Player Matchup

Terra
Terra
Outlookrofter
Terra
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 75L
1,415 Elo+
Solo
King Arthur
King Arthur
superTreee
King Arthur
Level 89
God Stats
52W - 91L
1,306 SR
Queue Stats
95W - 161L
1,347 Elo+
Party 1
Ra
Ra
superTreee
Ra
Level 113
God Stats
9W - 16L
1,390 SR
Queue Stats
97W - 162L
1,355 Elo+
Party 1
Team Averages
Level 86
1,399 SR
1,372 Elo+

VS

Team Averages
Level 119
1,669 SR
1,683 Elo+
Fenrir
Fenrir
SLAYABEAST
Fenrir
Level 160
God Stats
27W - 12L
1,917 SR
Queue Stats
750W - 204L
1,989 Elo+
Party 2
Nu Wa
Nu Wa
neveah03
Nu Wa
Level 160
God Stats
1W - 0L
1,736 SR
Queue Stats
11W - 10L
1,707 Elo+
Party 2
Atlas
Atlas
白卡高手
Atlas
Level 38
God Stats
1W - 2L
1,355 SR
Queue Stats
7W - 10L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,231
779
2,308
12,037
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
superTreee
King Arthur
9
1 / 6 / 1
6,126
766
2,370
9,215
2,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 6 / 0
6,186
773
2,790
6,634
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SLAYABEAST
Fenrir
11
9 / 1 / 5
8,086
1,011
9,610
9,411
3,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
neveah03
Nu Wa
12
3 / 1 / 12
7,674
959
6,792
4,056
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 0 / 11
7,407
926
4,804
3,692
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
16
16
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Fenrir
SLAYABEAST
Fenrir
9
1
5
11.5
W
Nu Wa
neveah03
Nu Wa
3
1
12
9
L
King Arthur
superTreee
King Arthur
1
6
1
0.25
L
1
6
0
0.17
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,468
Damage
21,206
27,886
Taken
17,159
11,108
Mitigated
7,185
3,492
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,308
423
301
2,162
12,037
6,945
0
5,368
6,669
9,107
0
W
Fenrir
SLAYABEAST
Fenrir
9,610
1,595
0
2,445
9,411
3,393
1,272
2,971
6,440
0
22,213
W
Nu Wa
neveah03
Nu Wa
6,792
1,802
132
866
4,056
1,306
858
1,591
2,465
36,711
0
L
King Arthur
superTreee
King Arthur
2,370
254
0
180
9,215
2,629
0
4,042
5,173
0
10,841
L
2,790
126
475
374
6,634
1,534
0
2,389
4,245
19,810
0
W
4,804
1,490
0
261
3,692
2,486
338
1,122
2,570
14,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,543
Gold Earned
23,167
48
Minions Killed
94
1
Camps Cleared
6
359,975
Distance Traveled
505,097
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,231
779
10
1
0
151,353
2
W
Fenrir
8,086
1,011
24
3
3
190,198
0
W
Nu Wa
7,674
959
51
6
3
160,912
3
L
King Arthur
6,126
766
12
2
0
96,168
2
L
Ra
6,186
773
26
3
1
112,454
2
W
Atlas
7,407
926
19
2
0
153,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role