Player Matchup

Tyr
Tyr
 
Tyr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HawkinsXI
Guan Yu
Level 146
God Stats
3W - 2L
1,596 SR
Queue Stats
96W - 101L
1,515 Elo+
Party 1
Nox
Nox
LHART94
Nox
Level 141
God Stats
2W - 1L
1,201 SR
Queue Stats
232W - 199L
1,517 Elo+
Solo
Terra
Terra
LuminousMiru
Terra
Level 119
God Stats
24W - 32L
1,618 SR
Queue Stats
42W - 43L
1,585 Elo+
Party 1
Medusa
Medusa
NewUltimatum
Medusa
Level 146
God Stats
14W - 9L
1,582 SR
Queue Stats
70W - 79L
1,515 Elo+
Party 1
Team Averages
Level 141
1,499 SR
1,527 Elo+

VS

Team Averages
Level 92
1,414 SR
1,496 Elo+
Hou Yi
Hou Yi
Cr0g47h0
Hou Yi
Level 63
God Stats
0W - 1L
1,601 SR
Queue Stats
22W - 30L
1,512 Elo+
Solo
Ra
Ra
Juhi1995
Ra
Level 97
God Stats
2W - 2L
1,417 SR
Queue Stats
16W - 18L
1,477 Elo+
Solo
Ne Zha
Ne Zha
NickZZZZZZ
Ne Zha
Level 72
God Stats
2W - 2L
1,275 SR
Queue Stats
10W - 12L
1,502 Elo+
Solo
Guan Yu
Guan Yu
iMew9
Guan Yu
Level 122
God Stats
1W - 2L
1,277 SR
Queue Stats
296W - 297L
1,587 Elo+
Solo
Ymir
Ymir
manu3131
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
4 / 2 / 0
7,554
581
5,345
9,477
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
HawkinsXI
Guan Yu
15
6 / 1 / 0
8,497
654
8,816
8,691
5,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
12
0 / 1 / 4
6,899
531
2,815
4,679
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 5
6,534
503
3,425
8,304
7,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
13
3 / 1 / 0
7,065
543
5,829
5,364
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cr0g47h0
Hou Yi
10
0 / 2 / 0
5,852
450
3,245
5,932
1,091
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 3 / 1
6,987
537
4,304
7,140
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
NickZZZZZZ
Ne Zha
12
1 / 2 / 2
7,040
542
5,804
6,630
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
iMew9
Guan Yu
12
1 / 5 / 0
7,052
542
3,372
10,314
10,131
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ymir
10
0 / 2 / 0
5,923
456
1,358
10,007
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
14
Kills
5
5
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
2
0
2
L
Hou Yi
Cr0g47h0
Hou Yi
0
2
0
0
W
Guan Yu
HawkinsXI
Guan Yu
6
1
0
6
L
3
3
1
1.17
W
Nox
0
1
4
2
W
1
0
5
3.5
W
Medusa
3
1
0
3
L
Ne Zha
NickZZZZZZ
Ne Zha
1
2
2
1
L
Guan Yu
iMew9
Guan Yu
1
5
0
0.2
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,230
Damage
18,083
36,515
Taken
40,023
20,302
Mitigated
22,072
12,346
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,345
557
0
4,736
9,477
4,339
568
1,621
7,724
0
41,937
L
Hou Yi
Cr0g47h0
Hou Yi
3,245
1,854
0
1,306
5,932
1,091
0
768
5,164
0
36,478
W
Guan Yu
HawkinsXI
Guan Yu
8,816
1,724
90
2,379
8,691
5,998
86
196
8,495
0
52,468
L
4,304
591
257
2,566
7,140
2,189
0
1,176
5,886
44,249
0
W
Nox
2,815
260
0
750
4,679
1,336
552
1,133
3,470
43,062
0
W
3,425
62
326
1,700
8,304
7,106
363
1,282
6,926
14,746
3,880
W
Medusa
5,829
2,236
0
2,365
5,364
1,523
1,146
1,096
4,238
0
47,698
L
Ne Zha
NickZZZZZZ
Ne Zha
5,804
579
0
1,068
6,630
2,657
0
979
5,611
0
46,716
L
Guan Yu
iMew9
Guan Yu
3,372
800
0
2,426
10,314
10,131
0
0
10,314
0
41,862
L
Ymir
1,358
217
99
2,463
10,007
6,004
0
2,621
7,308
16,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,549
Gold Earned
32,854
419
Minions Killed
393
0
Camps Cleared
0
1,298,642
Distance Traveled
1,203,011
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,554
581
81
6
0
290,056
1
L
Hou Yi
5,852
450
84
6
0
229,810
1
W
Guan Yu
8,497
654
113
9
0
258,809
4
L
Ra
6,987
537
95
7
0
236,186
4
W
Nox
6,899
531
112
9
0
243,127
3
W
Terra
6,534
503
31
2
0
261,992
5
W
Medusa
7,065
543
82
6
0
244,658
2
L
Ne Zha
7,040
542
87
7
0
253,043
3
L
Guan Yu
7,052
542
105
8
0
229,139
7
L
Ymir
5,923
456
22
2
0
254,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role