Player Matchup

Atlas
Atlas
RionFL
Atlas
Level 148
God Stats
3W - 1L
1,845 SR
Queue Stats
39W - 38L
1,676 Elo+
Party 1
Bellona
Bellona
SirLeafy
Bellona
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 193L
1,599 Elo+
Solo
Fenrir
Fenrir
SujitZu
Fenrir
Level 158
God Stats
1W - 0L
1,285 SR
Queue Stats
11W - 11L
1,676 Elo+
Party 1
Persephone
Persephone
Tris39
Persephone
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 190L
1,691 Elo+
Solo
Anhur
Anhur
beaverrrr
Anhur
Level 147
God Stats
12W - 19L
1,605 SR
Queue Stats
179W - 186L
1,497 Elo+
Solo
Team Averages
Level 139
1,547 SR
1,628 Elo+

VS

Team Averages
Level 106
1,631 SR
1,554 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
JoeRicky
Mulan
Level 108
God Stats
19W - 12L
1,651 SR
Queue Stats
160W - 164L
1,547 Elo+
Solo
Artio
Artio
WoesGoes
Artio
Level 105
God Stats
1W - 5L
1,514 SR
Queue Stats
300W - 264L
1,636 Elo+
Solo
Nemesis
Nemesis
Zaivio
Nemesis
Level 65
God Stats
6W - 3L
1,990 SR
Queue Stats
83W - 71L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
RionFL
Atlas
6
2 / 0 / 3
4,428
738
2,457
5,108
1,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
SirLeafy
Bellona
8
2 / 2 / 0
4,465
744
3,793
4,827
3,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
SujitZu
Fenrir
7
1 / 1 / 0
3,971
662
753
4,373
1,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Persephone
Tris39
Persephone
7
0 / 1 / 2
4,292
715
1,829
2,630
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
beaverrrr
Anhur
8
3 / 0 / 1
4,764
794
3,692
3,969
672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 1 / 1
4,152
692
2,969
2,390
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
 
Izanami
5
0 / 2 / 0
3,519
587
2,488
3,515
417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
JoeRicky
Mulan
5
0 / 3 / 0
3,536
589
1,612
5,956
1,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
WoesGoes
Artio
7
2 / 2 / 0
4,115
686
2,436
5,773
4,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Zaivio
Nemesis
8
1 / 0 / 1
4,398
733
1,202
3,696
872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
4
4
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
1
1.5
L
Izanami
 
Izanami
0
2
0
0
L
Mulan
JoeRicky
Mulan
0
3
0
0
W
Atlas
RionFL
Atlas
2
0
3
3.5
W
Bellona
SirLeafy
Bellona
2
2
0
1
W
Fenrir
SujitZu
Fenrir
1
1
0
1
W
Persephone
Tris39
Persephone
0
1
2
1
L
Artio
WoesGoes
Artio
2
2
0
1
L
Nemesis
Zaivio
Nemesis
1
0
1
1.5
W
Anhur
beaverrrr
Anhur
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,524
Damage
10,707
20,907
Taken
21,330
7,252
Mitigated
7,885
7,105
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,969
1,086
0
250
2,390
626
132
1,569
711
20,027
0
L
Izanami
 
Izanami
2,488
2,150
0
1,490
3,515
417
0
763
2,752
0
17,525
L
Mulan
JoeRicky
Mulan
1,612
382
65
1,416
5,956
1,827
0
1,354
4,564
0
9,842
W
Atlas
RionFL
Atlas
2,457
1,300
750
1,498
5,108
1,508
0
751
4,303
7,045
0
W
Bellona
SirLeafy
Bellona
3,793
1,278
0
1,686
4,827
3,236
0
2,512
2,279
0
21,143
W
Fenrir
SujitZu
Fenrir
753
243
0
862
4,373
1,244
0
543
3,758
0
16,386
W
Persephone
Tris39
Persephone
1,829
93
0
852
2,630
592
0
1,100
1,447
24,092
0
L
Artio
WoesGoes
Artio
2,436
624
81
2,548
5,773
4,143
0
0
5,512
15,280
0
L
Nemesis
Zaivio
Nemesis
1,202
483
0
1,952
3,696
872
0
452
3,189
0
19,826
W
Anhur
beaverrrr
Anhur
3,692
1,693
0
1,457
3,969
672
0
206
3,715
0
25,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,920
Gold Earned
19,720
191
Minions Killed
172
0
Camps Cleared
0
649,544
Distance Traveled
615,198
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,152
692
36
6
0
147,174
2
L
Izanami
3,519
587
37
6
0
86,100
2
L
Mulan
3,536
589
17
3
0
109,218
1
W
Atlas
4,428
738
9
2
0
141,695
2
W
Bellona
4,465
744
44
7
0
111,706
1
W
Fenrir
3,971
662
40
7
0
140,019
3
W
Persephone
4,292
715
52
9
0
122,135
1
L
Artio
4,115
686
31
5
0
121,863
1
L
Nemesis
4,398
733
51
9
0
150,843
1
W
Anhur
4,764
794
46
8
0
133,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role