Player Matchup

Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Arcesh
Fenrir
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 109L
1,398 Elo+
Party 1
Vulcan
Vulcan
NickZZZZZZ
Vulcan
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,442 Elo+
Solo
Eset
Eset
RaymanM2
Eset
Level 107
God Stats
30W - 25L
1,749 SR
Queue Stats
449W - 440L
1,501 Elo+
Solo
Medusa
Medusa
acawashi
Medusa
Level 121
God Stats
12W - 20L
1,303 SR
Queue Stats
224W - 239L
1,453 Elo+
Party 1
Team Averages
Level 93
1,510 SR
1,459 Elo+

VS

Team Averages
Level 97
1,571 SR
1,530 Elo+
Agni
Agni
BANANAiDED
Agni
Level 61
God Stats
10W - 12L
1,434 SR
Queue Stats
174W - 197L
1,446 Elo+
Solo
Apollo
Apollo
FrostWillBite
Apollo
Level 71
God Stats
28W - 26L
1,574 SR
Queue Stats
244W - 255L
1,447 Elo+
Solo
Thor
Thor
Perseus998
Thor
Level 103
God Stats
2W - 1L
1,721 SR
Queue Stats
184W - 153L
1,559 Elo+
Party 2
Chiron
Chiron
Rickykiller122
Chiron
Level 127
God Stats
2W - 0L
1,480 SR
Queue Stats
80W - 60L
1,565 Elo+
Party 2
Atlas
Atlas
andriugp12
Atlas
Level 122
God Stats
14W - 10L
1,646 SR
Queue Stats
150W - 104L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 6 / 2
10,527
526
8,124
16,303
5,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Arcesh
Fenrir
16
6 / 10 / 7
10,190
510
13,575
23,644
9,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
NickZZZZZZ
Vulcan
15
3 / 5 / 7
10,090
505
12,098
9,821
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
12
1 / 9 / 9
8,262
413
5,999
17,002
13,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
acawashi
Medusa
18
4 / 6 / 4
10,972
549
12,130
15,131
5,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 11
10,262
513
12,120
13,445
5,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
15 / 6 / 9
12,982
649
17,472
19,158
8,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 3 / 7
11,175
559
8,603
12,612
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 2 / 5
12,429
621
15,492
14,985
6,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
17
4 / 1 / 26
11,754
588
10,815
20,169
26,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
94
18
Kills
36
36
Deaths
18
29
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
6
2
0.83
L
Fenrir
Arcesh
Fenrir
6
10
7
0.95
W
4
6
11
1.58
W
15
6
9
3.25
L
Vulcan
NickZZZZZZ
Vulcan
3
5
7
1.3
W
5
3
7
2.83
L
Eset
1
9
9
0.61
W
8
2
5
5.25
L
Medusa
acawashi
Medusa
4
6
4
1
W
Atlas
4
1
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,926
Damage
64,502
81,901
Taken
80,369
37,454
Mitigated
52,063
13,659
Healing
20,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,124
3,433
0
3,879
16,303
5,834
246
2,443
13,792
0
60,061
L
Fenrir
Arcesh
Fenrir
13,575
3,017
0
4,942
23,644
9,442
0
4,817
18,539
0
54,669
W
12,120
900
197
2,108
13,445
5,356
1,312
4,324
9,121
57,710
0
W
17,472
13,140
0
7,484
19,158
8,439
884
5,217
13,941
0
85,956
L
Vulcan
NickZZZZZZ
Vulcan
12,098
3,194
0
900
9,821
3,274
255
2,601
7,022
61,943
0
W
8,603
1,739
0
572
12,612
5,225
1,136
2,078
10,534
0
78,416
L
Eset
5,999
739
228
1,056
17,002
13,132
214
7,219
9,488
14,843
0
W
15,492
6,166
1,282
3,941
14,985
6,786
6,510
1,866
13,119
0
95,077
L
Medusa
acawashi
Medusa
12,130
6,880
0
2,654
15,131
5,772
48
5,425
9,582
0
79,642
W
Atlas
10,815
4,485
679
4,637
20,169
26,257
496
6,691
13,478
36,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,041
Gold Earned
58,602
449
Minions Killed
550
0
Camps Cleared
0
1,789,298
Distance Traveled
1,958,627
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,527
526
119
6
0
349,554
3
L
Fenrir
10,190
510
72
4
0
337,026
3
W
Agni
10,262
513
115
6
0
375,511
2
W
Apollo
12,982
649
113
6
0
374,054
4
L
Vulcan
10,090
505
117
6
0
398,193
3
W
Thor
11,175
559
122
6
0
404,339
4
L
Eset
8,262
413
10
1
0
356,718
6
W
Chiron
12,429
621
158
8
0
383,913
3
L
Medusa
10,972
549
131
7
0
347,807
3
W
Atlas
11,754
588
42
2
0
420,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role