Player Matchup

Camazotz
Camazotz
DjKatinuks
Camazotz
Level 47
God Stats
1W - 3L
1,215 SR
Queue Stats
96W - 76L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
Maxoubeez
Danzaburou
Level 160
God Stats
34W - 30L
1,565 SR
Queue Stats
992W - 964L
1,558 Elo+
Party 1
Shiva
Shiva
Orox
Shiva
Level 160
God Stats
31W - 25L
1,611 SR
Queue Stats
634W - 596L
1,568 Elo+
Party 1
Cerberus
Cerberus
Quertimski
Cerberus
Level 69
God Stats
3W - 0L
1,756 SR
Queue Stats
146W - 115L
1,571 Elo+
Party 2
Discordia
Discordia
Zadoxe
Discordia
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,509 Elo+
Party 1
Team Averages
Level 97
1,529 SR
1,552 Elo+

VS

Team Averages
Level 42
1,470 SR
1,539 Elo+
Fenrir
Fenrir
FingerFood4
Fenrir
Level 42
God Stats
5W - 5L
1,479 SR
Queue Stats
69W - 80L
1,503 Elo+
Solo
Cerberus
Cerberus
JohannIV
Cerberus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,492 Elo+
Party 3
Heimdallr
Heimdallr
Marcelll2020
Heimdallr
Level 45
God Stats
9W - 6L
1,551 SR
Queue Stats
81W - 74L
1,519 Elo+
Party 3
Danzaburou
Danzaburou
Reayne07
Danzaburou
Level 47
God Stats
31W - 22L
1,564 SR
Queue Stats
113W - 110L
1,558 Elo+
Solo
Bacchus
Bacchus
TboKamp01
Bacchus
Level 34
God Stats
1W - 2L
1,257 SR
Queue Stats
44W - 29L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DjKatinuks
Camazotz
20
18 / 3 / 6
13,818
628
30,093
23,491
7,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Maxoubeez
Danzaburou
19
14 / 3 / 4
14,283
649
19,278
18,989
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
Orox
Shiva
18
3 / 4 / 18
12,150
552
6,621
14,517
15,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Quertimski
Cerberus
19
6 / 1 / 11
12,829
583
14,709
20,443
25,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Zadoxe
Discordia
18
3 / 5 / 9
12,049
548
12,480
14,831
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 10 / 2
9,710
441
9,017
23,687
7,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
JohannIV
Cerberus
13
1 / 11 / 5
8,608
391
7,607
23,419
11,787
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Marcelll2020
Heimdallr
14
1 / 11 / 5
9,228
419
6,704
15,151
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Reayne07
Danzaburou
18
8 / 8 / 3
12,402
564
21,840
19,423
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
TboKamp01
Bacchus
15
2 / 4 / 6
10,015
455
11,519
19,732
22,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
44
Kills
16
16
Deaths
44
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Camazotz
DjKatinuks
Camazotz
18
3
6
7
L
Fenrir
4
10
2
0.5
L
Cerberus
JohannIV
Cerberus
1
11
5
0.32
L
Heimdallr
Marcelll2020
Heimdallr
1
11
5
0.32
W
Danzaburou
Maxoubeez
Danzaburou
14
3
4
5.33
W
Shiva
Orox
Shiva
3
4
18
3
W
Cerberus
Quertimski
Cerberus
6
1
11
11.5
L
Danzaburou
Reayne07
Danzaburou
8
8
3
1.19
L
Bacchus
TboKamp01
Bacchus
2
4
6
1.25
W
Discordia
Zadoxe
Discordia
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,181
Damage
56,687
92,271
Taken
101,412
60,201
Mitigated
51,783
37,340
Healing
17,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
DjKatinuks
Camazotz
30,093
10,069
0
14,272
23,491
7,932
2,552
3,875
19,616
0
97,874
L
Fenrir
9,017
3,439
0
5,576
23,687
7,319
350
2,007
21,680
0
60,397
L
Cerberus
JohannIV
Cerberus
7,607
983
153
4,711
23,419
11,787
0
10,287
13,132
34,518
0
L
Heimdallr
Marcelll2020
Heimdallr
6,704
1,700
0
659
15,151
3,130
0
3,640
11,511
0
41,827
W
Danzaburou
Maxoubeez
Danzaburou
19,278
9,478
0
8,878
18,989
6,314
4,771
5,055
13,934
0
118,151
W
Shiva
Orox
Shiva
6,621
919
395
2,660
14,517
15,929
423
3,240
11,277
2,210
29,353
W
Cerberus
Quertimski
Cerberus
14,709
1,821
0
7,104
20,443
25,990
898
5,856
14,587
91,982
0
L
Danzaburou
Reayne07
Danzaburou
21,840
8,201
0
4,670
19,423
6,552
0
4,962
14,461
0
81,059
L
Bacchus
TboKamp01
Bacchus
11,519
1,454
0
1,352
19,732
22,995
0
6,891
12,841
37,271
0
W
Discordia
Zadoxe
Discordia
12,480
1,344
214
3,817
14,831
4,036
1,863
3,467
11,364
85,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,129
Gold Earned
49,963
679
Minions Killed
398
0
Camps Cleared
0
2,304,849
Distance Traveled
1,957,206
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,818
628
118
5
0
537,838
0
L
Fenrir
9,710
441
105
5
0
362,880
5
L
Cerberus
8,608
391
56
3
0
356,443
1
L
Heimdallr
9,228
419
81
4
0
405,034
2
W
Danzaburou
14,283
649
155
7
0
435,680
1
W
Shiva
12,150
552
53
2
0
436,684
0
W
Cerberus
12,829
583
216
10
0
443,235
3
L
Danzaburou
12,402
564
113
5
0
386,774
8
L
Bacchus
10,015
455
43
2
0
446,075
1
W
Discordia
12,049
548
137
6
0
451,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role