Player Matchup

Atlas
Atlas
NevZed
Atlas
Level 28
God Stats
2W - 0L
1,743 SR
Queue Stats
6W - 4L
1,445 Elo+
Party 1
King Arthur
King Arthur
SailorYuka
King Arthur
Level 126
God Stats
1W - 0L
1,694 SR
Queue Stats
12W - 13L
1,898 Elo+
Party 1
Hel
Hel
Spudmanst
Hel
Level 10
God Stats
2W - 1L
1,743 SR
Queue Stats
7W - 8L
1,674 Elo+
Party 1
Team Averages
Level 55
1,727 SR
1,672 Elo+

VS

Team Averages
Level 44
1,362 SR
1,347 Elo+
Tiamat
Tiamat
Majuicah
Tiamat
Level 47
God Stats
0W - 2L
1,270 SR
Queue Stats
4W - 14L
1,412 Elo+
Solo
Zeus
Zeus
TreayClub_
Zeus
Level 17
God Stats
15W - 17L
1,439 SR
Queue Stats
244W - 302L
1,307 Elo+
Party 2
Chaac
Chaac
melbourke
Chaac
Level 68
God Stats
3W - 8L
1,376 SR
Queue Stats
290W - 377L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
NevZed
Atlas
13
2 / 2 / 7
9,198
767
5,692
12,599
12,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
SailorYuka
King Arthur
14
5 / 2 / 4
9,296
775
12,616
12,574
9,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 1 / 5
8,359
697
6,452
8,968
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Majuicah
Tiamat
9
0 / 5 / 4
6,929
577
792
6,473
2,454
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 4 / 2
8,052
671
14,686
8,555
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
melbourke
Chaac
13
2 / 0 / 3
7,769
647
9,919
13,985
10,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
5
5
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Majuicah
Tiamat
0
5
4
0.4
W
Atlas
NevZed
Atlas
2
2
7
2.75
W
King Arthur
SailorYuka
King Arthur
5
2
4
3.5
W
2
1
5
4.5
L
3
4
2
1
L
Chaac
melbourke
Chaac
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,760
Damage
25,397
34,141
Taken
29,013
26,607
Mitigated
16,046
20,026
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Majuicah
Tiamat
792
132
0
766
6,473
2,454
0
2,745
3,609
7,165
0
W
Atlas
NevZed
Atlas
5,692
2,021
262
2,305
12,599
12,809
213
5,956
6,171
13,940
0
W
King Arthur
SailorYuka
King Arthur
12,616
1,814
0
4,593
12,574
9,697
242
3,985
8,289
0
37,673
W
6,452
1,156
6,643
6,223
8,968
4,101
272
5,103
3,525
24,634
0
L
14,686
1,281
161
1,681
8,555
2,970
243
2,519
5,909
39,011
0
L
Chaac
melbourke
Chaac
9,919
2,153
498
4,925
13,985
10,622
126
7,145
6,545
168
22,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,853
Gold Earned
22,750
125
Minions Killed
108
5
Camps Cleared
5
666,661
Distance Traveled
565,947
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,929
577
14
1
0
137,645
4
W
Atlas
9,198
767
15
1
0
185,662
0
W
King Arthur
9,296
775
55
5
3
243,236
1
W
Hel
8,359
697
55
5
2
237,763
3
L
Zeus
8,052
671
64
5
4
182,715
0
L
Chaac
7,769
647
30
3
1
245,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role