Player Matchup

Shiva
Shiva
Chickoy
Shiva
Level 75
God Stats
5W - 6L
1,608 SR
Queue Stats
81W - 80L
1,469 Elo+
Solo
Neith
Neith
GEORDAN808
Neith
Level 26
God Stats
40W - 46L
1,536 SR
Queue Stats
75W - 98L
1,413 Elo+
Party 1
Pele
Pele
KanakaMaoli2267
Pele
Level 68
God Stats
28W - 44L
1,320 SR
Queue Stats
355W - 388L
1,471 Elo+
Party 1
Cerberus
Cerberus
King Kaeman
Cerberus
Level 83
God Stats
19W - 27L
1,520 SR
Queue Stats
1,044W - 1,134L
1,482 Elo+
Party 1
Scylla
Scylla
aggeloushss_
Scylla
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 143L
1,391 Elo+
Solo
Team Averages
Level 70
1,497 SR
1,445 Elo+

VS

Team Averages
Level 68
1,485 SR
1,472 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AVERAGEtemp385
Ymir
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 19L
1,400 Elo+
Solo
Discordia
Discordia
JIGSAW20441738
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 88L
1,510 Elo+
Party 2
Shiva
Shiva
RoyalAinzSama
Shiva
Level 66
God Stats
10W - 9L
1,461 SR
Queue Stats
160W - 154L
1,465 Elo+
Party 2
Susano
Susano
xProto85
Susano
Level 67
God Stats
19W - 19L
1,463 SR
Queue Stats
195W - 195L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Chickoy
Shiva
13
1 / 3 / 1
7,801
520
6,337
12,706
10,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
11
2 / 3 / 2
6,951
463
5,103
8,783
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 2 / 1
7,325
488
5,059
10,983
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
King Kaeman
Cerberus
10
2 / 4 / 3
6,776
452
5,865
12,120
10,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
9
0 / 7 / 1
5,827
388
2,115
8,282
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
4 / 4 / 2
8,252
550
6,950
8,411
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 1 / 7
7,753
517
6,639
12,112
8,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
JIGSAW20441738
Discordia
15
9 / 1 / 4
9,322
621
6,561
4,481
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 0 / 5
8,568
571
10,546
12,290
8,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
xProto85
Susano
14
3 / 2 / 6
8,271
551
4,092
10,252
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
19
19
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
4
2
1.25
W
2
1
7
5.5
L
Shiva
Chickoy
Shiva
1
3
1
0.5
L
Neith
2
3
2
1
W
Discordia
JIGSAW20441738
Discordia
9
1
4
11
L
3
2
1
1.75
L
Cerberus
King Kaeman
Cerberus
2
4
3
0.88
W
1
0
5
3.5
L
Scylla
0
7
1
0.07
W
Susano
xProto85
Susano
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,479
Damage
34,788
52,874
Taken
47,546
28,788
Mitigated
23,887
14,832
Healing
17,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,950
2,515
224
2,176
8,411
2,107
1,155
1,200
7,211
0
51,791
W
6,639
1,973
164
4,149
12,112
8,586
130
2,634
9,478
24,198
0
L
Shiva
Chickoy
Shiva
6,337
1,443
85
3,545
12,706
10,007
178
1,074
11,632
0
43,605
L
Neith
5,103
2,847
0
2,177
8,783
2,789
116
2,503
6,280
0
33,777
W
Discordia
JIGSAW20441738
Discordia
6,561
93
0
597
4,481
1,506
0
1,293
3,118
50,725
0
L
5,059
861
0
5,235
10,983
3,673
559
2,349
8,634
0
41,437
L
Cerberus
King Kaeman
Cerberus
5,865
1,400
395
2,846
12,120
10,280
0
3,804
8,316
23,778
0
W
10,546
2,717
315
5,128
12,290
8,288
0
1,025
10,705
0
56,741
L
Scylla
2,115
377
0
549
8,282
2,039
0
3,470
4,812
25,071
0
W
Susano
xProto85
Susano
4,092
706
0
4,288
10,252
3,400
0
1,828
8,424
0
59,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,680
Gold Earned
42,166
331
Minions Killed
393
0
Camps Cleared
0
1,276,637
Distance Traveled
1,493,717
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,252
550
67
4
0
255,139
3
W
Ymir
7,753
517
33
2
0
301,843
4
L
Shiva
7,801
520
106
7
0
252,942
6
L
Neith
6,951
463
63
4
0
250,591
0
W
Discordia
9,322
621
94
6
0
277,956
5
L
Pele
7,325
488
62
4
0
289,017
0
L
Cerberus
6,776
452
49
3
0
253,481
6
W
Shiva
8,568
571
99
7
0
316,480
3
L
Scylla
5,827
388
51
3
0
230,606
2
W
Susano
8,271
551
100
7
0
342,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role