Player Matchup

Apollo
Apollo
 
Apollo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MoodPiza
Achilles
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,412 Elo+
Solo
Ganesha
Ganesha
Vorthon
Ganesha
Level 146
God Stats
32W - 16L
1,636 SR
Queue Stats
117W - 109L
1,472 Elo+
Solo
Janus
Janus
Wobbli
Janus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,330 Elo+
Solo
Da Ji
Da Ji
ФaycT
Da Ji
Level 65
God Stats
10W - 13L
1,488 SR
Queue Stats
68W - 62L
1,492 Elo+
Solo
Team Averages
Level 91
1,525 SR
1,441 Elo+

VS

Team Averages
Level 94
1,498 SR
1,446 Elo+
Ra
Ra
DarkEmperor1520
Ra
Level 74
God Stats
8W - 11L
1,173 SR
Queue Stats
189W - 196L
1,418 Elo+
Party 1
Erlang Shen
Erlang Shen
EastwooDD
Erlang Shen
Level 111
God Stats
5W - 8L
1,460 SR
Queue Stats
366W - 400L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GemStone01
Ah Muzen Cab
Level 94
God Stats
0W - 1L
1,482 SR
Queue Stats
19W - 26L
1,434 Elo+
Party 2
Bacchus
Bacchus
LasoNAR
Bacchus
Level 108
God Stats
0W - 2L
1,697 SR
Queue Stats
9W - 19L
1,500 Elo+
Solo
Anhur
Anhur
LoneWOLF04LB
Anhur
Level 85
God Stats
1W - 1L
1,680 SR
Queue Stats
196W - 217L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
9 / 1 / 5
8,554
611
11,514
8,673
2,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
MoodPiza
Achilles
13
2 / 5 / 3
7,482
534
5,577
10,457
7,097
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Vorthon
Ganesha
12
0 / 2 / 10
7,292
521
4,081
9,082
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
Wobbli
Janus
13
2 / 2 / 5
7,901
564
4,546
6,704
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
ФaycT
Da Ji
14
9 / 3 / 3
8,775
627
8,445
10,331
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
7,814
558
6,089
7,687
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
EastwooDD
Erlang Shen
13
6 / 5 / 0
8,454
604
9,162
13,266
8,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
GemStone01
Ah Muzen Cab
13
2 / 3 / 2
8,035
574
6,586
13,108
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
LasoNAR
Bacchus
8
2 / 3 / 0
6,192
442
2,081
6,505
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
0 / 6 / 3
7,149
511
4,004
10,652
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
22
Kills
13
13
Deaths
22
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
1
5
11.5
L
3
5
1
0.7
L
Erlang Shen
EastwooDD
Erlang Shen
6
5
0
1.2
L
Ah Muzen Cab
GemStone01
Ah Muzen Cab
2
3
2
1
L
Bacchus
LasoNAR
Bacchus
2
3
0
0.67
L
0
6
3
0.25
W
Achilles
MoodPiza
Achilles
2
5
3
0.7
W
Ganesha
Vorthon
Ganesha
0
2
10
2.5
W
Janus
Wobbli
Janus
2
2
5
2.25
W
Da Ji
ФaycT
Da Ji
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,163
Damage
27,922
45,247
Taken
51,218
21,794
Mitigated
23,895
14,082
Healing
13,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,514
6,303
0
3,994
8,673
2,958
248
1,166
7,507
0
46,831
L
6,089
748
36
1,695
7,687
2,463
0
2,271
5,164
48,673
0
L
Erlang Shen
EastwooDD
Erlang Shen
9,162
4,710
0
5,135
13,266
8,740
786
1,644
11,614
0
40,238
L
Ah Muzen Cab
GemStone01
Ah Muzen Cab
6,586
3,185
0
3,064
13,108
3,812
162
1,120
11,984
0
57,220
L
Bacchus
LasoNAR
Bacchus
2,081
384
0
156
6,505
6,299
0
1,317
5,188
11,903
0
L
4,004
1,992
0
3,531
10,652
2,581
0
2,007
8,641
0
45,190
W
Achilles
MoodPiza
Achilles
5,577
1,838
0
1,317
10,457
7,097
609
0
10,457
0
37,557
W
Ganesha
Vorthon
Ganesha
4,081
293
431
2,423
9,082
6,010
154
1,687
7,395
23,670
0
W
Janus
Wobbli
Janus
4,546
327
0
2,040
6,704
2,042
550
3,096
3,608
42,762
0
W
Da Ji
ФaycT
Da Ji
8,445
2,239
0
3,877
10,331
3,687
0
2,221
8,110
0
41,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,004
Gold Earned
37,644
352
Minions Killed
372
0
Camps Cleared
0
1,334,652
Distance Traveled
1,175,892
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,554
611
102
7
0
265,051
5
L
Ra
7,814
558
96
7
0
253,299
1
L
Erlang Shen
8,454
604
68
5
0
257,183
2
L
Ah Muzen Cab
8,035
574
106
8
0
269,691
2
L
Bacchus
6,192
442
20
1
0
181,195
0
L
Anhur
7,149
511
82
6
0
214,524
2
W
Achilles
7,482
534
66
5
0
232,225
2
W
Ganesha
7,292
521
5
0
0
268,068
4
W
Janus
7,901
564
95
7
0
282,343
3
W
Da Ji
8,775
627
84
6
0
286,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role