Player Matchup

Ra
Ra
 
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
PretzelPounder
Cthulhu
Level 106
God Stats
9W - 3L
1,554 SR
Queue Stats
325W - 321L
1,548 Elo+
Party 1
Ullr
Ullr
Tatsukage
Ullr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,577 Elo+
Party 3
Fenrir
Fenrir
Xzonz
Fenrir
Level 28
God Stats
1W - 1L
1,490 SR
Queue Stats
176W - 106L
1,618 Elo+
Solo
Serqet
Serqet
oOMurmeltierOo
Serqet
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
276W - 286L
1,543 Elo+
Party 1
Team Averages
Level 105
1,509 SR
1,557 Elo+

VS

Team Averages
Level 97
1,463 SR
1,559 Elo+
Heimdallr
Heimdallr
Bloodable
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Bastet
Bastet
GermanRageKid
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,566 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kvespong
Tsukuyomi
Level 144
God Stats
1W - 2L
1,314 SR
Queue Stats
99W - 106L
1,583 Elo+
Party 2
Ne Zha
Ne Zha
Shintokx83
Ne Zha
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
459W - 458L
1,544 Elo+
Solo
Ra
Ra
hnsen
Ra
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
371W - 352L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
5 / 4 / 18
12,211
763
18,853
17,445
9,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 3 / 22
12,030
752
22,698
32,120
45,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
19
6 / 6 / 9
11,685
730
12,813
17,512
7,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Xzonz
Fenrir
20
14 / 6 / 17
13,936
871
24,212
29,486
36,384
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
5 / 4 / 20
12,211
763
13,307
20,436
15,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bloodable
Heimdallr
17
3 / 8 / 13
11,084
693
17,107
18,987
8,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 8 / 12
11,222
701
17,007
19,187
9,631
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
Kvespong
Tsukuyomi
17
6 / 8 / 4
11,670
729
20,577
20,333
9,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Shintokx83
Ne Zha
20
7 / 5 / 12
12,306
769
15,670
23,401
24,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ra
20
3 / 5 / 16
13,774
861
25,512
19,408
10,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
80
34
Kills
23
23
Deaths
34
86
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
4
18
3.5
L
Heimdallr
Bloodable
Heimdallr
3
8
13
1.19
L
4
8
12
1.25
L
Tsukuyomi
Kvespong
Tsukuyomi
6
8
4
1
W
4
3
22
5
L
Ne Zha
Shintokx83
Ne Zha
7
5
12
2.6
W
Ullr
6
6
9
1.75
W
Fenrir
Xzonz
Fenrir
14
6
17
3.75
L
Ra
3
5
16
2.2
W
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,883
Damage
95,873
116,999
Taken
101,316
114,308
Mitigated
62,035
43,829
Healing
40,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
18,853
1,461
9,891
4,913
17,445
9,007
1,437
2,556
14,623
56,380
0
L
Heimdallr
Bloodable
Heimdallr
17,107
5,169
1,030
2,175
18,987
8,330
671
9,460
8,680
0
24,318
L
17,007
3,369
1,252
4,553
19,187
9,631
39
7,386
11,207
0
23,873
L
Tsukuyomi
Kvespong
Tsukuyomi
20,577
5,106
556
3,874
20,333
9,089
70
8,022
11,570
0
25,100
W
22,698
1,789
3,206
7,525
32,120
45,852
343
6,184
25,358
32,152
0
L
Ne Zha
Shintokx83
Ne Zha
15,670
4,029
2,216
5,322
23,401
24,549
1,449
8,944
13,243
0
24,081
W
Ullr
12,813
7,015
1,249
2,794
17,512
7,876
3,020
3,848
13,358
0
30,928
W
Fenrir
Xzonz
Fenrir
24,212
5,435
0
6,480
29,486
36,384
617
7,957
20,916
0
39,113
L
Ra
25,512
2,478
11,093
8,914
19,408
10,436
1,251
6,040
12,444
75,684
0
W
13,307
1,778
3,960
3,811
20,436
15,189
670
3,953
15,986
0
18,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,073
Gold Earned
60,056
199
Minions Killed
170
0
Camps Cleared
0
1,666,919
Distance Traveled
1,440,011
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,211
763
87
5
0
340,641
0
L
Heimdallr
11,084
693
14
1
0
269,829
5
L
Bastet
11,222
701
15
1
0
316,205
3
L
Tsukuyomi
11,670
729
6
0
0
271,192
1
W
Cthulhu
12,030
752
33
2
0
379,702
0
L
Ne Zha
12,306
769
3
0
0
288,001
0
W
Ullr
11,685
730
29
2
0
306,421
1
W
Fenrir
13,936
871
36
2
0
310,123
0
L
Ra
13,774
861
132
8
0
294,784
1
W
Serqet
12,211
763
14
1
0
330,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role