Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Nikkibg
Tyr
Level 122
God Stats
7W - 4L
1,542 SR
Queue Stats
227W - 104L
1,722 Elo+
Party 2
Ao Kuang
Ao Kuang
xtrimio
Ao Kuang
Level 61
God Stats
2W - 0L
1,800 SR
Queue Stats
14W - 4L
1,905 Elo+
Party 2
Team Averages
Level 106
1,614 SR
1,709 Elo+

VS

Team Averages
Level 82
1,515 SR
1,596 Elo+
Cliodhna
Cliodhna
LethalLetha
Cliodhna
Level 126
God Stats
6W - 3L
1,626 SR
Queue Stats
123W - 92L
1,648 Elo+
Party 1
Ganesha
Ganesha
PommesFritesART
Ganesha
Level 113
God Stats
7W - 4L
1,686 SR
Queue Stats
42W - 24L
1,979 Elo+
Party 1
Ra
Ra
docsasaki
Ra
Level 6
God Stats
0W - 2L
1,233 SR
Queue Stats
2W - 3L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
8 / 3 / 14
11,399
814
16,408
12,305
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
16
11 / 2 / 11
11,815
844
13,038
14,498
11,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
xtrimio
Ao Kuang
15
6 / 3 / 16
10,775
770
10,909
11,352
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
LethalLetha
Cliodhna
15
6 / 10 / 0
11,310
808
11,473
17,128
5,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 7
10,174
727
9,590
16,268
18,927
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
1 / 11 / 2
8,584
613
3,443
12,472
3,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
25
Kills
8
8
Deaths
26
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
3
14
5
L
Cliodhna
LethalLetha
Cliodhna
6
10
0
0.6
W
Tyr
11
2
11
8.25
L
1
5
7
0.9
L
1
11
2
0.18
W
Ao Kuang
xtrimio
Ao Kuang
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,355
Damage
24,506
38,155
Taken
45,868
20,421
Mitigated
27,624
15,907
Healing
2,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,408
1,418
1,715
4,762
12,305
4,853
749
4,289
8,016
58,032
0
L
Cliodhna
LethalLetha
Cliodhna
11,473
718
0
1,279
17,128
5,232
0
11,881
4,960
0
34,365
W
Tyr
13,038
2,446
0
6,130
14,498
11,570
421
4,464
9,339
0
32,095
L
9,590
557
159
519
16,268
18,927
0
9,131
7,027
19,460
0
L
3,443
517
461
332
12,472
3,465
0
5,232
6,956
23,077
0
W
Ao Kuang
xtrimio
Ao Kuang
10,909
3,096
0
3,300
11,352
3,998
1,469
4,974
6,378
20,449
2,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,989
Gold Earned
30,068
145
Minions Killed
100
11
Camps Cleared
1
721,971
Distance Traveled
582,540
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,399
814
82
6
3
208,998
5
L
Cliodhna
11,310
808
57
4
1
229,429
5
W
Tyr
11,815
844
33
2
3
271,473
5
L
Ganesha
10,174
727
5
0
0
212,145
4
L
Ra
8,584
613
38
3
0
140,966
0
W
Ao Kuang
10,775
770
30
2
5
241,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role