Player Matchup

Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DR Swifty 45
Ganesha
Level 87
God Stats
4W - 1L
1,879 SR
Queue Stats
356W - 394L
1,542 Elo+
Solo
Atlas
Atlas
Green Gamer56
Atlas
Level 128
God Stats
13W - 2L
1,715 SR
Queue Stats
108W - 94L
1,574 Elo+
Solo
Chiron
Chiron
Johnsnow696049
Chiron
Level 84
God Stats
7W - 6L
1,654 SR
Queue Stats
327W - 322L
1,535 Elo+
Solo
Cabrakan
Cabrakan
Leviathan3715
Cabrakan
Level 106
God Stats
13W - 5L
1,704 SR
Queue Stats
432W - 414L
1,596 Elo+
Solo
Team Averages
Level 110
1,691 SR
1,549 Elo+

VS

Team Averages
Level 53
1,595 SR
1,417 Elo+
Sylvanus
Sylvanus
BlackPandaTTO
Sylvanus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 107L
1,451 Elo+
Solo
Bastet
Bastet
CobbOkay
Bastet
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 1
Fenrir
Fenrir
Massive av u
Fenrir
Level 49
God Stats
0W - 1L
1,909 SR
Queue Stats
5W - 5L
1,173 Elo+
Party 1
Poseidon
Poseidon
SolOrTroll8965
Poseidon
Level 26
God Stats
3W - 4L
1,527 SR
Queue Stats
30W - 28L
1,489 Elo+
Party 1
Janus
Janus
fospia
Janus
Level 103
God Stats
39W - 34L
1,540 SR
Queue Stats
570W - 604L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 3 / 2
6,371
531
3,798
10,100
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
DR Swifty 45
Ganesha
10
1 / 1 / 2
6,565
547
2,167
8,738
7,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 0
7,006
584
6,148
9,478
5,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 0 / 2
7,456
621
5,423
6,957
2,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Leviathan3715
Cabrakan
13
3 / 1 / 3
7,666
639
4,539
7,842
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlackPandaTTO
Sylvanus
3
0 / 1 / 0
4,013
334
1,356
2,086
662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
CobbOkay
Bastet
12
3 / 1 / 2
7,022
585
8,162
8,753
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
11
4 / 5 / 3
6,803
567
8,309
9,578
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
10
0 / 3 / 0
5,633
469
4,108
5,916
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
fospia
Janus
11
1 / 3 / 0
6,275
523
3,053
5,980
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
13
Kills
8
8
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
3
2
0.33
L
Sylvanus
BlackPandaTTO
Sylvanus
0
1
0
0
L
Bastet
CobbOkay
Bastet
3
1
2
4
W
Ganesha
DR Swifty 45
Ganesha
1
1
2
2
W
4
3
0
1.33
W
5
0
2
6
W
Cabrakan
Leviathan3715
Cabrakan
3
1
3
4.5
L
Fenrir
4
5
3
1.1
L
Poseidon
0
3
0
0
L
Janus
fospia
Janus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,075
Damage
24,988
43,115
Taken
32,313
22,730
Mitigated
10,559
12,766
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,798
229
0
1,671
10,100
3,673
0
152
9,948
36,289
0
L
Sylvanus
BlackPandaTTO
Sylvanus
1,356
701
29
769
2,086
662
0
344
1,742
3,587
1,507
L
Bastet
CobbOkay
Bastet
8,162
2,173
0
4,548
8,753
3,564
6
6,213
1,995
0
33,571
W
Ganesha
DR Swifty 45
Ganesha
2,167
353
0
1,316
8,738
7,451
195
1,627
7,111
23,058
0
W
6,148
1,637
0
3,138
9,478
5,098
0
0
9,478
28,473
0
W
5,423
1,068
1,023
2,925
6,957
2,228
2,417
3,142
3,815
0
46,534
W
Cabrakan
Leviathan3715
Cabrakan
4,539
720
0
2,693
7,842
4,280
1,224
3,263
4,380
37,493
0
L
Fenrir
8,309
2,122
0
2,820
9,578
3,078
0
5,230
4,256
0
34,388
L
Poseidon
4,108
327
0
1,542
5,916
1,514
0
1,745
4,171
38,614
0
L
Janus
fospia
Janus
3,053
616
0
1,056
5,980
1,741
0
2,483
3,497
36,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,064
Gold Earned
29,746
350
Minions Killed
281
0
Camps Cleared
0
1,085,922
Distance Traveled
944,043
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,371
531
73
6
0
221,993
1
L
Sylvanus
4,013
334
10
1
0
40,419
0
L
Bastet
7,022
585
67
6
0
235,989
3
W
Ganesha
6,565
547
27
2
0
211,595
2
W
Atlas
7,006
584
59
5
0
218,082
1
W
Chiron
7,456
621
107
9
0
197,641
2
W
Cabrakan
7,666
639
84
7
0
236,611
2
L
Fenrir
6,803
567
66
6
0
218,042
2
L
Poseidon
5,633
469
57
5
0
229,142
2
L
Janus
6,275
523
81
7
0
220,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role