Player Matchup

Sobek
Sobek
BonBenAMKSEN
Sobek
Level 11
God Stats
2W - 1L
1,315 SR
Queue Stats
7W - 8L
1,200 Elo+
Party 1
Janus
Janus
ItsNiecoe
Janus
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 4L
1,722 Elo+
Party 3
Cliodhna
Cliodhna
IvashkaYA
Cliodhna
Level 122
God Stats
7W - 6L
1,508 SR
Queue Stats
308W - 372L
1,448 Elo+
Solo
Nemesis
Nemesis
JRIMI97
Nemesis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
Mparle_Pas_D_Age
Danzaburou
Level 36
God Stats
2W - 2L
1,352 SR
Queue Stats
6W - 6L
1,200 Elo+
Party 1
Team Averages
Level 75
1,435 SR
1,409 Elo+

VS

Team Averages
Level 73
1,565 SR
1,458 Elo+
Thanatos
Thanatos
GrimReapper123
Thanatos
Level 64
God Stats
8W - 4L
1,691 SR
Queue Stats
84W - 81L
1,477 Elo+
Party 4
Persephone
Persephone
Kirky235
Persephone
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 100L
1,437 Elo+
Party 2
Olorun
Olorun
OhhTxmmyy
Olorun
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 88L
1,486 Elo+
Party 2
Izanami
Izanami
andreisorin918
Izanami
Level 56
God Stats
24W - 22L
1,501 SR
Queue Stats
72W - 82L
1,446 Elo+
Party 4
Ares
Ares
rabidconkefiend
Ares
Level 27
God Stats
17W - 13L
1,632 SR
Queue Stats
90W - 76L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
8,214
513
3,315
13,176
8,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
ItsNiecoe
Janus
13
0 / 5 / 2
7,977
499
1,858
7,346
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
IvashkaYA
Cliodhna
18
7 / 1 / 0
11,003
688
11,212
12,914
5,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
JRIMI97
Nemesis
15
2 / 4 / 1
8,635
540
3,080
9,683
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Mparle_Pas_D_Age
Danzaburou
13
2 / 1 / 4
7,514
470
6,666
6,766
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
7 / 3 / 4
8,565
535
9,393
11,786
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Kirky235
Persephone
14
3 / 1 / 6
9,088
568
6,467
6,032
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
OhhTxmmyy
Olorun
14
2 / 3 / 0
8,397
525
5,439
7,774
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 0
8,228
514
3,026
7,378
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 5
7,585
474
2,949
7,907
5,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
12
Kills
14
14
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
Thanatos
7
3
4
3
W
Janus
ItsNiecoe
Janus
0
5
2
0.2
W
Cliodhna
IvashkaYA
Cliodhna
7
1
0
7
W
Nemesis
JRIMI97
Nemesis
2
4
1
0.63
L
Persephone
Kirky235
Persephone
3
1
6
6
W
Danzaburou
Mparle_Pas_D_Age
Danzaburou
2
1
4
4
L
Olorun
OhhTxmmyy
Olorun
2
3
0
0.67
L
1
3
0
0.33
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,131
Damage
27,274
49,885
Taken
40,877
21,133
Mitigated
16,624
18,901
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,315
450
0
4,850
13,176
8,807
650
4,746
7,754
21,109
0
L
Thanatos
9,393
2,484
0
8,149
11,786
3,882
0
745
10,981
0
43,665
W
Janus
ItsNiecoe
Janus
1,858
85
0
1,939
7,346
2,370
797
2,804
4,542
49,551
0
W
Cliodhna
IvashkaYA
Cliodhna
11,212
721
0
5,786
12,914
5,105
396
986
11,928
0
85,373
W
Nemesis
JRIMI97
Nemesis
3,080
560
0
4,218
9,683
2,857
0
1,671
8,012
0
62,550
L
Persephone
Kirky235
Persephone
6,467
371
0
1,747
6,032
1,958
0
546
5,409
58,689
0
W
Danzaburou
Mparle_Pas_D_Age
Danzaburou
6,666
2,625
0
2,108
6,766
1,994
1,720
3,530
3,236
0
48,399
L
Olorun
OhhTxmmyy
Olorun
5,439
2,359
0
3,197
7,774
2,983
0
1,506
6,268
54,262
11,420
L
3,026
1,798
0
818
7,378
1,908
1,219
0
7,378
0
47,018
L
2,949
46
0
1,907
7,907
5,893
0
2,188
5,667
6,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,343
Gold Earned
41,863
505
Minions Killed
436
0
Camps Cleared
0
1,663,790
Distance Traveled
1,557,884
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,214
513
44
3
0
347,236
3
L
Thanatos
8,565
535
68
4
0
324,768
5
W
Janus
7,977
499
108
7
0
303,762
3
W
Cliodhna
11,003
688
163
10
0
349,923
6
W
Nemesis
8,635
540
106
7
0
343,717
2
L
Persephone
9,088
568
119
7
0
309,064
6
W
Danzaburou
7,514
470
84
5
0
319,152
0
L
Olorun
8,397
525
122
8
0
296,600
7
L
Izanami
8,228
514
118
7
0
293,859
2
L
Ares
7,585
474
9
1
0
333,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role