Player Matchup

Loki
Loki
CoCo-_-OP
Loki
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Izanami
Izanami
DDC2001
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ermaquinapro1
Cthulhu
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Geb
Geb
GiantDoggo
Geb
Level 69
God Stats
38W - 26L
1,784 SR
Queue Stats
149W - 106L
1,836 Elo+
Party 3
Eset
Eset
MassiveGit
Eset
Level 7
God Stats
3W - 3L
1,759 SR
Queue Stats
34W - 10L
1,836 Elo+
Party 3
Team Averages
Level 31
1,608 SR
1,634 Elo+

VS

Team Averages
Level 63
1,537 SR
1,481 Elo+
Cupid
Cupid
 
Cupid
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Leokingdn
Nu Wa
Level 34
God Stats
9W - 12L
1,494 SR
Queue Stats
35W - 38L
1,318 Elo+
Solo
Geb
Geb
PrideXWrath
Geb
Level 84
God Stats
2W - 2L
1,470 SR
Queue Stats
243W - 202L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
SatinAraviyskiy
Gilgamesh
Level 48
God Stats
13W - 10L
1,631 SR
Queue Stats
36W - 40L
1,497 Elo+
Solo
Thanatos
Thanatos
oOAIphaOmegaOo
Thanatos
Level 101
God Stats
4W - 3L
1,591 SR
Queue Stats
300W - 286L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
0 / 9 / 0
6,772
484
2,320
9,376
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
DDC2001
Izanami
14
1 / 3 / 0
7,583
542
1,588
8,721
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
7
0 / 5 / 1
5,443
389
1,636
9,087
7,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 0 / 4
8,606
615
7,487
12,191
11,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
7 / 1 / 4
8,479
606
14,103
8,728
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 1 / 1
8,225
588
6,973
8,590
2,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Leokingdn
Nu Wa
12
1 / 5 / 3
7,223
516
5,025
8,589
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 3
7,403
529
5,828
10,060
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
SatinAraviyskiy
Gilgamesh
14
10 / 2 / 0
9,687
692
10,107
11,198
5,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
13
5 / 4 / 1
8,039
574
4,641
9,418
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
13
Kills
18
18
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
1
2.5
L
Loki
0
9
0
0
L
Izanami
DDC2001
Izanami
1
3
0
0.33
L
Cthulhu
0
5
1
0.1
L
5
0
4
7
W
Nu Wa
Leokingdn
Nu Wa
1
5
3
0.5
L
7
1
4
9
W
0
1
3
1.5
W
Gilgamesh
SatinAraviyskiy
Gilgamesh
10
2
0
5
W
Thanatos
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,134
Damage
32,574
48,103
Taken
47,855
25,401
Mitigated
20,620
9,879
Healing
17,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,973
3,579
26
3,968
8,590
2,772
1,292
1,199
7,329
0
59,357
L
Loki
2,320
674
0
755
9,376
1,587
854
411
8,580
0
31,276
L
Izanami
DDC2001
Izanami
1,588
1,068
0
3,083
8,721
2,295
0
881
7,793
0
54,852
L
Cthulhu
1,636
350
0
151
9,087
7,021
0
544
8,398
19,217
0
L
7,487
928
0
3,431
12,191
11,230
0
5,093
6,830
24,579
0
W
Nu Wa
Leokingdn
Nu Wa
5,025
747
0
1,046
8,589
2,411
318
6,170
2,159
43,941
0
L
14,103
1,116
294
2,165
8,728
3,268
0
2,961
5,531
54,944
0
W
5,828
1,044
185
3,113
10,060
6,093
54
6,394
3,464
25,081
2,610
W
Gilgamesh
SatinAraviyskiy
Gilgamesh
10,107
3,789
0
2,719
11,198
5,463
513
3,560
7,514
0
49,416
W
Thanatos
4,641
730
0
6,168
9,418
3,881
156
5,015
4,163
0
44,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,883
Gold Earned
40,577
342
Minions Killed
413
0
Camps Cleared
0
1,441,636
Distance Traveled
1,403,646
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,225
588
104
7
0
251,870
1
L
Loki
6,772
484
65
5
0
294,492
1
L
Izanami
7,583
542
121
9
0
274,589
2
L
Cthulhu
5,443
389
35
3
0
265,772
1
L
Geb
8,606
615
23
2
0
307,981
6
W
Nu Wa
7,223
516
90
6
0
253,101
3
L
Eset
8,479
606
98
7
0
298,802
3
W
Geb
7,403
529
24
2
0
295,222
3
W
Gilgamesh
9,687
692
111
8
0
286,300
2
W
Thanatos
8,039
574
84
6
0
317,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role