Player Matchup

Bastet
Bastet
Gold II
ConviviaI
Bastet
Gold II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 68L
1,759 MMR
Party 1
King Arthur
King Arthur
Silver II
IWillAlwaysThrow
King Arthur
Silver II
Level 156
God Stats
3W - 7L
1,342 SR
Queue Stats
269W - 278L
1,099 MMR
Solo
Mulan
Mulan
Silver I
LazzieBear
Mulan
Silver I
Level 107
God Stats
3W - 2L
1,539 SR
Queue Stats
91W - 90L
1,187 MMR
Solo
Bacchus
Bacchus
Gold IV
Ssshaasnaal
Bacchus
Gold IV
Level 160
God Stats
1W - 1L
1,730 SR
Queue Stats
200W - 205L
1,408 MMR
Solo
Ullr
Ullr
Silver II
Ðrizzy
Ullr
Silver II
Level 160
God Stats
0W - 1L
1,555 SR
Queue Stats
4W - 5L
1,511 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,533 SR
1,393 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,641 SR
1,426 MMR
Agni
Agni
Bronze III
Flambointgeyboi
Agni
Bronze III
Level 159
God Stats
2W - 0L
1,892 SR
Queue Stats
7W - 4L
1,548 MMR
Party 3
Sylvanus
Sylvanus
Bronze III
Tekers
Sylvanus
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,402 MMR
Party 3
Tsukuyomi
Tsukuyomi
Silver II
kiroyss
Tsukuyomi
Silver II
Level 149
God Stats
3W - 2L
1,905 SR
Queue Stats
14W - 10L
1,508 MMR
Party 2
Hades
Hades
Gold III
mofuo
Hades
Gold III
Level 159
God Stats
15W - 10L
1,497 SR
Queue Stats
59W - 71L
1,609 MMR
Party 2
Apollo
Apollo
Silver III
xKingPWNx
Apollo
Silver III
Level 56
God Stats
8W - 16L
1,411 SR
Queue Stats
44W - 59L
1,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ConviviaI
Bastet
18
6 / 4 / 4
12,105
504
11,536
17,684
6,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
IWillAlwaysThrow
King Arthur
17
0 / 5 / 0
10,685
445
2,205
17,452
14,429
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
15
2 / 11 / 4
10,292
429
12,784
33,752
25,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Ssshaasnaal
Bacchus
18
3 / 6 / 3
11,209
467
6,600
19,314
12,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
Ðrizzy
Ullr
19
2 / 4 / 6
11,835
493
10,829
17,341
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SkadiCthulhuZeusArtio

VS

Bans
ThanatosAtlasGilgameshCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 12
13,986
583
15,684
9,472
8,662
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Tekers
Sylvanus
18
2 / 4 / 17
12,462
519
12,231
24,455
30,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
kiroyss
Tsukuyomi
20
11 / 3 / 11
14,562
607
26,457
15,155
8,576
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
mofuo
Hades
20
8 / 0 / 12
14,484
604
14,936
19,781
31,187
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
xKingPWNx
Apollo
18
4 / 5 / 9
12,431
518
9,710
17,460
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
13
Kills
30
30
Deaths
13
17
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bastet
ConviviaI
Bastet
6
4
4
2
W
5
1
12
11
L
King Arthur
IWillAlwaysThrow
King Arthur
0
5
0
0
L
Mulan
2
11
4
0.36
L
Bacchus
Ssshaasnaal
Bacchus
3
6
3
0.75
W
Sylvanus
Tekers
Sylvanus
2
4
17
2.63
W
Tsukuyomi
kiroyss
Tsukuyomi
11
3
11
5.5
W
Hades
mofuo
Hades
8
0
12
14
W
Apollo
xKingPWNx
Apollo
4
5
9
1.7
L
Ullr
Ðrizzy
Ullr
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,954
Damage
79,018
105,543
Taken
86,323
63,934
Mitigated
85,296
17,574
Healing
41,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ConviviaI
Bastet
11,536
3,548
0
2,535
17,684
6,162
1,134
7,662
9,840
0
85,769
W
15,684
986
0
2,522
9,472
8,662
2,593
1,225
8,247
119,590
0
L
King Arthur
IWillAlwaysThrow
King Arthur
2,205
0
0
500
17,452
14,429
0
5,150
12,222
0
64,650
L
Mulan
12,784
1,162
0
4,543
33,752
25,570
0
16,569
17,167
180
54,419
L
Bacchus
Ssshaasnaal
Bacchus
6,600
894
0
3,956
19,314
12,048
0
6,545
12,612
79,976
1,639
W
Sylvanus
Tekers
Sylvanus
12,231
3,019
6,069
9,475
24,455
30,091
976
2,196
22,259
36,098
0
W
Tsukuyomi
kiroyss
Tsukuyomi
26,457
8,437
0
7,152
15,155
8,576
3,030
3,332
11,747
0
115,794
W
Hades
mofuo
Hades
14,936
1,725
538
8,550
19,781
31,187
1,769
2,645
16,824
88,357
0
W
Apollo
xKingPWNx
Apollo
9,710
6,039
0
6,778
17,460
6,780
7,489
437
17,023
0
82,036
L
Ullr
Ðrizzy
Ullr
10,829
5,201
0
6,040
17,341
5,725
1,516
6,925
10,164
0
90,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,126
Gold Earned
67,925
679
Minions Killed
632
0
Camps Cleared
0
2,208,668
Distance Traveled
2,429,941
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,105
504
149
6
0
499,031
7
W
Agni
13,986
583
180
8
0
474,903
1
L
King Arthur
10,685
445
158
7
0
436,994
4
L
Mulan
10,292
429
84
4
0
388,640
4
L
Bacchus
11,209
467
137
6
0
446,391
10
W
Sylvanus
12,462
519
29
1
0
449,093
3
W
Tsukuyomi
14,562
607
147
6
0
571,885
6
W
Hades
14,484
604
169
7
0
482,262
15
W
Apollo
12,431
518
107
4
0
451,798
7
L
Ullr
11,835
493
151
6
0
437,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role