Player Matchup

Raijin
Raijin
 
Raijin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FredCondenado
Amaterasu
Level 88
God Stats
5W - 3L
1,753 SR
Queue Stats
292W - 319L
1,426 Elo+
Solo
Bakasura
Bakasura
HeavensAngels
Bakasura
Level 157
God Stats
6W - 8L
1,500 SR
Queue Stats
460W - 487L
1,421 Elo+
Solo
Skadi
Skadi
Onorek
Skadi
Level 25
God Stats
1W - 1L
1,313 SR
Queue Stats
11W - 4L
1,568 Elo+
Party 1
Ymir
Ymir
lucasval
Ymir
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 29L
1,711 Elo+
Party 1
Team Averages
Level 106
1,513 SR
1,525 Elo+

VS

Team Averages
Level 121
1,484 SR
1,451 Elo+
Camazotz
Camazotz
 
Camazotz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Danilö
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,166 Elo+
Solo
Cupid
Cupid
Giburr
Cupid
Level 128
God Stats
18W - 33L
1,305 SR
Queue Stats
366W - 414L
1,502 Elo+
Solo
Sylvanus
Sylvanus
HirumaYaha01
Sylvanus
Level 143
God Stats
3W - 3L
1,454 SR
Queue Stats
257W - 238L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
Sibannac69
Sun Wukong
Level 87
God Stats
205W - 154L
1,662 SR
Queue Stats
478W - 436L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 2 / 1
5,940
540
1,973
5,665
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
FredCondenado
Amaterasu
13
3 / 0 / 0
7,410
674
5,524
6,365
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
HeavensAngels
Bakasura
11
0 / 1 / 2
6,044
549
3,252
6,001
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
Onorek
Skadi
12
2 / 1 / 1
7,224
657
6,250
5,342
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ymir
12
7 / 0 / 1
7,455
678
4,520
7,743
7,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
2 / 2 / 2
5,994
545
4,337
9,230
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Danilö
Janus
12
2 / 3 / 1
6,593
599
3,411
5,261
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Giburr
Cupid
2
0 / 1 / 0
3,797
345
818
1,252
122
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sylvanus
HirumaYaha01
Sylvanus
10
0 / 3 / 1
5,749
523
2,829
9,457
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Sibannac69
Sun Wukong
10
0 / 3 / 0
6,064
551
2,756
8,510
3,157
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
12
Kills
4
4
Deaths
12
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
2
1
0.25
L
Camazotz
 
Camazotz
2
2
2
1.5
L
Janus
Danilö
Janus
2
3
1
0.83
W
Amaterasu
FredCondenado
Amaterasu
3
0
0
3
L
Cupid
Giburr
Cupid
0
1
0
0
W
Bakasura
HeavensAngels
Bakasura
0
1
2
1
L
Sylvanus
HirumaYaha01
Sylvanus
0
3
1
0.17
W
Skadi
Onorek
Skadi
2
1
1
2.5
L
Sun Wukong
Sibannac69
Sun Wukong
0
3
0
0
W
Ymir
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,519
Damage
14,151
31,116
Taken
33,710
17,598
Mitigated
12,926
11,666
Healing
13,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
1,973
233
0
1,359
5,665
1,654
322
464
5,149
30,391
0
L
Camazotz
 
Camazotz
4,337
1,657
0
5,632
9,230
2,770
0
1,788
7,022
0
32,970
L
Janus
Danilö
Janus
3,411
291
0
666
5,261
1,701
355
2,986
2,143
41,524
0
W
Amaterasu
FredCondenado
Amaterasu
5,524
2,136
0
3,919
6,365
4,920
0
0
6,365
0
42,701
L
Cupid
Giburr
Cupid
818
561
0
317
1,252
122
0
224
1,028
0
2,446
W
Bakasura
HeavensAngels
Bakasura
3,252
2,120
0
2,829
6,001
2,359
0
1,169
4,788
0
33,874
L
Sylvanus
HirumaYaha01
Sylvanus
2,829
1,206
230
3,168
9,457
5,176
0
658
8,524
24,478
7,350
W
Skadi
Onorek
Skadi
6,250
3,544
0
2,705
5,342
1,452
1,786
1,916
3,308
0
50,012
L
Sun Wukong
Sibannac69
Sun Wukong
2,756
698
0
3,113
8,510
3,157
0
333
8,173
0
36,269
W
Ymir
4,520
1,487
0
854
7,743
7,213
0
1,811
5,848
13,330
5,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,073
Gold Earned
28,197
381
Minions Killed
331
0
Camps Cleared
0
1,135,181
Distance Traveled
875,444
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,940
540
75
7
0
193,769
5
L
Camazotz
5,994
545
70
6
0
233,053
1
L
Janus
6,593
599
95
9
0
221,618
0
W
Amaterasu
7,410
674
88
8
0
244,100
4
L
Cupid
3,797
345
6
1
0
28,237
0
W
Bakasura
6,044
549
84
8
0
266,688
2
L
Sylvanus
5,749
523
66
6
0
195,210
5
W
Skadi
7,224
657
110
10
0
210,802
1
L
Sun Wukong
6,064
551
94
9
0
197,326
2
W
Ymir
7,455
678
24
2
0
219,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role