Player Matchup

Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver II
Heeeqs
Amaterasu
Silver II
Level 69
God Stats
0W - 2L
1,204 SR
Queue Stats
35W - 49L
1,555 MMR
Solo
Poseidon
Poseidon
Bronze III
Virriale
Poseidon
Bronze III
Level 135
God Stats
91W - 62L
1,682 SR
Queue Stats
121W - 107L
1,552 MMR
Solo
Serqet
Serqet
Gold IV
axwell01
Serqet
Gold IV
Level 126
God Stats
5W - 5L
1,705 SR
Queue Stats
96W - 105L
1,539 MMR
Party 2
Pele
Pele
Gold III
pierrrre
Pele
Gold III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 103L
1,539 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,518 SR
1,537 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,459 SR
1,524 MMR
Cliodhna
Cliodhna
Bronze III
 
Cliodhna
Bronze III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold IV
Auftragsgriller
Merlin
Gold IV
Level 159
God Stats
2W - 4L
1,184 SR
Queue Stats
212W - 220L
1,532 MMR
Solo
Izanami
Izanami
Gold III
Dei7
Izanami
Gold III
Level 160
God Stats
3W - 2L
1,425 SR
Queue Stats
299W - 302L
1,530 MMR
Solo
Cabrakan
Cabrakan
Bronze III
Jоhnstone
Cabrakan
Bronze III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 0L
1,530 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
owzee
Erlang Shen
Silver I
Level 139
God Stats
1W - 0L
1,688 SR
Queue Stats
4W - 1L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 2 / 1
5,481
548
3,319
6,056
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Heeeqs
Amaterasu
8
0 / 4 / 1
4,859
486
3,406
8,625
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Virriale
Poseidon
9
2 / 6 / 1
5,377
538
4,245
8,251
1,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
axwell01
Serqet
7
0 / 2 / 2
4,758
476
3,633
7,709
2,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
8
1 / 8 / 1
5,065
507
3,475
10,470
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BellonaGilgameshArachne

VS

Bans
Nu WaBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
14 / 1 / 2
8,087
809
11,694
5,762
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 0 / 5
7,362
736
5,852
4,433
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Dei7
Izanami
12
1 / 0 / 1
6,561
656
3,843
6,077
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Jоhnstone
Cabrakan
9
0 / 2 / 10
5,926
593
4,671
8,183
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
owzee
Erlang Shen
12
2 / 1 / 1
6,729
673
4,425
6,616
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
22
22
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
1
0.75
W
Cliodhna
 
Cliodhna
14
1
2
15
W
5
0
5
7.5
W
Izanami
Dei7
Izanami
1
0
1
1.5
L
Amaterasu
Heeeqs
Amaterasu
0
4
1
0.13
W
Cabrakan
Jоhnstone
Cabrakan
0
2
10
2.5
L
Poseidon
Virriale
Poseidon
2
6
1
0.42
L
Serqet
axwell01
Serqet
0
2
2
0.5
W
Erlang Shen
owzee
Erlang Shen
2
1
1
2.5
L
Pele
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,078
Damage
30,485
41,111
Taken
31,071
13,697
Mitigated
15,909
6,074
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,319
2,088
0
1,821
6,056
1,486
0
1,749
4,281
0
32,683
W
Cliodhna
 
Cliodhna
11,694
2,373
0
2,376
5,762
2,056
0
1,704
4,034
0
46,485
W
5,852
343
0
672
4,433
1,617
606
962
3,471
38,851
0
W
Izanami
Dei7
Izanami
3,843
1,881
0
2,630
6,077
1,781
1,114
401
5,556
0
54,047
L
Amaterasu
Heeeqs
Amaterasu
3,406
914
0
1,559
8,625
6,098
0
493
8,132
1,506
15,820
W
Cabrakan
Jоhnstone
Cabrakan
4,671
864
0
1,669
8,183
6,221
0
1,410
6,620
10,597
855
L
Poseidon
Virriale
Poseidon
4,245
796
0
1,042
8,251
1,565
0
3,040
4,985
26,331
0
L
Serqet
axwell01
Serqet
3,633
571
0
797
7,709
2,259
0
2,815
4,810
0
11,801
W
Erlang Shen
owzee
Erlang Shen
4,425
2,440
0
3,307
6,616
4,234
790
441
5,964
0
41,472
L
Pele
3,475
1,113
0
855
10,470
2,289
0
1,578
8,800
0
23,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,540
Gold Earned
34,665
226
Minions Killed
400
0
Camps Cleared
0
1,051,014
Distance Traveled
1,072,479
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,481
548
55
6
0
190,867
3
W
Cliodhna
8,087
809
79
8
0
250,433
4
W
Merlin
7,362
736
90
9
0
219,060
5
W
Izanami
6,561
656
114
11
0
196,734
3
L
Amaterasu
4,859
486
36
4
0
198,503
3
W
Cabrakan
5,926
593
21
2
0
208,987
3
L
Poseidon
5,377
538
63
6
0
189,289
1
L
Serqet
4,758
476
26
3
0
254,281
3
W
Erlang Shen
6,729
673
96
10
0
197,265
4
L
Pele
5,065
507
46
5
0
218,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role