Player Matchup

Jormungandr
Jormungandr
Gold III
Edvhal
Jormungandr
Gold III
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
194W - 186L
1,636 MMR
Solo
Hou Yi
Hou Yi
Silver I
Jüliet
Hou Yi
Silver I
Level 112
God Stats
19W - 7L
1,788 SR
Queue Stats
117W - 99L
1,587 MMR
Solo
Fenrir
Fenrir
Silver I
Mαchine
Fenrir
Silver I
Level 141
God Stats
5W - 0L
1,743 SR
Queue Stats
33W - 11L
1,537 MMR
Solo
Merlin
Merlin
Gold I
Nyiroe
Merlin
Gold I
Level 123
God Stats
2W - 1L
1,421 SR
Queue Stats
148W - 143L
1,718 MMR
Solo
Khepri
Khepri
Silver I
steve2310
Khepri
Silver I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,546 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,590 SR
1,605 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,604 SR
1,605 MMR
Medusa
Medusa
Gold I
PowerIdola
Medusa
Gold I
Level 159
God Stats
73W - 68L
1,568 SR
Queue Stats
384W - 398L
1,640 MMR
Solo
Persephone
Persephone
Gold V
Unsarusfactory
Persephone
Gold V
Level 94
God Stats
2W - 1L
1,862 SR
Queue Stats
9W - 6L
1,747 MMR
Solo
Mercury
Mercury
Gold II
WaPiiiix
Mercury
Gold II
Level 129
God Stats
79W - 80L
1,582 SR
Queue Stats
355W - 343L
1,598 MMR
Solo
Fafnir
Fafnir
Gold I
galwallabadalla
Fafnir
Gold I
Level 105
God Stats
16W - 18L
1,528 SR
Queue Stats
440W - 437L
1,540 MMR
Solo
Mulan
Mulan
Bronze III
trayel
Mulan
Bronze III
Level 91
God Stats
0W - 1L
1,481 SR
Queue Stats
39W - 38L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Edvhal
Jormungandr
20
3 / 0 / 8
14,425
627
19,346
15,868
22,693
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
Jüliet
Hou Yi
20
6 / 4 / 1
14,578
634
16,685
17,599
6,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Mαchine
Fenrir
20
7 / 3 / 6
14,813
644
9,699
19,004
14,691
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Nyiroe
Merlin
20
5 / 5 / 3
14,351
624
13,637
15,694
6,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
steve2310
Khepri
17
1 / 1 / 8
12,386
539
4,904
17,032
23,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AgniGebCliodhnaAthena

VS

Bans
ArtioThothBastetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PowerIdola
Medusa
17
0 / 7 / 4
10,081
438
9,210
20,643
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Unsarusfactory
Persephone
18
6 / 4 / 2
11,864
516
13,454
10,368
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
WaPiiiix
Mercury
18
7 / 4 / 3
11,724
510
9,023
17,004
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 1 / 4
10,178
443
6,954
16,065
19,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
trayel
Mulan
16
0 / 6 / 2
10,099
439
7,733
22,552
15,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
22
Kills
13
13
Deaths
22
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Edvhal
Jormungandr
3
0
8
7
W
Hou Yi
Jüliet
Hou Yi
6
4
1
1.63
W
Fenrir
Mαchine
Fenrir
7
3
6
3.33
W
Merlin
Nyiroe
Merlin
5
5
3
1.3
L
Medusa
PowerIdola
Medusa
0
7
4
0.29
L
Persephone
Unsarusfactory
Persephone
6
4
2
1.75
L
Mercury
WaPiiiix
Mercury
7
4
3
2.13
L
0
1
4
2
W
Khepri
steve2310
Khepri
1
1
8
5
L
Mulan
trayel
Mulan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,271
Damage
46,374
85,197
Taken
86,632
74,568
Mitigated
48,206
29,305
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Edvhal
Jormungandr
19,346
4,138
0
6,474
15,868
22,693
507
3,159
12,709
98,613
0
W
Hou Yi
Jüliet
Hou Yi
16,685
6,542
0
6,366
17,599
6,782
5,555
3,102
14,497
0
123,260
W
Fenrir
Mαchine
Fenrir
9,699
3,287
0
6,484
19,004
14,691
4,928
3,401
15,603
0
126,308
W
Merlin
Nyiroe
Merlin
13,637
1,533
475
4,314
15,694
6,785
2,524
8,108
7,586
131,609
0
L
Medusa
PowerIdola
Medusa
9,210
4,012
0
4,095
20,643
5,193
0
4,708
15,935
0
88,181
L
Persephone
Unsarusfactory
Persephone
13,454
1,640
0
1,647
10,368
3,057
0
6,871
3,493
100,316
0
L
Mercury
WaPiiiix
Mercury
9,023
5,238
0
1,922
17,004
5,155
0
4,684
12,320
0
77,800
L
6,954
1,714
0
4,883
16,065
19,060
0
6,524
9,541
29,164
0
W
Khepri
steve2310
Khepri
4,904
584
469
4,723
17,032
23,617
564
6,470
10,562
33,966
2,784
L
Mulan
trayel
Mulan
7,733
634
0
5,463
22,552
15,741
0
14,798
7,754
8,058
55,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,553
Gold Earned
53,946
767
Minions Killed
609
0
Camps Cleared
0
2,245,967
Distance Traveled
2,319,520
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,425
627
165
7
0
480,825
3
W
Hou Yi
14,578
634
168
7
0
409,449
6
W
Fenrir
14,813
644
174
8
0
478,563
1
W
Merlin
14,351
624
213
9
0
394,045
7
L
Medusa
10,081
438
132
6
0
432,331
3
L
Persephone
11,864
516
183
8
0
440,804
2
L
Mercury
11,724
510
116
5
0
559,069
3
L
Fafnir
10,178
443
40
2
0
472,679
14
W
Khepri
12,386
539
47
2
0
483,085
9
L
Mulan
10,099
439
138
6
0
414,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role