Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DrakoG0dFall
Arachne
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,533 Elo+
Party 1
Zhong Kui
Zhong Kui
GodKingDre
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,537 Elo+
Party 1
Chaac
Chaac
pierolo2222
Chaac
Level 91
God Stats
12W - 16L
1,164 SR
Queue Stats
305W - 410L
1,365 Elo+
Solo
Team Averages
Level 55
1,433 SR
1,487 Elo+

VS

Team Averages
Level 55
1,444 SR
1,489 Elo+
Izanami
Izanami
Chicheater
Izanami
Level 129
God Stats
27W - 26L
1,536 SR
Queue Stats
299W - 314L
1,438 Elo+
Party 3
Ra
Ra
Crimzon89
Ra
Level 46
God Stats
8W - 8L
1,500 SR
Queue Stats
284W - 327L
1,488 Elo+
Solo
Vamana
Vamana
TowerDiver420
Vamana
Level 31
God Stats
2W - 1L
1,344 SR
Queue Stats
29W - 17L
1,559 Elo+
Solo
Cerberus
Cerberus
Zoleiuon
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,532 Elo+
Party 3
Thor
Thor
topkek2069
Thor
Level 44
God Stats
12W - 22L
1,339 SR
Queue Stats
59W - 73L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
4 / 4 / 9
11,996
571
18,774
11,839
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
 
Hou Yi
5
0 / 3 / 1
6,471
308
979
3,299
553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
DrakoG0dFall
Arachne
18
9 / 6 / 3
11,300
538
7,539
18,081
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
GodKingDre
Zhong Kui
17
2 / 7 / 2
10,896
519
11,333
19,881
19,122
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
3 / 4 / 3
9,955
474
13,565
21,545
26,434
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chicheater
Izanami
18
2 / 3 / 7
12,053
574
6,286
13,990
5,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 5 / 6
12,465
594
7,846
14,585
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 5 / 3
13,625
649
17,059
27,200
21,512
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
Zoleiuon
Cerberus
17
4 / 3 / 6
11,747
559
9,818
26,100
25,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 2 / 8
13,470
641
14,307
17,604
8,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
18
Kills
24
24
Deaths
18
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
4
9
2.13
L
Hou Yi
 
Hou Yi
0
3
1
0.17
W
Izanami
Chicheater
Izanami
2
3
7
1.83
W
4
5
6
1.4
L
Arachne
DrakoG0dFall
Arachne
9
6
3
1.75
L
Zhong Kui
GodKingDre
Zhong Kui
2
7
2
0.43
W
6
5
3
1.5
W
Cerberus
Zoleiuon
Cerberus
4
3
6
2.33
L
3
4
3
1.13
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,190
Damage
55,316
74,645
Taken
99,479
56,432
Mitigated
66,371
21,067
Healing
38,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
18,774
1,844
162
3,040
11,839
4,013
2,504
3,958
7,881
96,849
0
L
Hou Yi
 
Hou Yi
979
788
0
624
3,299
553
0
774
2,525
0
9,734
W
Izanami
Chicheater
Izanami
6,286
2,829
0
4,319
13,990
5,848
5,864
2,344
11,646
0
108,483
W
7,846
1,253
3,162
5,582
14,585
4,783
1,120
6,567
7,807
83,649
0
L
Arachne
DrakoG0dFall
Arachne
7,539
6,657
0
4,996
18,081
6,310
684
3,844
14,237
0
55,330
L
Zhong Kui
GodKingDre
Zhong Kui
11,333
1,951
192
6,672
19,881
19,122
512
1,432
18,449
73,168
0
W
17,059
7,843
0
9,205
27,200
21,512
1,772
14,080
13,120
0
90,893
W
Cerberus
Zoleiuon
Cerberus
9,818
1,261
1,956
8,874
26,100
25,401
759
4,039
22,061
50,816
7,039
L
13,565
2,087
158
5,223
21,545
26,434
674
6,955
14,590
0
68,835
W
14,307
5,308
0
5,259
17,604
8,827
2,911
4,685
12,919
0
82,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,618
Gold Earned
63,360
519
Minions Killed
705
0
Camps Cleared
0
1,607,601
Distance Traveled
2,004,984
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,996
571
158
8
0
401,279
2
L
Hou Yi
6,471
308
20
1
0
78,058
0
W
Izanami
12,053
574
159
8
0
398,320
3
W
Ra
12,465
594
158
8
0
392,863
4
L
Arachne
11,300
538
101
5
0
440,663
2
L
Zhong Kui
10,896
519
143
7
0
305,199
6
W
Vamana
13,625
649
162
8
0
392,581
1
W
Cerberus
11,747
559
105
5
0
377,684
5
L
Chaac
9,955
474
97
5
0
382,402
5
W
Thor
13,470
641
121
6
0
443,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role