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 80L
1,618 Elo+
Party 1
Erlang Shen
Erlang Shen
Noutella
Erlang Shen
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 24L
1,499 Elo+
Party 2
Aphrodite
Aphrodite
Totor eltoro
Aphrodite
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 61L
1,428 Elo+
Party 2
Ra
Ra
ToxicKaren
Ra
Level 49
God Stats
7W - 6L
1,698 SR
Queue Stats
25W - 19L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,790
519
4,613
12,877
11,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
11
0 / 5 / 0
6,550
437
1,731
8,316
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 1
7,627
508
4,874
11,938
10,158
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 6 / 1
6,759
451
3,245
9,215
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
swempai
Kali
12
1 / 2 / 1
7,282
485
3,021
11,772
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 0 / 4
8,945
596
10,917
5,488
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Drako62
Thor
15
5 / 1 / 7
8,890
593
7,559
10,563
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Noutella
Erlang Shen
15
3 / 2 / 1
8,913
594
8,633
12,303
9,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Totor eltoro
Aphrodite
14
2 / 0 / 11
7,978
532
3,068
8,159
7,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 1 / 4
9,427
628
6,430
7,194
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
22
22
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
4
9
L
2
5
0
0.4
L
Jing Wei
0
5
0
0
W
Thor
Drako62
Thor
5
1
7
8.5
W
Erlang Shen
Noutella
Erlang Shen
3
2
1
1.75
L
1
4
1
0.38
W
Aphrodite
Totor eltoro
Aphrodite
2
0
11
7.5
W
5
1
4
7
L
0
6
1
0.08
L
Kali
swempai
Kali
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,484
Damage
36,607
54,118
Taken
43,707
29,071
Mitigated
25,443
12,337
Healing
23,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,917
4,872
0
2,673
5,488
1,885
2,736
1,479
3,775
0
65,521
L
4,613
199
0
2,311
12,877
11,035
0
2,397
10,432
24,884
0
L
Jing Wei
1,731
968
0
1,606
8,316
2,020
0
1,529
6,787
0
38,241
W
Thor
Drako62
Thor
7,559
2,030
0
3,758
10,563
4,065
862
2,127
8,436
0
60,041
W
Erlang Shen
Noutella
Erlang Shen
8,633
5,079
0
5,761
12,303
9,364
606
4,674
7,629
0
55,291
L
4,874
1,431
0
3,085
11,938
10,158
0
1,456
10,354
38,785
0
W
Aphrodite
Totor eltoro
Aphrodite
3,068
239
2,917
4,660
8,159
7,817
561
1,261
6,898
25,818
0
W
6,430
625
685
2,774
7,194
2,312
656
3,323
3,871
65,542
0
L
3,245
123
0
890
9,215
2,305
0
1,636
7,464
41,125
0
L
Kali
swempai
Kali
3,021
1,417
0
4,445
11,772
3,553
0
2,098
9,583
0
35,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,008
Gold Earned
44,153
356
Minions Killed
486
0
Camps Cleared
0
1,388,913
Distance Traveled
1,433,097
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,945
596
99
7
0
280,766
5
L
Ganesha
7,790
519
10
1
0
275,364
4
L
Jing Wei
6,550
437
109
7
0
293,787
2
W
Thor
8,890
593
104
7
0
304,539
2
W
Erlang Shen
8,913
594
105
7
0
267,072
2
L
Ymir
7,627
508
85
6
0
260,447
4
W
Aphrodite
7,978
532
51
3
0
290,743
3
W
Ra
9,427
628
127
8
0
289,977
3
L
Thoth
6,759
451
74
5
0
251,845
4
L
Kali
7,282
485
78
5
0
307,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role