Player Matchup

Loki
Loki
Alo GaM3R
Loki
Level 83
God Stats
30W - 20L
1,550 SR
Queue Stats
103W - 77L
1,518 Elo+
Solo
Izanami
Izanami
Junior54052
Izanami
Level 76
God Stats
11W - 7L
1,231 SR
Queue Stats
403W - 400L
1,540 Elo+
Solo
Ymir
Ymir
KommissarSolar88
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,479 Elo+
Solo
Hera
Hera
Nyntax
Hera
Level 98
God Stats
6W - 5L
1,591 SR
Queue Stats
381W - 377L
1,408 Elo+
Solo
Cabrakan
Cabrakan
Sir_Shezen
Cabrakan
Level 100
God Stats
3W - 0L
1,731 SR
Queue Stats
154W - 165L
1,480 Elo+
Solo
Team Averages
Level 84
1,520 SR
1,485 Elo+

VS

Team Averages
Level 70
1,605 SR
1,519 Elo+
Camazotz
Camazotz
Brais_ML7_OW
Camazotz
Level 89
God Stats
1W - 1L
1,736 SR
Queue Stats
151W - 140L
1,529 Elo+
Party 1
Hera
Hera
Garcia_XMercy_OW
Hera
Level 27
God Stats
6W - 14L
1,519 SR
Queue Stats
160W - 137L
1,510 Elo+
Party 1
Neith
Neith
MAKAVELLI_-94
Neith
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 73L
1,360 Elo+
Solo
Tiamat
Tiamat
Romarijuan_97
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 87L
1,629 Elo+
Party 1
Hercules
Hercules
mariomercy
Hercules
Level 99
God Stats
1W - 1L
1,771 SR
Queue Stats
132W - 116L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 1 / 3
8,378
559
4,375
8,107
4,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Junior54052
Izanami
14
1 / 1 / 2
8,001
533
4,857
6,447
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 2
7,215
481
3,485
7,892
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hera
Nyntax
Hera
13
3 / 2 / 2
7,862
524
7,234
5,854
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Sir_Shezen
Cabrakan
14
4 / 2 / 3
8,121
541
7,057
10,625
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Brais_ML7_OW
Camazotz
13
2 / 2 / 1
7,506
500
4,267
9,938
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 0
6,898
460
4,431
6,272
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 1
7,380
492
4,496
6,355
2,106
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 1
6,934
462
4,290
8,181
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
mariomercy
Hercules
10
1 / 3 / 2
6,740
449
5,389
13,731
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
7
7
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
3
1
3
4.5
L
Camazotz
Brais_ML7_OW
Camazotz
2
2
1
1.25
L
2
2
0
1
W
Izanami
Junior54052
Izanami
1
1
2
2
W
1
1
2
2
L
1
1
1
1.5
W
Hera
Nyntax
Hera
3
2
2
2
L
1
4
1
0.38
W
Cabrakan
Sir_Shezen
Cabrakan
4
2
3
2.75
L
Hercules
mariomercy
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,008
Damage
22,873
38,925
Taken
44,477
19,736
Mitigated
23,007
11,586
Healing
20,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
4,375
868
0
2,329
8,107
4,025
0
3,244
4,429
0
44,866
L
Camazotz
Brais_ML7_OW
Camazotz
4,267
628
0
6,077
9,938
2,916
0
3,246
6,504
0
42,314
L
4,431
1,910
0
2,423
6,272
2,101
0
4,019
2,023
36,925
0
W
Izanami
Junior54052
Izanami
4,857
3,595
0
2,305
6,447
1,687
0
0
6,447
0
56,998
W
3,485
829
237
1,560
7,892
5,424
0
1,226
6,628
22,380
0
L
4,496
1,904
161
2,855
6,355
2,106
0
1,635
4,706
0
46,748
W
Hera
Nyntax
Hera
7,234
1,037
0
865
5,854
1,853
0
1,056
4,798
48,787
0
L
4,290
582
0
2,502
8,181
7,639
474
2,467
5,271
30,922
0
W
Cabrakan
Sir_Shezen
Cabrakan
7,057
637
0
4,290
10,625
6,747
536
2,634
7,902
46,316
0
L
Hercules
mariomercy
Hercules
5,389
2,158
302
5,904
13,731
8,245
0
5,799
7,658
0
20,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,577
Gold Earned
35,458
424
Minions Killed
360
0
Camps Cleared
0
1,457,765
Distance Traveled
1,302,863
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,378
559
129
9
0
274,519
2
L
Camazotz
7,506
500
81
5
0
341,776
1
L
Hera
6,898
460
75
5
0
214,569
5
W
Izanami
8,001
533
115
8
0
296,108
5
W
Ymir
7,215
481
24
2
0
286,399
1
L
Neith
7,380
492
100
7
0
259,638
2
W
Hera
7,862
524
80
5
0
306,101
1
L
Tiamat
6,934
462
64
4
0
217,649
3
W
Cabrakan
8,121
541
76
5
0
294,638
0
L
Hercules
6,740
449
40
3
0
269,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role