Player Matchup

Neith
Neith
DeadlyCuteGoat
Neith
Level 149
God Stats
0W - 2L
1,288 SR
Queue Stats
88W - 70L
1,652 Elo+
Party 1
Ymir
Ymir
Færkeren
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,445 Elo+
Party 1
Sol
Sol
KittySaidMeeow
Sol
Level 22
God Stats
1W - 2L
1,736 SR
Queue Stats
60W - 44L
1,550 Elo+
Party 1
Kali
Kali
Xraydragons
Kali
Level 94
God Stats
5W - 6L
1,500 SR
Queue Stats
76W - 53L
1,575 Elo+
Party 1
Amaterasu
Amaterasu
xsmoelf
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 1
Team Averages
Level 60
1,505 SR
1,504 Elo+

VS

Team Averages
Level 99
1,423 SR
1,563 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DeadWeightMayCry
Bastet
Level 26
God Stats
1W - 1L
1,333 SR
Queue Stats
27W - 33L
1,436 Elo+
Party 3
Ra
Ra
Dridrivahkiin
Ra
Level 113
God Stats
1W - 0L
1,206 SR
Queue Stats
24W - 18L
1,691 Elo+
Party 2
Jormungandr
Jormungandr
Rylhoten
Jormungandr
Level 107
God Stats
4W - 2L
1,537 SR
Queue Stats
19W - 14L
1,691 Elo+
Party 2
Kukulkan
Kukulkan
xxxxLilithxxxx
Kukulkan
Level 120
God Stats
7W - 6L
1,539 SR
Queue Stats
107W - 134L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 1
9,877
706
24,313
13,860
5,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ymir
14
1 / 5 / 3
8,874
634
6,355
17,395
15,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 4 / 5
9,299
664
12,569
10,498
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 4
9,183
656
4,987
11,555
5,388
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
xsmoelf
Amaterasu
15
0 / 5 / 6
8,228
588
8,932
14,622
9,305
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 1 / 11
9,737
696
6,711
17,819
17,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 4 / 7
9,397
671
9,536
14,108
5,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
9 / 2 / 6
10,884
777
14,053
11,021
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Rylhoten
Jormungandr
19
5 / 1 / 13
11,538
824
16,763
17,335
22,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
17
3 / 2 / 6
10,180
727
10,057
8,247
3,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
10
Kills
20
20
Deaths
10
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
11
7.5
W
1
4
7
1.13
L
8
2
1
4.25
W
9
2
6
6
L
Ymir
1
5
3
0.5
L
0
4
5
0.63
W
Jormungandr
Rylhoten
Jormungandr
5
1
13
11.5
L
1
4
4
0.75
L
Amaterasu
xsmoelf
Amaterasu
0
5
6
0.6
W
Kukulkan
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,156
Damage
57,120
67,930
Taken
68,530
38,659
Mitigated
53,397
15,811
Healing
27,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,711
607
4,375
7,491
17,819
17,232
348
6,155
11,664
0
10,983
W
9,536
2,537
732
1,449
14,108
5,104
387
1,800
12,308
0
24,041
L
24,313
9,099
0
3,422
13,860
5,117
0
8,577
5,218
0
51,347
W
14,053
1,658
7,235
5,560
11,021
5,119
640
1,913
9,108
39,625
0
L
Ymir
6,355
365
0
1,604
17,395
15,248
0
10,486
6,623
17,649
0
L
12,569
5,338
0
3,491
10,498
3,601
0
6,759
3,621
40,307
0
W
Jormungandr
Rylhoten
Jormungandr
16,763
3,030
0
368
17,335
22,330
650
6,781
10,554
45,267
0
L
4,987
1,248
0
2,618
11,555
5,388
0
6,465
4,941
0
20,260
L
Amaterasu
xsmoelf
Amaterasu
8,932
2,359
0
4,676
14,622
9,305
0
8,586
5,839
0
14,688
W
Kukulkan
10,057
475
0
422
8,247
3,612
2,993
2,275
5,972
48,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,461
Gold Earned
51,736
214
Minions Killed
247
0
Camps Cleared
0
1,304,920
Distance Traveled
1,417,950
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,737
696
13
1
0
274,384
1
W
Bastet
9,397
671
22
2
0
313,979
0
L
Neith
9,877
706
65
5
0
258,795
0
W
Ra
10,884
777
60
4
0
278,321
0
L
Ymir
8,874
634
24
2
0
243,597
0
L
Sol
9,299
664
76
5
0
226,070
1
W
Jormungandr
11,538
824
61
4
0
275,209
2
L
Kali
9,183
656
34
2
0
292,722
0
L
Amaterasu
8,228
588
15
1
0
283,736
0
W
Kukulkan
10,180
727
91
7
0
276,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role