Player Matchup

Ao Kuang
Ao Kuang
HiPFI
Ao Kuang
Level 154
God Stats
3W - 1L
1,552 SR
Queue Stats
103W - 109L
1,564 Elo+
Solo
Atlas
Atlas
Ognion
Atlas
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
59W - 65L
1,527 Elo+
Party 2
Xbalanque
Xbalanque
PLAYINGCLEANLY
Xbalanque
Level 66
God Stats
104W - 68L
1,677 SR
Queue Stats
211W - 197L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
SHOWTlME
Erlang Shen
Level 100
God Stats
3W - 1L
1,585 SR
Queue Stats
46W - 33L
1,591 Elo+
Party 2
Chronos
Chronos
itsHacks
Chronos
Level 160
God Stats
12W - 20L
1,373 SR
Queue Stats
448W - 446L
1,564 Elo+
Solo
Team Averages
Level 121
1,537 SR
1,556 Elo+

VS

Team Averages
Level 120
1,515 SR
1,527 Elo+
Fafnir
Fafnir
 
Fafnir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
HossKat
Kuzenbo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,528 Elo+
Solo
Hou Yi
Hou Yi
IIXRagnarokX
Hou Yi
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 326L
1,616 Elo+
Party 1
Nu Wa
Nu Wa
Rozzyyderp
Nu Wa
Level 92
God Stats
1W - 1L
1,790 SR
Queue Stats
195W - 208L
1,468 Elo+
Solo
Mercury
Mercury
karhu34
Mercury
Level 141
God Stats
3W - 1L
1,284 SR
Queue Stats
212W - 207L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HiPFI
Ao Kuang
17
12 / 1 / 4
10,369
691
8,777
13,372
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Atlas
Ognion
Atlas
12
2 / 1 / 4
8,203
547
5,379
11,811
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
PLAYINGCLEANLY
Xbalanque
14
1 / 3 / 3
8,431
562
6,954
12,020
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
SHOWTlME
Erlang Shen
15
1 / 3 / 3
8,845
590
6,159
11,200
9,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
itsHacks
Chronos
15
6 / 1 / 8
9,488
633
14,144
14,304
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 3 / 4
6,213
414
5,040
11,774
10,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
HossKat
Kuzenbo
12
1 / 2 / 3
7,149
477
5,108
13,145
14,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
13
3 / 3 / 0
7,688
513
9,497
10,307
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
11
1 / 6 / 2
6,902
460
11,597
8,996
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
karhu34
Mercury
12
4 / 8 / 1
8,015
534
6,479
12,040
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
22
Kills
9
9
Deaths
22
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
4
0.67
W
Ao Kuang
HiPFI
Ao Kuang
12
1
4
14
L
Kuzenbo
HossKat
Kuzenbo
1
2
3
1.25
L
Hou Yi
3
3
0
1
W
Atlas
Ognion
Atlas
2
1
4
4
W
Xbalanque
PLAYINGCLEANLY
Xbalanque
1
3
3
0.83
L
Nu Wa
1
6
2
0.33
W
Erlang Shen
SHOWTlME
Erlang Shen
1
3
3
0.83
W
Chronos
itsHacks
Chronos
6
1
8
10
L
Mercury
karhu34
Mercury
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,413
Damage
37,721
62,707
Taken
56,262
30,395
Mitigated
35,149
24,757
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,040
1,227
0
2,763
11,774
10,191
0
6,106
5,668
12,329
0
W
Ao Kuang
HiPFI
Ao Kuang
8,777
2,496
0
8,089
13,372
5,023
0
4,750
8,436
62,023
0
L
Kuzenbo
HossKat
Kuzenbo
5,108
1,806
0
3,815
13,145
14,191
0
4,721
8,424
37,339
0
L
Hou Yi
9,497
4,370
0
1,648
10,307
4,096
0
3,048
7,259
0
53,431
W
Atlas
Ognion
Atlas
5,379
1,618
740
2,742
11,811
7,863
0
5,140
6,381
22,074
4,772
W
Xbalanque
PLAYINGCLEANLY
Xbalanque
6,954
2,911
0
3,425
12,020
2,569
141
1,966
9,922
0
63,567
L
Nu Wa
11,597
2,430
0
1,457
8,996
2,904
0
6,741
2,255
41,605
0
W
Erlang Shen
SHOWTlME
Erlang Shen
6,159
2,292
0
3,181
11,200
9,623
0
4,519
6,534
622
57,819
W
Chronos
itsHacks
Chronos
14,144
5,467
0
6,580
14,304
5,317
2,623
4,293
9,689
66,292
0
L
Mercury
karhu34
Mercury
6,479
3,308
0
440
12,040
3,767
35
7,449
4,591
0
39,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,336
Gold Earned
35,967
481
Minions Killed
305
0
Camps Cleared
0
1,507,109
Distance Traveled
1,369,593
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,213
414
13
1
0
288,358
4
W
Ao Kuang
10,369
691
106
7
0
322,338
1
L
Kuzenbo
7,149
477
63
4
0
272,974
3
L
Hou Yi
7,688
513
88
6
0
264,022
4
W
Atlas
8,203
547
30
2
0
315,408
4
W
Xbalanque
8,431
562
119
8
0
282,892
2
L
Nu Wa
6,902
460
76
5
0
252,450
3
W
Erlang Shen
8,845
590
111
7
0
286,268
3
W
Chronos
9,488
633
115
8
0
300,203
4
L
Mercury
8,015
534
65
4
0
291,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role